Trial sets


Name Effect
Aegis of Galenwe Aegis of Galenwe 2 Items: Adds 1206 Maximum Health
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 4% Healing Taken
5 Items: After successfully blocking, you have a 50% chance to grant Empower to 3 allies within 15 meters, increasing the damage of their next Light Attack by 40%. This effect can occur once every 1 second.
Arms of Relequen Arms of Relequen 2 Items: Adds 833 Weapon Critical
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 833 Weapon Critical
5 Items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 200 Physical Damage per stack every 1 second. 20 stacks max.
Automated Defense Automated Defense 2 Items: Adds 1206 Maximum Health
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 4% Healing Taken
5 Items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.
Berserking Warrior Berserking Warrior 2 Items: Adds 833 Weapon Critical
3 Items: Adds 129 Weapon Damage
4 Items: Adds 833 Weapon Critical
5 Items: When you deal melee damage your Critical Strike rating is increased by 400 for 6 seconds, stacking up to 5 times. This effect can occur once every half second.
Chaotic Whirlwind Chaotic Whirlwind 2 Items: When you deal damage with Whirlwind, you add 10 seconds to your active Twin Slashes, Lacerate, and Blade Cloak over time effects. This effect can occur once per cast of those abilities.
Chaotic Whirlwind (Perfected) Chaotic Whirlwind (Perfected) 2 Items: When you deal damage with Whirlwind, you add 12 seconds to your active Twin Slashes, Lacerate, and Blade Cloak over time effects. This effect can occur once per cast of those abilities.
Claw of Yolnahkriin Claw of Yolnahkriin 2 Items: Adds 1206 Maximum Health
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 1096 Maximum Stamina
5 Items: When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon Damage and Spell Damage by 129. This effect can occur once every 8 seconds.
Concentrated Force Concentrated Force 2 Items: Every third cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 10 seconds of each other for this effect to occur.
Concentrated Force (Perfected) Concentrated Force (Perfected) 2 Items: Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 10 seconds of each other for this effect to occur.
Defending Warrior Defending Warrior 2 Items: Adds 2975 Spell Resistance
3 Items: Adds 2975 Physical Resistance
4 Items: Adds 1206 Maximum Health
5 Items: When you block an attack, you deal 4000 Magic Damage to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 10 seconds.
Defensive Position Defensive Position 2 Items: When you reflect or absorb a spell projectile with Defensive Posture, you restore 1818 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 3636 Magicka instead.
Defensive Position (Perfected) Defensive Position (Perfected) 2 Items: When you reflect or absorb a spell projectile with Defensive Posture, you restore 2000 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 4000 Magicka instead.
Destructive Mage Destructive Mage 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 833 Spell Critical
4 Items: Adds 129 Spell Damage
5 Items: When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When another player hits the same enemy with a fully-charged Heavy Attack they detonate the bomb, dealing 7500 Magic Damage all enemies within 8 meters. This effect can occur once every 10 seconds.
Disciplined Slash Disciplined Slash 2 Items: When you deal damage with Reverse Slash, you generate up to 14 Ultimate based on how much execute bonus damage it dealt.
Disciplined Slash (Perfected) Disciplined Slash (Perfected) 2 Items: When you deal damage with Reverse Slash, you generate up to 15 Ultimate based on how much execute bonus damage it dealt.
Eternal Warrior Eternal Warrior 2 Items: Adds 4% Healing Taken
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 1206 Maximum Health
5 Items: Adds 4% Healing Taken, When you drop below 25% Health in combat, you heal for 12500 Health and gain 100 Ultimate. This effect can occur once every 1 minute.
