Trial sets


Name Effect
Aegis of Galenwe Aegis of Galenwe 2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: After successfully blocking, you grant Empower to 11 allies within 15 meters for 5 seconds, increasing the damage of their next Light Attack by 40%. This effect can occur once every 2 seconds.
Arms of Relequen Arms of Relequen 2 items: Adds 833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 833 Weapon Critical
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 300 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times.
Automated Defense Automated Defense 2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 14 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.
Berserking Warrior Berserking Warrior 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: When you deal melee damage your Weapon Critical is increased by 305 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
Chaotic Whirlwind Chaotic Whirlwind 2 items: When you cast Whirlwind, you envelop yourself in a destructive flurry of blades for 6 seconds that pulse outward, striking up to 3 random enemies within a 5 meter radius every 1 second for 2675 Physical Damage. This effect can occur once every 10 seconds.
Chaotic Whirlwind (Perfected) Chaotic Whirlwind (Perfected) 2 items: Adds 666 Weapon Critical, When you cast Whirlwind, you envelop yourself in a destructive flurry of blades for 6 seconds that pulse outward, striking up to 3 random enemies within a 5 meter radius every 1 second for 2675 Physical Damage. This effect can occur once every 10 seconds.
Claw of Yolnahkriin Claw of Yolnahkriin 2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Stamina
5 items: When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon Damage and Spell Damage by 129. This effect can occur once every 8 seconds.
Concentrated Force Concentrated Force 2 items: Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 2 seconds of each other for this effect to occur
Concentrated Force (Perfected) Concentrated Force (Perfected) 2 items: Adds 103 Spell Damage, Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 2 seconds of each other for this effect to occur
Defending Warrior Defending Warrior 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you block an attack, you deal 4110 Magic Damage to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 5 seconds.
Defensive Position Defensive Position 2 items: When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead.
Defensive Position (Perfected) Defensive Position (Perfected) 2 items: Adds 103 Stamina Recovery, When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead.
Destructive Mage Destructive Mage 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 129 Spell Damage
5 items: When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 6575 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds.
Disciplined Slash Disciplined Slash 2 items: When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt.
Disciplined Slash (Perfected) Disciplined Slash (Perfected) 2 items: Adds 877 Maximum Stamina, When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt.
Eternal Warrior Eternal Warrior 2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: Adds 4% Healing Taken, When you drop below 25% Health in combat, you heal for 12500 Health and gain 100 Ultimate. This effect can occur once every 1 minute.
Eye of Nahviintaas Eye of Nahviintaas 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Magicka
5 items: When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.
False God's Devotion False God's Devotion 2 items: Adds 833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 833 Spell Critical
5 items: Reduces the cost of your Magicka Abilities by 8%. When an enemy you recently damaged dies, you restore 2150 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Healing Mage Healing Mage 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 4% Healing Done
5 items: When you use an area of effect heal ability, you reduce the Weapon Damage and Spell Damage of all enemies within 10 meters of you by 286 for 5 seconds.
Immortal Warrior Immortal Warrior 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage while below 35% Health you gain Major Protection for 10 seconds, reducing your damage taken by 30%. This effect can occur once every 35 seconds.
Infallible Mage Infallible Mage 2 items: Adds 833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Spell Damage
5 items: Adds 833 Spell Critical, Your Heavy Attacks deal an additional 900 damage. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.
Inventor's Guard Inventor's Guard 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 14 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.
Kyne's Wind Kyne's Wind 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: Casting an ability or drinking a potion that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 399 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
Lunar Bastion Lunar Bastion 2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2383 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
Mantle of Siroria Mantle of Siroria 2 items: Adds 129 Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Magicka
5 items: Dealing direct damage with a single target attack creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 52. 10 stacks max.
Master Architect Master Architect 2 items: Adds 1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Spell Damage
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 14 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15%.
Moondancer Moondancer 2 items: Adds 1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Spell Damage
5 items: When you activate a synergy, you gain a shadow blessing that increases your Spell Damage by 474 or a lunar blessing that increases your Magicka Recovery by 474 for 20 seconds. You can only have one blessing active at a time.
Perfect Aegis of Galenwe Perfect Aegis of Galenwe 2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: Adds 1206 Maximum Health, After successfully blocking, you grant Empower to 11 allies within 15 meters for 5 seconds, increasing the damage of their next Light Attack by 40%. This effect can once occur every 2 seconds.
Perfect Arms of Relequen Perfect Arms of Relequen 2 items: Adds 833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 833 Weapon Critical
5 items: Adds 1096 Maximum Stamina, Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 300 Physical Damage every 1 second. This effect can stack once every half second, up to 10 times.
