Heavy Armor sets


Name Effect
Aegis of Galenwe Aegis of Galenwe 2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: After successfully blocking, you grant Empower to 11 allies within 15 meters for 5 seconds, increasing the damage of their next Light Attack by 40%. This effect can occur once every 2 seconds.
Affliction Affliction 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you deal damage, you deal 1830 Disease Damage to the target. This damage immediately applies the Diseased status effect, applying Minor Defile to the target, reducing their Healing Received and Health Recovery by 15% for 4 seconds. This set can occur once every 4 seconds.
Akaviri Dragonguard Akaviri Dragonguard 2 items: Adds 129 Magicka Recovery
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: Adds 158 Health Recovery, Reduces the cost of your Ultimate abilities by 15%.
Alessian Order Alessian Order 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Increase your Health Recovery by 2% of your sum total Physical Resistance and Spell Resistance. Current Bonus Health Recovery: 0.
Arkasis’s Genius Arkasis’s Genius 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Whenever you drink a potion, you and 3 group members gain 44 Ultimate. This effect can occur once every 30 seconds.
Armor of the Trainee Armor of the Trainee 1 item: Adds 1454 Maximum Health
2 items: Adds 1454 Maximum Magicka
3 items: Adds 1454 Maximum Stamina
Armor of the Veiled Heritance Armor of the Veiled Heritance 2 items: Adds 129 Weapon Damage
3 items: Adds 1487 Armor
4 items: Adds 833 Weapon Critical
5 items: When you interrupt an enemy, you gain 516 Weapon Damage for 15 seconds. Your bash attacks permanently deal 516 more damage.
Armor of Truth Armor of Truth 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When you deal damage to an enemy who is Off Balance, your Weapon Damage is increased by 460 for 10 seconds.
Aspect of Mazzatun Aspect of Mazzatun 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: When you take damage while under 30% Health, you heal for 10481 Health and restore 10481 Magicka and Stamina. This effect can occur once every 45 seconds.
Automated Defense Automated Defense 2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 14 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.
Bahraha's Curse Bahraha's Curse 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Stamina, Reduces your damage taken from environmental traps by 40%.
5 items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within 3.5 meters by 60%, damages them for 960 Magic Damage every 1 second, and heals you for 100% of the damage done. This effect can occur once every 5 seconds.
Bani's Torment Bani's Torment 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you taunt a nearby enemy, you tether to them for 5 seconds. While tethered, you apply Major Maim to your enemy, reducing their damage done by 30%, and you gain Major Vitality, increasing your healing received by 30%. The tether is broken if the enemy moves 8 meters away from you. This effect can occur once every 14 seconds.
Bastion of the Heartland Bastion of the Heartland 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Reduces your damage taken from Players by 3%.
5 items: Reduces your damage taken from Siege Weapons and Player area of effect abilities by 10%.
Battalion Defender Battalion Defender 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 4% Healing Done
5 items: After successfully blocking, heal yourself or a group member within 15 meters of you for 2466 Health. This effect can occur every 1 second.
Beckoning Steel Beckoning Steel 2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. You can only be affected by one instance of Beckoning Steel.
Beekeeper's Gear Beekeeper's Gear 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Adds 900 Health Recovery
Berserking Warrior Berserking Warrior 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: When you deal melee damage your Weapon Critical is increased by 305 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
Black Rose Black Rose 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Adds 176 Weapon Damage and Spell Damage, Increases the Magicka and Stamina restored from the Constitution passive ability by 60%.
Brands of Imperium Brands of Imperium 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.
Call of the Undertaker Call of the Undertaker 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Done
5 items: Adds 1206 Maximum Health, When you deal damage, you apply Minor Lifesteal to your enemy for 8 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
Champion of the Hist Champion of the Hist 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Adds 1206 Maximum Health, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Claw of Yolnahkriin Claw of Yolnahkriin 2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Stamina
5 items: When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon Damage and Spell Damage by 129. This effect can occur once every 8 seconds.
Crest of Cyrodiil Crest of Cyrodiil 2 items: Adds 129 Stamina Recovery
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: After successfully blocking, heal for 7890 Health. This effect can occur every 4 seconds.
Crimson Twilight Crimson Twilight 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: After taking damage you surround yourself in an 8 meter mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing 8220 Bleed Damage to nearby enemies and healing you for 100% of the damage done. This effect can occur once every 8 seconds.
Curse of Doylemish Curse of Doylemish 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 12507 Physical Damage. This effect can occur once every 4 seconds.