Eye of Nahviintaas Eye of Nahviintaas 2 Items: Adds 129 Magicka Recovery
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 1096 Maximum Magicka
5 Items: When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.
False God's Devotion False God's Devotion 2 Items: Adds 833 Spell Critical
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 833 Spell Critical
5 Items: Adds 129 Spell Damage, Reduces the cost of your Magicka Abilities by 8%. When you kill an enemy, you restore 2150 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
Healing Mage Healing Mage 2 Items: Adds 129 Magicka Recovery
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 4% Healing Done
5 Items: When you use an area of effect heal ability, you reduce the Weapon Damage of all enemies within 10 meters of you by 430 for 3 seconds.
Immortal Warrior Immortal Warrior 2 Items: Adds 4% Healing Taken
3 Items: Adds 1206 Maximum Health
4 Items: Adds 4% Healing Taken
5 Items: When your Health drops below 35%, gain Major Protection for 10 seconds, reducing your damage taken by 30%. This effect can occur once every 35 seconds.
Infallible Mage Infallible Mage 2 Items: Adds 833 Spell Critical
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Spell Damage
5 Items: Adds 833 Spell Critical, Your fully-charged Heavy Attacks deal an additional 903 damage. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.
Inventor's Guard Inventor's Guard 2 Items: Adds 129 Magicka Recovery
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 4% Healing Done
5 Items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.
Lunar Bastion Lunar Bastion 2 Items: Adds 4% Healing Taken
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 1206 Maximum Health
5 Items: When you activate a synergy, you create a lunar blessing underneath you for 10 seconds. The blessing grants a damage shield every 2 seconds that absorbs 2399 damage for you and your allies within 8 meters.
Mantle of Siroria Mantle of Siroria 2 Items: Adds 129 Spell Damage
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 1096 Maximum Magicka
5 Items: Dealing direct damage with a single target ability creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 30. 20 stacks max.
Master Architect Master Architect 2 Items: Adds 1096 Maximum Magicka
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Spell Damage
5 Items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15%.
Moondancer Moondancer 2 Items: Adds 1096 Maximum Magicka
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Spell Damage
5 Items: When you activate a synergy, you gain a shadow blessing that increases your Spell Damage by 448 or a lunar blessing that increases your Magicka Recovery by 448 for 30 seconds. You can only have one blessing active at a time.
Perfect Aegis of Galenwe Perfect Aegis of Galenwe 2 Items: Adds 1206 Maximum Health
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 4% Healing Taken
5 Items: Adds 1206 Maximum Health, After successfully blocking, you have a 50% chance to grant Empower to 3 allies within 15 meters, increasing the damage of their next Light Attack by 40%. This effect can once occur every 1 second.
Perfect Arms of Relequen Perfect Arms of Relequen 2 Items: Adds 833 Weapon Critical
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 833 Weapon Critical
5 Items: Adds 1096 Maximum Stamina, Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 200 Physical Damage every 1 second. 20 stacks max.
Perfect Mantle of Siroria Perfect Mantle of Siroria 2 Items: Adds 129 Spell Damage
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 1096 Maximum Magicka
5 Items: Adds 1096 Maximum Magicka, Dealing direct damage with a single target ability creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 30. 20 stacks max.
Perfect Vestment of Olorime Perfect Vestment of Olorime 2 Items: Adds 129 Magicka Recovery
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Magicka Recovery
5 Items: Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 10 seconds. You and your allies standing in the circle gain Major Courage for 30 seconds, increasing your Weapon Damage and Spell Damage by 258. This effect can occur once every 10 seconds.
Perfected Claw of Yolnahkriin Perfected Claw of Yolnahkriin 2 Items: Adds 1206 Maximum Health
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 1096 Maximum Stamina
5 Items: Adds 1206 Maximum Health, When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon Damage and Spell Damage by 129. This effect can occur once every 8 seconds.