Perfect Kyne's Wind Perfect Kyne's Wind 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: Adds 129 Magicka Recovery, Casting an ability or drinking a potion that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 399 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
Perfect Mantle of Siroria Perfect Mantle of Siroria 2 items: Adds 129 Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Magicka
5 items: Adds 1096 Maximum Magicka, Dealing direct damage with a single target attack creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 52. 10 stacks max.
Perfect Roaring Opportunist Perfect Roaring Opportunist 2 items: Adds 1487 Spell Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Spell Damage
5 items: Adds 1096 Maximum Magicka, After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Minimum duration: 5 seconds. Maximum duration 12 seconds.
Perfect Vestment of Olorime Perfect Vestment of Olorime 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Magicka Recovery
5 items: Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members standing in the circle gain Major Courage for 20 seconds, increasing your Weapon Damage and Spell Damage by 258. This effect can occur once every 10 seconds.
Perfect Vrol's Command Perfect Vrol's Command 2 items: Adds 1096 Maximum Stamina
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: Adds 4% Healing Taken, After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 10 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 15%. This effect can occur once every 36 seconds.
Perfect Yandir's Might Perfect Yandir's Might 2 items: Adds 129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon Damage
5 items: Adds 1487 Physical Penetration, Dealing Critical Damage grants you a stack of Giant's Endurance, up to one every half second. Each stack of Giant's Endurance adds 74 Weapon Damage, and stacks up to 5 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 10 seconds, increasing your Weapon Damage by 111 per stack removed. You cannot have Giant's Endurance and Might active at the same time.
Perfected Claw of Yolnahkriin Perfected Claw of Yolnahkriin 2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Stamina
5 items: Adds 1206 Maximum Health, When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon Damage and Spell Damage by 129. This effect can occur once every 8 seconds.
Perfected Eye of Nahviintaas Perfected Eye of Nahviintaas 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Magicka
5 items: Adds 1096 Maximum Magicka, When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.
Perfected False God's Devotion Perfected False God's Devotion 2 items: Adds 833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 833 Spell Critical
5 items: Adds 129 Spell Damage, Reduces the cost of your Magicka Abilities by 8%. When an enemy you recently damaged dies, you restore 2150 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Perfected Tooth of Lokkestiiz Perfected Tooth of Lokkestiiz 2 items: Adds 129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon Damage
5 items: Adds 833 Weapon Critical, When you activate a synergy, gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trial monsters by 15%.
Piercing Spray Piercing Spray 2 items: When you deal damage with Arrow Spray, you cause enemies hit to have 6600 less Physical Resistance against Bow attacks for 10 seconds.
Piercing Spray (Perfected) Piercing Spray (Perfected) 2 items: Adds 1190 Physical Penetration, When you deal damage with Arrow Spray, you cause enemies hit to have 6600 less Physical Resistance against Bow attacks for 10 seconds.
Poisonous Serpent Poisonous Serpent 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 1096 Maximum Stamina
5 items: When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3945 Poison Damage. This effect can occur once every 2 seconds.
Quick Serpent Quick Serpent 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the costs of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
Roar of Alkosh Roar of Alkosh 2 items: Adds 833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon Damage
5 items: When you activate a synergy, you send a shockwave from your position that deals 3010 Physical Damage and an additional 11020 Physical Damage over 10 seconds. Reduces the Physical Resistance and Spell Resistance of any enemy hit by the amount of the initial hit's damage done for the duration.
Roaring Opportunist Roaring Opportunist 2 items: Adds 1487 Spell Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Spell Damage
5 items: After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Minimum duration: 5 seconds. Maximum duration 12 seconds.
Timeless Blessing Timeless Blessing 2 items: When you cast Blessing of Protection, the cost of your Magicka and Stamina healing abilities are reduced by 21% for 3 seconds.
Timeless Blessing (Perfected) Timeless Blessing (Perfected) 2 items: Adds 877 Maximum Magicka, When you cast Blessing of Protection, the cost of your Magicka and Stamina healing abilities are reduced by 21% for 3 seconds.
Tooth of Lokkestiiz Tooth of Lokkestiiz 2 items: Adds 129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon Damage
5 items: When you activate a synergy, gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trial monsters by 15%.
Twice-Fanged Serpent Twice-Fanged Serpent 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: When you deal damage, your Physical Penetration is increased by 544 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
Twilight Remedy Twilight Remedy 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Spell Damage
5 items: When an ally activates your synergy, they heal themselves for 27984 Health over 15 seconds and gain Minor Force, increasing their Critical Damage by 10%.

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