Craftable sets


Name Effect
Adept Rider Adept Rider 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: While mounted you gain Major Evasion, reducing damage from area attacks by 25%. Dismounting spawns a dust cloud at your position for 12 seconds that deals 1436 Physical Damage every 1 second to enemies who stand inside it. You and group members inside the dust cloud gain Major Evasion. Dust cloud can be created once every 12 seconds.
Alessia's Bulwark Alessia's Bulwark 2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you take damage from a melee attack, you have a 15% chance to reduce the attacker's Weapon Damage by 10% for 5 seconds.
Ancient Dragonguard Ancient Dragonguard 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon Damage, Adds 129 Spell Damage
4 items: Adds 833 Weapon Critical, Adds 833 Spell Critical
5 items: Adds 300 Weapon Damage and Spell Damage while your Health is above 50%. Adds 3460 Physical Resistance and Spell Resistance while your Health is 50% or less.
Armor Master Armor Master 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: While you have an Armor ability slotted, your Maximum Health is increased by 5%. When you use an Armor ability, your Physical Resistance and Spell Resistance is increased by 5332 for 10 seconds.
Armor of the Seducer Armor of the Seducer 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: Reduces the cost of your Magicka Abilities by 10%.
Ashen Grip Ashen Grip 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: When you deal direct melee damage, you have a 10% chance to breathe fire to all enemies in front of you for 1118 Flame Damage. This effect can occur once every 4 seconds.
Assassin's Guile Assassin's Guile 2 items: Adds 833 Spell Critical
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Spell Damage, Adds 129 Weapon Damage
5 items: Increases the duration of your alchemical poisons by 4 seconds.
Clever Alchemist Clever Alchemist 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage, Adds 129 Spell Damage
5 items: When you drink a potion during combat you feel a rush of energy, increasing your Weapon Damage and Spell Damage by 661 for 15 seconds.
Coldharbour's Favorite Coldharbour's Favorite 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Spell Damage, Adds 129 Weapon Damage
5 items: When you heal yourself or an ally, summon Cadwell's noble mount, Honor, who after 2 seconds, casts a healing spell on you and allies around him that heals for 12190 Health over 4 seconds. When you damage an enemy, summon Cadwell's noble mount, Honor, who after 2 seconds, explodes, damaging enemies around him for 12190 Magic Damage over 4 seconds. Honor can only be summoned every 10 seconds.
Daedric Trickery Daedric Trickery 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: While in combat you gain one of 5 random Major Buffs for 10 seconds every 20 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.
Daring Corsair Daring Corsair 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 833 Weapon Critical, Adds 833 Spell Critical
5 items: Reduce the cost of your Weapon abilities by 10% Magicka or Stamina. After casting a Weapon ability, you gain Minor Heroism for 8 seconds, generating 1 Ultimate every 1.5 seconds while in combat. This effect can occur every 8 seconds.
Death's Wind Death's Wind 2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: When you take melee damage while you are under 35% Health, you knockback and stun all enemies within 8 meters of you for 4 seconds. This effect can occur once every 30 seconds.
Eternal Hunt Eternal Hunt 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: When you use Roll Dodge, you leave behind a rune that detonates when enemies come close, dealing 7335 Poison Damage and immobilizing them for 1.5 seconds.
Eyes of Mara Eyes of Mara 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Reduces the cost of your Restoration Staff abilities by 15%.
Fortified Brass Fortified Brass 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: Adds 3460 Armor
Grave-Stake Collector Grave-Stake Collector 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: Enemies you damage have a 10% chance to drop a grave-stake for 6 seconds after they die. When you touch the grave-stake restores 6500 Stamina and Magicka. Only one grave-stake can appear at a time.
Hist Bark Hist Bark 2 items: Adds 1487 Armor
3 items: Adds 129 Health Recovery
4 items: Adds 1206 Maximum Health
5 items: While you are blocking you gain Major Evasion, reducing damage from area attacks by 25%.
Hunding's Rage Hunding's Rage 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: Adds 300 Weapon Damage
Innate Axiom Innate Axiom 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Spell Critical, Adds 833 Weapon Critical
5 items: Adds 400 Spell and Weapon Damage to your Class abilities.
Kagrenac's Hope Kagrenac's Hope 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 1206 Maximum Health
5 items: Adds 222 Spell Damage, Decreases the time it takes to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
Kvatch Gladiator Kvatch Gladiator 2 items: Adds 833 Weapon Critical
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: When your target is under 25% Health, add 1800 Weapon Damage to your Light and Heavy Attacks.
Law of Julianos Law of Julianos 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 833 Spell Critical
5 items: Adds 300 Spell Damage
Magnus' Gift Magnus' Gift 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Spell Damage
5 items: When you cast a Magicka Ability, you have an 8% chance to negate that ability's cost.
Mechanical Acuity Mechanical Acuity 2 items: Adds 129 Weapon Damage
3 items: Adds 129 Spell Damage
4 items: Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka
5 items: When you deal direct damage, you have a 15% chance to gain unerring mechanical vision for 5 seconds, causing your attacks to always be a Critical Strike. This effect can occur once every 18 seconds.
Might of the Lost Legion Might of the Lost Legion 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon Damage, Adds 129 Spell Damage
5 items: After successfully blocking, you gain Empower, increasing the damage of your Light Attacks by 40% for 3 seconds.