Perfected Eye of Nahviintaas Perfected Eye of Nahviintaas 2 Items: Adds 129 Magicka Recovery
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 1096 Maximum Magicka
5 Items: Adds 1096 Maximum Magicka, When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.
Perfected False God's Devotion Perfected False God's Devotion 2 Items: Adds 833 Spell Critical
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 833 Spell Critical
5 Items: Adds 129 Spell Damage, Adds 1096 Maximum Magicka, Reduces the cost of your Magicka Abilities by 8%. When you kill an enemy, you restore 2150 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
Perfected Tooth of Lokkestiiz Perfected Tooth of Lokkestiiz 2 Items: Adds 129 Weapon Damage
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Weapon Damage
5 Items: Adds 833 Weapon Critical, When you activate a synergy, gain Major Slayer for 15 seconds, increasing your damage done to Dungeon and Trial monsters by 15%.
Piercing Spray Piercing Spray 2 Items: When you deal damage with Arrow Spray, you cause enemies hit to take 45% more damage from the direct damage portion of your next Snipe, Scatter Shot, or Poison Arrow used within 6 seconds.
Piercing Spray (Perfected) Piercing Spray (Perfected) 2 Items: When you deal damage with Arrow Spray, you cause enemies hit to take 50% more damage from the direct damage portion of your next Snipe, Scatter Shot, or Poison Arrow used within 6 seconds.
Poisonous Serpent Poisonous Serpent 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Weapon Damage
4 Items: Adds 1096 Maximum Stamina
5 Items: When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you have a 50% chance to deal an additional 3400 Poison Damage. This effect can occur once every 1 second.
Quick Serpent Quick Serpent 2 Items: Adds 833 Weapon Critical
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 1096 Maximum Stamina
5 Items: Reduces the costs of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
Roar of Alkosh Roar of Alkosh 2 Items: Adds 833 Weapon Critical
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Weapon Damage
5 Items: When you activate a synergy, you send a shockwave from your position that deals 1720 Physical Damage and an additional 12040 Physical Damage over 10 seconds. Reduces the Physical Resistance and Spell Resistance of any enemy hit by 3010 for 10 seconds.
Timeless Blessing Timeless Blessing 2 Items: When you cast Blessing of Protection, the cost of your Magicka and Stamina healing abilities are reduced by 27% for 3 seconds.
Timeless Blessing (Perfected) Timeless Blessing (Perfected) 2 Items: When you cast Blessing of Protection, the cost of your Magicka and Stamina healing abilities are reduced by 30% for 3 seconds.
Tooth of Lokkestiiz Tooth of Lokkestiiz 2 Items: Adds 129 Weapon Damage
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Weapon Damage
5 Items: When you activate a synergy, gain Major Slayer for 15 seconds, increasing your damage done to Dungeon and Trial monsters by 15%.
Twice-Fanged Serpent Twice-Fanged Serpent 2 Items: Adds 129 Weapon Damage
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 833 Weapon Critical
5 Items: When you deal damage, your Physical Penetration is increased by 860 for 3 seconds, stacking up to 5 times.
Twilight Remedy Twilight Remedy 2 Items: Adds 129 Magicka Recovery
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Spell Damage
5 Items: When an ally activates your synergy, they heal themselves for 18920 Health over 10 seconds and gain Minor Force, increasing their Critical Damage by 10%. This effect can occur once every 10 seconds per ally.
Vestment of Olorime Vestment of Olorime 2 Items: Adds 129 Magicka Recovery
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Magicka Recovery
5 Items: Casting abilities that leave an effect on the ground in combat will create a circle of might for 10 seconds. You and your allies in the circle gain Major Courage for 30 seconds, increasing your Weapon Damage and Spell Damage by 258 for 30 seconds. This effect can occur once every 10 seconds.
Vicious Serpent Vicious Serpent 2 Items: Adds 833 Weapon Critical
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 833 Weapon Critical
5 Items: Adds 129 Weapon Damage, Reduces the cost of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
War Machine War Machine 2 Items: Adds 1096 Maximum Stamina
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Weapon Damage
5 Items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15%.
Wise Mage Wise Mage 2 Items: Adds 833 Spell Critical
3 Items: Adds 833 Spell Critical
4 Items: Adds 129 Spell Damage
5 Items: Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.

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