Tools of the Trapmaster Set - Elder Scrolls Online
Tools of the Trapmaster LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Dealing direct damage with a non-Heavy Attack grants you a stack of Trapmaster for 5 seconds, up to 4 stacks max. You can gain a stack every 1 second.
Dealing damage with a fully-charged Heavy Attack consumes the stacks, applies Sundered, and deals 353 Physical Damage per stack consumed.
Name: Tools of the Trapmaster Type: Dungeon Location: Naj-Caldeesh Requires DLC: Feast of Shadows
Obtainable items:
Jewels
Weapons
Medium Armor
Other sets you that might interest you
Beacon of Oblivion LEVEL 50 - CP 160
ESO-Hub.com
TypeClass Sets
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) While you have a permanent pet active, gain 1840 Health and 1980 Armor.
While you do not have a permanent pet active, increase your Damage Done and Healing Done by 15%. This value is reduced to 7% while affected by Battle Spirit.
Soulcleaver LEVEL 50 - CP 160
ESO-Hub.com
TypeClass Sets
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, strengthens your Siphoning abilities at the cost of Ultimate:
Increases the damage and healing of Siphoning abilities by 15%. Reduces the cost of Siphoning abilities by 15%. Casting Siphoning abilities drains you of 1 Ultimate and increases your damage done for 20 seconds by up to 12%, based on how high your current Health is.
Mad Tinkerer LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage, you summon a Verminous Fabricant that charges forward, dealing 1505 Shock Damage to all enemies in its path, and knocking up to 6 into the air, stunning them for 2 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.