ESO-Sets, ESO-Skillbook and ESO-Housing are becoming ESO-Hub. Check out ESO-Hub Now!

Heavy Armor sets


Name Effect
Green Pact Green Pact 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 1206 Maximum Health
5 items: While you have a food buff active, your Maximum Health is increased by 2500 and Health Recovery by 356.
Hagraven's Garden Hagraven's Garden 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 4% Healing Taken
5 items: When you take damage while under 50% Health, you summon a preservation of nature around you in a 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members while in the area, reducing your damage taken by 10%. This effect can occur once every 30 seconds.
Hand of Mephala Hand of Mephala 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 33% and applying Minor Breach to them, reducing their Physical Resistance and Spell Resistance by 2974. After 5 seconds the webs burst into venom, dealing 0 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance.
Hatchling's Shell Hatchling's Shell 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Gain a damage shield equal to 20% of your Maximum Health for 15 seconds every 15 seconds.
Haven of Ursus Haven of Ursus 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: When you take damage while you are under 50% Health, summon Ursus's spirit for 6 seconds at a random group member. You or a group member can activate a synergy on Ursus to grant a shield that protects up to 6 group members within a 28 meter radius from 13967 damage for 6 seconds. This effect can occur once every 10 seconds.
Hide of Morihaus Hide of Morihaus 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Stamina Recovery, When you Roll Dodge through an enemy, you deal 0 Physical Damage and knock them down for 3 seconds. This effect scales off the higher of your Physical or Spell Resistance.
Hrothgar's Chill Hrothgar's Chill 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Offensive Penetration
5 items: Stunning or Immobilizing your enemy causes them to burst with frost magic, applying the Chilled status effect and dealing 26% of their total Physical Resistance and Spell Resistance as Frost Damage to themselves and enemies within 8 meters of them. This effect can occur once every 7 seconds.
Immortal Warrior Immortal Warrior 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage while below 35% Health you gain Major Protection for 20 seconds, reducing your damage taken by 10%. This effect can occur once every 20 seconds.
Imperial Physique Imperial Physique 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Impregnable Armor Impregnable Armor 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Adds 1650 Critical Resistance
Ironblood Ironblood 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, reducing your damage taken by 30%, but your Movement Speed is reduced by 50%. This effect can occur once every 15 seconds.
Jailer's Tenacity Jailer's Tenacity 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you lose 7000 or more Health from a single attack, you gain Major Vitality for 8 seconds, increasing your healing received by 16%.
Jolting Arms Jolting Arms 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you block an attack you charge your arms, increasing your Physical Resistance and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage. This effect can occur once every 6 seconds.
Knight-Errant's Mail Knight-Errant's Mail 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Adds 450 Weapon Damage to your One Hand and Shield abilities. When you use a One Hand and Shield ability, you heal for 1537 Health.
Knightmare Knightmare 2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: Adds 1206 Maximum Health, When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
Leeching Plate Leeching Plate 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 427 Poison Damage every 1 second for 5 seconds and heals you for 100% of the damage caused. This effect can occur once every 5 seconds and scales off your Maximum Health.
Livewire Livewire 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage, you overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 1000 Health for each enemy hit. This effect can occur once every 6 seconds.
Lunar Bastion Lunar Bastion 2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2737 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
Mark of the Pariah Mark of the Pariah 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: Increases your Physical Resistance and Spell Resistance by up to 10206 based on your missing Health. Current value: 2373
Medusa Medusa 2 items: Adds 657 Spell Critical
3 items: Adds 657 Spell Critical
4 items: Adds 657 Spell Critical
5 items: Adds 892 Spell Critical, Gain Minor Force at all times, increasing your Critical Damage by 10%.
Meridia's Blessed Armor Meridia's Blessed Armor 2 items: Adds 1487 Armor
3 items: Adds 129 Stamina Recovery
4 items: Adds 1487 Armor
5 items: When you block an attack, you gain Meridia's Blessed Armor for 5 seconds, causing you to dodge all incoming attacks. This effect can occur once every 25 seconds.
Mighty Glacier Mighty Glacier 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
5 items: When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical Resistance and Spell Resistances by 5948. This effect can occur once every 10 seconds.
Nikulas' Heavy Armor Nikulas' Heavy Armor 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Whenever you successfully block, you gain a stack of Nikulas' Resolve for 5 seconds, up to once every half second. After 8 stacks you consume Nikulas' Resolve and deflect the next direct damaging attack made against you within 5 seconds, avoiding it completely.
Order of Diagna Order of Diagna 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Adds 5% Healing Taken, Gain Minor Vitality at all times, increasing your healing received by 8%.
Perfect Aegis of Galenwe Perfect Aegis of Galenwe 2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: After successfully blocking, you grant Empower to 11 allies within 15 meters for 3 seconds, increasing the damage of their Light and Heavy Attacks by 40%. This effect can occur once every 2 seconds.
Perfect Vrol's Command Perfect Vrol's Command 2 items: Adds 1096 Maximum Stamina
