Name | Effect | |
---|---|---|
![]() |
Bar-Sakka |
1 item: Adds 1206 Maximum Health 2 items: While in combat, performing a roll dodge creates a 6 meter pool of blood. After a 1 second delay, enemies in the pool take 788 Magic Damage. Gain a Damage Shield for 6 seconds based on total damage done by the pool to enemies, up to 15000 damage. This effect can occur once every 10 seconds and the amount of damage done scales off your Max Health and cannot critically hit. |
![]() |
Black Foundry Steel |
2 items: Adds 1206 Maximum Health 3 items: Adds 1096 Maximum Stamina 4 items: Adds 1096 Maximum Stamina 5 items: Automatically block all attacks at no cost for 2 seconds when you begin a Heavy Attack. This effect can occur once every 12 seconds. |
![]() |
Black Gem Monstrosity |
1 item: Adds 1487 Offensive Penetration 2 items: While in combat, casting a Soul Magic ability consumes a Soul Gem and gives you a Black Gemsplitter for 10 seconds. This effect can occur once every 6 seconds. Dealing Light or Heavy Attack damage fires the Black Gemsplitter at your target, dealing 17.1% of your target's Max Health as Magic Damage, up to 17100 Magic Damage. |
![]() |
Coup De Grâce |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Weapon and Spell Damage 5 items: Dealing damage to an Immobilized enemy applies Major Vulnerability to them for 3 seconds, increasing their damage taken by 10%. This effect can occur once every 1 second. |
![]() |
Lustrous Soulwell |
2 items: Adds 129 Health Recovery 3 items: Adds 129 Magicka Recovery 4 items: Adds 1096 Maximum Magicka 5 items: When you use an Ultimate ability while in combat, you and the closest 3 group members within 28 meters of you gain 465 Health Recovery, Magicka Recovery, and Stamina Recovery that lasts for 2 seconds for each 20 Ultimate spent. |
![]() |
Spellshredder |
2 items: Adds 1487 Offensive Penetration 3 items: Adds 1487 Offensive Penetration 4 items: Adds 657 Critical Chance 5 items: Increase your damage done against enemies by 2% for each Damage Shield and healing over time effect on them. |
![]() |
Stonehulk Domination |
2 items: Adds 4% Healing Taken 3 items: Adds 1096 Maximum Stamina 4 items: Adds 1096 Maximum Stamina 5 items: When you taunt an enemy, apply Major Vulnerability to them, increasing their damage taken by 10% for 12 seconds. This effect can occur once every 15 seconds. |
![]() |
Tools of the Trapmaster |
2 items: Adds 657 Critical Chance 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 657 Critical Chance 5 items: Dealing direct damage with a non-Heavy Attack grants you a stack of Trapmaster for 5 seconds, up to 4 stacks max. You can gain a stack every 1 second. Dealing damage with a fully-charged Heavy Attack consumes the stacks, applies Sundered, and deals 444 Physical Damage per stack consumed. |
![]() |
Unflinching Ultimate |
2 items: Adds 1206 Maximum Health 3 items: Adds 1206 Maximum Health 4 items: Adds 1487 Armor 5 items: Gain 1 second of immunity to crowd control effects after casting an Ultimate for each 20 Ultimate spent. |
![]() |
Vykand's Soulfury |
2 items: Adds 657 Critical Chance 3 items: Adds 1487 Offensive Penetration 4 items: Adds 129 Weapon and Spell Damage 5 items: While in combat, completing a fully-charged Heavy Attack grants you either Major Force, Major Berserk, or Major Courage for 12 seconds, increasing your Critical Damage done by 20%, your damage done by 10%, or your Weapon and Spell Damage by 430. This effect can occur once every 9 seconds. |
![]() |
Xanmeer Spellweaver |
2 items: Adds 657 Critical Chance 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 129 Weapon and Spell Damage 5 items: Increase your damage done with Flame, Frost, and Shock Damage by 5%. Increase your damage done with Burning, Chilled, and Concussion by an additional 15%. |