Morkuldin Morkuldin 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: When you deal damage with a Light or Heavy Attack, you have a 10% chance to summon an animated weapon to attack your enemies for 15 seconds. The animated weapon's basic attacks deal 4108 Physical Damage.
Naga Shaman Naga Shaman 2 items: Adds 4% Healing Taken
3 items: Adds 4% Healing Done
4 items: Adds 1096 Maximum Magicka
5 items: When you cast a damage shield ability, you gain Minor Mending and Minor Vitality for 6 seconds, increasing your Healing Done and healing received by 8%. This effect can occur once every 6 seconds.
New Moon Acolyte New Moon Acolyte 2 items: Adds 833 Weapon Critical, Adds 833 Spell Critical
3 items: Adds 129 Weapon Damage, Adds 129 Spell Damage
4 items: Adds 1487 Physical Penetration, Adds 1487 Spell Penetration
5 items: Adds 481 Weapon Damage and Spell Damage. Increases the cost of your active abilities by 5%.
Night Mother's Gaze Night Mother's Gaze 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: When you deal Critical Damage you apply Major Fracture to the enemy, reducing their Physical Resistance by 5280 for 6 seconds.
Night's Silence Night's Silence 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 833 Weapon Critical
5 items: Ignore the Movement Speed penalty of Sneak.
Noble's Conquest Noble's Conquest 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 4% Healing Taken
5 items: When you interrupt a casting enemy, you heal for 4300 Health and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 8%.
Nocturnal's Favor Nocturnal's Favor 2 items: Adds 129 Stamina Recovery
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Whenever you successfully Dodge, heal yourself for 4000. This effect can occur every 2 seconds.
Oblivion's Foe Oblivion's Foe 2 items: Adds 129 Health Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Magicka Recovery
5 items: Your Soul Trap ability gains 1000 Weapon Damage and Spell Damage.
Orgnum's Scales Orgnum's Scales 2 items: Adds 129 Health Recovery
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: While you are under 60% Health, your Health Recovery is increased by 50%.
Pelinal's Aptitude Pelinal's Aptitude 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Magicka Recovery
5 items: Your Spell and Weapon Damage both become the highest of the two values.
Redistributor Redistributor 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: When you heal yourself while you are at full Health, you heal an ally within 15 meters of you for 2347 Health. This effect can occur once every 3 seconds.
Senche-raht's Grit Senche-raht's Grit 2 items: Adds 4% Healing Done
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: After being damaged by a damage over time ability, increase your Healing Received by 6% and your Physical Resistance and Spell Resistance by 2585 for 3 seconds.
Shacklebreaker Shacklebreaker 2 items: Adds 129 Weapon Damage
3 items: Adds 129 Spell Damage
4 items: Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
5 items: Adds 2000 Maximum Stamina, Adds 2000 Maximum Magicka
Shalidor's Curse Shalidor's Curse 2 items: Adds 841 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 841 Maximum Health
5 items: While you are under 50% Health, dealing damage with a Light Attack heals you for 390 Health.
Sload's Semblance Sload's Semblance 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Spell Damage, Adds 129 Weapon Damage
5 items: Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Maximum Health as Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds. This can deal a maximum of 3000 Oblivion Damage per tick.
Song of Lamae Song of Lamae 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you take damage while you are under 30% Health, you deal 3870 Magic Damage to the attacker and heal for 3870 Health. This effect can occur once every 30 seconds.
Spectre's Eye Spectre's Eye 2 items: Adds 1487 Armor
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1206 Maximum Health
5 items: When you cast a Magicka Ability you gain Major Evasion for 5 seconds, reducing damage from area attacks by 25%. This effect can occur once every 10 seconds.
Tava's Favor Tava's Favor 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Magicka Recovery
5 items: When you dodge an attack, you receive the blessing of Tava, generating 9 Ultimate over 3 seconds.
Torug's Pact Torug's Pact 2 items: Adds 129 Spell Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: Decreases weapon enchantment cooldown and increases non Oblivion Damage enchantment potency by 30%.
Trial by Fire Trial by Fire 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 4% Healing Taken
5 items: When you take elemental damage, gain 7727 Resistance to that element for 4 seconds. You can only be resistant to one element at a time.
Twice-Born Star Twice-Born Star 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: You can have two Mundus Stone boons at the same time.
Twilight's Embrace Twilight's Embrace 2 items: Adds 1206 Maximum Health
3 items: Adds 833 Spell Critical
4 items: Adds 129 Spell Damage
5 items: Increases your healing received by 10%.
Vampire's Kiss Vampire's Kiss 2 items: Adds 129 Health Recovery
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you kill an enemy, you heal for 5160 Health over 6 seconds.
Varen's Legacy Varen's Legacy 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 4% Healing Taken
5 items: When you block an attack, you have a 10% chance to cause your next direct damage area of effect attack to deal an additional 3450 damage.
Vastarie's Tutelage Vastarie's Tutelage 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: Adds 129 Magicka Recovery, Adds 129 Stamina Recovery, When you resurrect an ally, you and your ally gain 258 Weapon Damage and Spell Damage and 10% cost reduction to non-Ultimate abilities for 10 seconds.

Discord - Privacy policy - Manage Cookie Settings

Created by Alcast & Woeler®.

Sets and icons © by ZeniMax Online Studios. Content © by Alcast & Woeler.

The Elder Scrolls® Online developed by ZeniMax Online Studios LLC, a ZeniMax Media company. ZeniMax, The Elder Scrolls, ESO, Bethesda, Bethesda Softworks and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the US and/or other countries. All Rights Reserved.