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Tools of the Trapmaster Set - Elder Scrolls Online


Tools of the Trapmaster
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Dealing direct damage with a non-Heavy Attack grants you a stack of Trapmaster for 5 seconds, up to 4 stacks max. You can gain a stack every 1 second. Dealing damage with a fully-charged Heavy Attack consumes the stacks, applies Sundered, and deals 353 Physical Damage per stack consumed.

Name: Tools of the Trapmaster
Type: Dungeon
Location: Naj-Caldeesh
Requires DLC: Feast of Shadows

Obtainable items:
  • Jewels
  • Weapons
  • Medium Armor


None Ring None Neck  Lightning Staff  Healing Staff  Ice Staff  Axe  Inferno Staff  Mace  Sword  Bow  Shield  Dagger  Mace  Sword  Axe Medium Legs Medium Shoulders Medium Hands Medium Feet Medium Head Medium Chest Medium Waist

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Oblivion's Foe
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, When you deal damage with Soul Magic, you mark the target's soul dealing 1875 Magic damage over 10 seconds, as long as they are not already marked from you. This effect scales off the higher of your Weapon or Spell Damage.
Deadlands Assassin
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 200 Weapon and Spell Damage, Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 816 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take an additional 1631 Bleed Damage over 14 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Yandir's Might
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage increases your Weapon and Spell Damage by 86, stacking up to 5 times. This effect can occur once every 0.5 seconds. Completing a fully-charged Heavy Attack removes all stacks and increases your Weapon and Spell Damage by 136 per stack removed. You cannot have both effects active at the same time.

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