Name | Effect | |
---|---|---|
Auroran's Thunder |
2 items: Adds 1206 Maximum Health 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 1487 Offensive Penetration 5 items: Dealing direct damage to a target within 10 meters of you summons a cone of lightning from your chest for 5 seconds, dealing 396 Shock Damage every 1 second to enemies in the cone. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage. |
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Frozen Watcher |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 1206 Maximum Health 4 items: Adds 1096 Maximum Stamina 5 items: Summon a blizzard around you while you are Bracing, inflicting 496 Frost Damage every 1 second to enemies within 6 meters. This effect scales off your Max Health and has a 15% chance of inflicting the Chilled status effect. |
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Icy Conjurer |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 1487 Offensive Penetration 5 items: Applying a minor debuff to your enemy summons a non-reflectable Ice Wraith that will charge into your enemy, dealing 3070 Frost Damage over 10 seconds. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage. |
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Mighty Glacier |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Stamina Recovery, Adds 129 Magicka Recovery 5 items: When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical and Spell Resistances by 5948. This effect can occur once every 10 seconds. |
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Scavenging Demise |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 657 Critical Chance 4 items: Adds 657 Critical Chance 5 items: When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw which attacks your enemy after 2 seconds. The Scavenging Maw deals 2587 Poison Damage and inflicts Minor Vulnerability for 15 seconds, increasing their damage taken by 5%. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage. |
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Stonekeeper |
1 item: Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health 2 items: When you Block, you gain an energy Charge stack. When you gain 6 Charges, you release the energy, restoring 2480 Stamina and Magicka, and healing for 2480. After releasing the Charges, you cannot regain new Charges for 14 seconds. Charges can be accumulated up to once every .25 seconds. |
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Symphony of Blades |
1 item: Adds 4% Healing Done 2 items: When you heal a group member who is under 50% of their primary resource, grant them Meridia's Favor, which restores 570 Magicka or Stamina every 1 second for 6 seconds. This effect can occur every 18 seconds per target. This effect cannot target yourself, and the resource returned is based off the target's highest maximum resource. |
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Tzogvin's Warband |
2 items: Adds 657 Critical Chance 3 items: Adds 657 Critical Chance 4 items: Adds 1487 Offensive Penetration 5 items: When you deal Critical Damage, you gain a stack of Precision, increasing your Critical Chance by 177 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. This effect can occur once every half second. |