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Dungeon sets


Name Effect
Sheer Venom Sheer Venom 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal damage with an Execute ability you infect the enemy, dealing 948 Poison damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
Shroud of the Lich Shroud of the Lich 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast an ability that costs resources while under 33% Magicka while in combat, your Magicka Recovery is increased by 1106 for 20 seconds. This effect can occur once every 1 minute.
Silver Rose Vigil Silver Rose Vigil 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you Block, gain a stack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing 3226 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off your Max Health.
Sluthrug's Hunger Sluthrug's Hunger 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1487 Offensive Penetration
5 items: Healing yourself or an ally makes the recipient Blood Hungry for 3 seconds. When you deal direct damage to an enemy, the enemy becomes Bloodied for 3 seconds. Bloodied enemies take 4% more damage from and deal 4% less damage to Blood Hungry targets.
Spell Power Cure Spell Power Cure 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon and Spell Damage by 430.
Spelunker Spelunker 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon and Spell Damage
5 items: Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 730 Magicka and Stamina. This effect can occur once every 5 seconds.
Spider Cultist Cowl Spider Cultist Cowl 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 600 Weapon and Spell Damage to your Destruction Staff abilities.
Spriggan's Vigor Spriggan's Vigor 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal Critical Damage, restore 100 Stamina and gain a stack of Wild Growth for 5 seconds, increasing your Max Stamina by 222. This effect can stack up to 10 times and can occur once every 0.5 seconds.
Stone's Accord Stone's Accord 2 items: Adds 1096 Maximum Magicka
3 items: Adds 4% Healing Done
4 items: Adds 1096 Maximum Magicka
5 items: On heal with an area effect, apply Minor Berserk and Minor Resolve to healed allies for 4 seconds. If a healed ally already has Minor Berserk or Minor Resolve from Stone's Accord, restore 550 Magicka. The restore can occur once every 5 seconds.
Storm Master Storm Master 2 items: Adds 657 Critical Chance
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1542 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
Storm-Cursed's Revenge Storm-Cursed's Revenge 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1487 Offensive Penetration
5 items: When you deal Shock Damage, you have a 15% chance to deal 433 Shock Damage to the enemy and up to two other enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.
Strength of the Automaton Strength of the Automaton 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 400 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
Sunderflame Sunderflame 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 657 Critical Chance
5 items: When you deal damage with a fully-charged Heavy Attack, you deal an additional 1925 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
Sword Dancer Sword Dancer 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 600 Weapon and Spell Damage to your Dual Wield abilities.
Talfyg's Treachery Talfyg's Treachery 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: Increases your Weapon and Spell Damage by 372. Increases your damage taken from Flame and Fighter's Guild abilities by 5%.
Tarnished Nightmare Tarnished Nightmare 2 items: Adds 657 Critical Chance
3 items: Adds 657 Critical Chance
4 items: Adds 657 Critical Chance
5 items: When you deal Critical Damage to an enemy, glass shards burst 8 meters around them, dealing 1129 Physical Damage to enemies in the burst and applying the Sundered status effect. This effect can occur once every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Telvanni Enforcer Telvanni Enforcer 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
The Ice Furnace The Ice Furnace 2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal Frost Damage, you deal an additional 238 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
The Worm's Raiment The Worm's Raiment 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: Grants 145 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
Thunder Caller Thunder Caller 2 items: Adds 1487 Offensive Penetration
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: Dealing damage with a fully-charged Heavy Attack calls a bolt of lightning at your target, dealing 467 Shock Damage and leaving a 4 meter lightning crater at their location for 7 seconds, dealing 467 Shock Damage per second to enemies inside. This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.
Titanborn Strength Titanborn Strength 2 items: Adds 1487 Offensive Penetration
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1096 Maximum Stamina
5 items: Adds 110 Weapon and Spell Damage and 1240 Offensive Penetration. While in combat, this bonus doubles when you are under 75% Health and quadruples when you are under 50% Health.
Toothrow Toothrow 2 items: Adds 1096 Maximum Stamina
3 items: Adds 657 Critical Chance
4 items: Adds 657 Critical Chance
5 items: Adds 171 Weapon and Spell Damage, Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
Tormentor Tormentor 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 4% Healing Taken
5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3642 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 45% of the damage done.
Trappings of Invigoration Trappings of Invigoration 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds.
Treasure Hunter Treasure Hunter 2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical Chance
4 items: Adds 657 Critical Chance
5 items: Adds 171 Weapon and Spell Damage, Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
True-Sworn Fury True-Sworn Fury 2 items: Adds 657 Critical Chance
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: Adds 708 Critical Chance and increases your Critical Damage by 4%. While in combat, this bonus doubles when you are under 75% Health and quadruples when you are under 50% Health.
Turning Tide Turning Tide 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal 2223 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health.
Tzogvin's Warband Tzogvin's Warband 2 items: Adds 657 Critical Chance
3 items: Adds 657 Critical Chance
4 items: Adds 1487 Offensive Penetration
5 items: When you deal Critical Damage, you gain a stack of Precision, increasing your Critical Chance by 177 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. This effect can occur once every half second.
Ulfnor's Favor Ulfnor's Favor 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
4 items: Adds 4% Healing Taken
5 items: Increases the Magicka or Stamina your Heavy Attacks restore by 30%.
Undaunted Bastion Undaunted Bastion 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 14127 damage for 6 seconds. This effect can occur once every 10 seconds.
Undaunted Infiltrator Undaunted Infiltrator 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical Chance
5 items: When you use an ability that costs Magicka while in combat, you increase the damage of your Light and Heavy Attacks against monsters by 1645 for 10 seconds.
Undaunted Unweaver Undaunted Unweaver 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 657 Critical Chance
5 items: When you use an ability that costs Stamina while in combat, you increase the damage of your Light and Heavy Attacks against monsters by 1645 for 10 seconds.
Unleashed Ritualist Unleashed Ritualist 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 16% damage from your summoned pets.
Unleashed Terror Unleashed Terror 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.
Vestments of the Warlock Vestments of the Warlock 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast an ability that costs resources while under 25% Magicka, you restore 11350 Magicka. This effect can occur once every 45 seconds.
Viper's Sting Viper's Sting 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical Chance
5 items: When you deal damage with a Martial melee attack, you deal an additional 928 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Widowmaker Widowmaker 2 items: Adds 657 Critical Chance
3 items: Adds 657 Critical Chance
4 items: Adds 1096 Maximum Stamina
5 items: When your alchemical poison fires, you drop a poisonous spore in front of you that bursts after 1 second, dealing 2856 Poison Damage over 10 seconds to all enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.
Z'en's Redress Z'en's Redress 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: Your Light Attacks apply the Touch of Z'en on enemies for 20 seconds. Enemies with the Touch of Z'en take an additional 1% more damage for each damage over time effect you've placed on them, up to 5%. You can only receive the benefit from one Touch of Z'en per enemy

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