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Kyne's Wind Set - Elder Scrolls Online


Kyne's Wind
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Done
(5 items) When you overheal yourself or a group member, you create a pool of Kyne's Blessing under the target for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.

Name: Kyne's Wind
Type: Trial
Location: Kyne's Aegis
Requires DLC: Greymoor

Obtainable items:
  • Jewels
  • Weapons
  • Light Armor


None Ring None Neck  Shield  Sword  Mace  Axe  Dagger  Sword  Bow  Axe  Healing Staff  Lightning Staff  Ice Staff  Inferno Staff  Mace Light Waist Light Shoulders Light Head Light Hands Light Feet Light Legs Light Chest

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Robes of the Hist
LEVEL 50 - CP 160
ESO-Hub.com
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ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) After being hit by a disabling effect, immobilization, or snare, you heal for 2000 Health every 1 second for 5 seconds. The effect can apply once every second, but cannot stack.
Chimera's Rebuke
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) Dealing damage with a fully-charged Heavy Attack also restores 2363 Magicka or Stamina to the three allies nearest your target. The resource restore is based on the type of weapon you are wielding.
Vestment of Olorime
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.

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