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds.
Perfected Claw of Yolnahkriin Perfected Claw of Yolnahkriin 2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Stamina
5 items: When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon Damage and Spell Damage by 215. This effect can occur once every 8 seconds.
Perfected Saxhleel Champion Perfected Saxhleel Champion 2 items: Adds 1096 Maximum Magicka
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Stamina
5 items: When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
Permafrost Permafrost 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: While you have a damage shield on you, your Health Recovery is increased by 1106.
Plague Doctor Plague Doctor 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Adds 2804 Maximum Health
Radiant Bastion Radiant Bastion 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon Damage and Spell Damage
4 items: Adds 1206 Maximum Health
5 items: Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
Rattlecage Rattlecage 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: Adds 171 Spell Damage, Gain Major Sorcery at all times, increasing your Spell Damage by 20%.
Ravager Ravager 2 items: Adds 657 Weapon Critical
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage
5 items: Each time you attempt to reduce the target's Physical or Spell Resistance, you gain a stack of Ravager for 5 seconds, increasing your Weapon Damage by 146. You can gain a stack every 1 second. At 4 stacks, the duration doubles but cannot be refreshed.
Reactive Armor Reactive Armor 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1206 Maximum Health
5 items: After you are affected by a disabling effect, your damage taken is reduced by 33% for 5 seconds. This effect can occur every 20 seconds.
Renald's Resolve Renald's Resolve 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: Whenever you deal direct damage, gain a stack of Resolve for 5 seconds. Each stack increases your Healing Taken by 1% and your Physical Resistance and Spell Resistance by 420. This effect can occur once every half second and can stack up to 9 times.
Saxhleel Champion Saxhleel Champion 2 items: Adds 1096 Maximum Magicka
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Stamina
5 items: When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
Senchal Defender Senchal Defender 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: Dealing direct damage with a non-Heavy Attack grants you one persistent stack of Senchal's Duty, up to 10 stacks. After completing a fully-charged Heavy Attack, restore 757 Stamina and Magicka for each stack of Senchal's Duty and consume them. You can only gain one stack of Senchal's Duty every 1 second.
Sergeant's Mail Sergeant's Mail 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 129 Weapon Damage
5 items: Increases the damage of your fully-charged Heavy Attacks by 2257.
Seventh Legion Brute Seventh Legion Brute 2 items: Adds 129 Weapon Damage
3 items: Adds 129 Health Recovery
4 items: Adds 657 Weapon Critical
5 items: When you cast an ability that increases your Physical or Spell Resistance while in combat, you gain 341 Weapon Damage and 341 Health Recovery for 15 seconds. This effect can occur every 15 seconds.
Shalk Exoskeleton Shalk Exoskeleton 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Spell Damage
4 items: Adds 657 Spell Critical
5 items: Adds 171 Spell Damage, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Silver Rose Vigil Silver Rose Vigil 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Blocking an attack grants you a stack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing 3226 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off of your Maximum Health.
Sithis' Touch Sithis' Touch 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: When you kill an enemy you gain 5% movement speed for 30 seconds and become invisible for 3 seconds. The movement speed stacks up to 20 times.
Soulshine Soulshine 2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Spell Critical
4 items: Adds 129 Spell Damage
5 items: Activating an ability with a cast or channel time grants you 369 Spell Damage for 5 seconds.
Steadfast Hero Steadfast Hero 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds.
Storm Knight's Plate Storm Knight's Plate 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you take non-Physical Damage, you deal 375 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Syvarra's Scales Syvarra's Scales 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka, Reduces your damage taken from Guards by 20%.
5 items: When you deal damage, you cause a burst of lamia poison that deals 157 Poison Damage in a 5 meter radius and an additional 1572 Poison Damage over 6 seconds to all enemies hit. This effect can occur once every 7 seconds and scales off the higher of your Weapon or Spell Damage.
The Ice Furnace The Ice Furnace 2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Spell Critical
4 items: Adds 129 Spell Damage
5 items: When you deal Frost Damage, you deal an additional 250 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
The Juggernaut The Juggernaut 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you take damage while under 30% Health, heal for 4428 Health immediately and gain 20000 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Maximum Health.
Thews of the Harbinger Thews of the Harbinger 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you block an attack, you deal 717 Physical Damage to the attacker. This effect scales off your Maximum Health.
Thunderbug's Carapace Thunderbug's Carapace 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 129 Spell Damage
5 items: When you take Physical Damage, you deal 750 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.

Discord - Privacy policy - Manage Cookie Settings - Impressum

Created by Alcast & Woeler®.

Sets and icons © by ZeniMax Online Studios. Content © by Alcast & Woeler.

The Elder Scrolls® Online developed by ZeniMax Online Studios LLC, a ZeniMax Media company. ZeniMax, The Elder Scrolls, ESO, Bethesda, Bethesda Softworks and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the US and/or other countries. All Rights Reserved.