| Name | Effect | |
|---|---|---|
| Bloodlord's Embrace |
1 item: Dealing damage with a Bash attack places a persistent, un-cleansable Blood Curse on an enemy. You can only have one Blood Cursed enemy at a time and dealing additional Bash damage moves the Blood Curse. When you Block a Blood Cursed enemy, restore 1605 Magicka to you. This effect can occur every 1 second. |
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| Dragon's Appetite |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 129 Stamina Recovery 4 items: Adds 129 Stamina Recovery 5 items: Increase your damage done to Bleeding enemies by 225. Dealing non-Bleed damage to Bleeding enemies generates a stack of Dragon's Appetite for 5 seconds, up to once per half second. After 10 stacks you consume Dragon's Appetite and heal for 4415 Health. The heal effect scales off the higher of your Max Magicka or Stamina. |
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| Eternal Vigor |
2 items: Adds 129 Magicka Recovery 3 items: Adds 129 Stamina Recovery 4 items: Adds 129 Health Recovery 5 items: Adds 337 Stamina and Magicka Recovery while your Health is above 50%. Adds 1011 Health Recovery while your Health is 50% or less. |
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| Kyne's Wind |
2 items: Adds 129 Magicka Recovery 3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 4% Healing Done 5 items: When you overheal yourself or a group member, you create a pool of Kyne's Blessing under the target for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds. |
|
| Malacath's Band of Brutality |
1 item: Increases your damage done by 16% but decreases your Critical Damage done by 50%. |
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| Perfected Kyne's Wind |
2 items: Adds 129 Magicka Recovery 3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 4% Healing Done 5 items: Adds 129 Magicka Recovery, When you overheal yourself or a group member, you create a pool of Kyne's Blessing under the target for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds. |
|
| Perfected Roaring Opportunist |
2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 1096 Maximum Magicka, After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds. |
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| Perfected Vrol's Command |
2 items: Adds 1096 Maximum Stamina 3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 1206 Maximum Health 5 items: Adds 4% Healing Taken, After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds. |
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| Perfected Yandir's Might |
2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 129 Weapon and Spell Damage, Dealing Critical Damage increases your Weapon and Spell Damage by 86, stacking up to 5 times. This effect can occur once every 0.5 seconds. Completing a fully-charged Heavy Attack removes all stacks and increases your Weapon and Spell Damage by 136 per stack removed. You cannot have both effects active at the same time. |
|
| Ring of the Wild Hunt |
1 item: Increases your movement speed by 15% while in combat. Increases your movement speed by 45% while out of combat. |
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| Roaring Opportunist |
2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds. |
|
| Snow Treaders |
1 item: While you are in combat, you are immune to snares and immobilizations that can be cleansed, but you cannot Sprint. |
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| Spell Parasite |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 657 Critical Chance 4 items: Adds 1096 Maximum Magicka 5 items: Whenever you deal damage, you restore 63 Magicka. This effect can occur once every 0.25 seconds. |
|
| Stuhn's Favor |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 1487 Offensive Penetration 4 items: Adds 129 Weapon and Spell Damage 5 items: When you deal damage to an enemy who is Off Balance, your Offensive Penetration is increased by 5312 for 10 seconds. |
|
| Thrassian Stranglers |
1 item: Killing an enemy grants you a stack of Sload's Call for 1 hour, up to a maximum of 50 stacks. Each stack increases your Weapon and Spell Damage by 23, reduces your Maximum Health by 120, and reduces effectiveness of your damage shields by 1%.
Sload's Call is lost if you remove Thrassian Stranglers, go invisible, or crouch. |
|
| Torc of Tonal Constancy |
1 item: While your Stamina is less than 50%, increase your Magicka Recovery by 450. While your Magicka is less than 50%, increase your Stamina Recovery by 450. |
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| Venomous Smite |
2 items: Adds 657 Critical Chance 3 items: Adds 657 Critical Chance 4 items: Adds 129 Weapon and Spell Damage 5 items: Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 714 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. |
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| Vrol's Command |
2 items: Adds 1096 Maximum Stamina 3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 1206 Maximum Health 5 items: After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds. |
|
| Winter's Respite |
2 items: Adds 129 Magicka Recovery 3 items: Adds 1096 Maximum Magicka 4 items: Adds 1096 Maximum Magicka 5 items: While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 1125 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. |
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| Yandir's Might |
2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Dealing Critical Damage increases your Weapon and Spell Damage by 86, stacking up to 5 times. This effect can occur once every 0.5 seconds. Completing a fully-charged Heavy Attack removes all stacks and increases your Weapon and Spell Damage by 136 per stack removed. You cannot have both effects active at the same time. |
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