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Berserking Warrior Set - Elder Scrolls Online


Berserking Warrior
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 986 Critical Chance, When you deal Martial melee damage, your Critical Chance is increased by 298 for 5 seconds, stacking up to 5 times. This effect can occur once every half second.

Name: Berserking Warrior
Type: Trial
Location: Hel Ra Citadel

Obtainable items:
  • Weapons
  • Heavy Armor
  • Jewels


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff Heavy Feet Heavy Head None Ring Heavy Chest Heavy Legs None Neck Heavy Hands Heavy Shoulders Heavy Waist

Builds

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Jerall Mountains Warchief
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(1 item) Adds 129 Weapon and Spell Damage
(2 items) Dealing damage applies a stack of Malady to your enemy, reducing healing received by 1% for 5 seconds, up to 35 stacks. You can apply a stack once every 0.5 seconds. Applying Malady gives you a stack of Contagion, reducing healing received by 1% for 5 seconds, up to 15 stacks. You can only gain a stack once every 1 second.
Deadlands Assassin
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 200 Weapon and Spell Damage, Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 816 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take an additional 1631 Bleed Damage over 14 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Ritemaster's Bond
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 981 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.

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