Defending Warrior Defending Warrior 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you block an attack, you deal 4110 Magic Damage to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 5 seconds.
Dragon's Defilement Dragon's Defilement 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: Adds 1206 Maximum Health, When you take damage from a melee attack, gain a corrupting aura for 5 seconds that applies Minor Fracture and Minor Breach to all enemies near you, lowering their Physical Resistance and Spell Resistance by 1320. This effect can occur every 5 seconds.
Draugr's Heritage Draugr's Heritage 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 8750 Health. This effect can occur once every 7 seconds.
Dreugh King Slayer Dreugh King Slayer 2 items: Adds 129 Weapon Damage
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: Gain Major Brutality at all times, increasing your Weapon Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
Duneripper's Scales Duneripper's Scales 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 4% Healing Taken
5 items: While you are blocking, your Physical Resistance and Spell Resistance are increased by 5310.
Durok's Bane Durok's Bane 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 4% Healing Taken
5 items: When you take damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 8 seconds per enemy.
Ebon Armory Ebon Armory 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Increases your Maximum Health by 1000 for you and up to 11 other group members within 28 meters of you.
Elf Bane Elf Bane 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: Increases the duration of your Flame Damage over Time abilities by 5 seconds. This effect does not work with beam or channeled effects.
Embershield Embershield 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you complete a fully-charged Heavy Attack, you increase your Physical Resistance and Spell Resistance by 3300 and deal 860 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds.
Eternal Vigor Eternal Vigor 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Health Recovery
5 items: Adds 1407 Maximum Health, Adds 337 Stamina and Magicka Recovery while your Health is above 50%. Adds 1011 Health Recovery while your Health is 50% or less.
Eternal Warrior Eternal Warrior 2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: Adds 4% Healing Taken, When you drop below 25% Health in combat, you heal for 12500 Health and gain 100 Ultimate. This effect can occur once every 1 minute.
Explosive Rebuke Explosive Rebuke 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: When you successfully block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 13150 Flame Damage to all enemies within 8 meters. This effect can occur once every 8 seconds.
Fasalla's Guile Fasalla's Guile 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: You apply Minor Defile to any enemy that comes within 5 meters of you for 2 seconds, reducing their healing received and Health Recovery by 15%.
Footman's Fortune Footman's Fortune 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: Increases the amount of damage you block by 8%.
Frozen Watcher Frozen Watcher 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Summon a blizzard around you while blocking, inflicting 1365 Frost Damage every 1 second to enemies within 6 meters. Your blizzard has a 15% chance of inflicting Chilled on enemies damaged.
Glorious Defender Glorious Defender 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage
5 items: When you Bash an enemy, you gain Glorious Defense for 10 seconds, allowing you to dodge the next attack made against you. This effect can occur once every 13 seconds.
Grace of Gloom Grace of Gloom 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1097 every second and gaining Major Evasion, reducing damage from area attacks by 25%. This effect can occur every 25 seconds.
Grave Guardian Grave Guardian 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Summon a stone aura while blocking, hardening you and your nearby group members, increasing your Physical Resistance and Spell Resistance by 4430.
Green Pact Green Pact 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 1206 Maximum Health
5 items: While you have a food buff active, your Maximum Health is increased by 2500 and Health Recovery by 356.
Hagraven's Garden Hagraven's Garden 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 4% Healing Taken
5 items: When you take damage while under 50% Health, you summon a preservation of nature around you in a 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members while in the area, reducing your damage taken by 30%. This effect can occur once every 30 seconds.
Hand of Mephala Hand of Mephala 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 50% and applying Minor Fracture to them, reducing their Physical Resistance by 1320. After 5 seconds the webs burst into venom, dealing 2693 Poison Damage. This effect can occur once every 5 seconds.
Hatchling's Shell Hatchling's Shell 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Gain a damage shield equal to 20% of your Maximum Health for 15 seconds every 15 seconds.
Haven of Ursus Haven of Ursus 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: When you take damage while you are under 50% Health, summon Ursus's spirit for 6 seconds at a random group member. You or a group member can activate a synergy on Ursus to grant you a shield that protects you and up to 5 group members within a 6 meter radius from 13967 damage for 6 seconds. This effect can occur once every 10 seconds.
Hide of Morihaus Hide of Morihaus 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Stamina Recovery, When you Roll Dodge through an enemy, you deal 3338 Physical Damage and knock them down for 3 seconds.
Immortal Warrior Immortal Warrior 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage while below 35% Health you gain Major Protection for 10 seconds, reducing your damage taken by 30%. This effect can occur once every 35 seconds.

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