ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3300 and deal 315 Flame damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
Name: Embershield Type: Dungeon Location: City of Ash I, City of Ash II
Obtainable items:
Jewels
Weapons
Heavy Armor
Unique items in this set
Aegis of Ash LEVEL 50 - CP 160
Part of the Embershield set
Type: Off Hand Shield Trait: Reinforced Location: City of Ash I, Warden of the Shrine
Betrayer's Axe LEVEL 50 - CP 160
Part of the Embershield set
Type: One-Handed Axe Trait: Infused Location: City of Ash I, Razor Master Erthas
Rothariel's Necklace LEVEL 50 - CP 160
Part of the Embershield set
Type: Neck Trait: Healthy Location: City of Ash I, Rothariel Flameheart
Charged Loop LEVEL 50 - CP 160
Part of the Embershield set
Type: Ring Trait: Ornate Location: City of Ash II, Xivilai Boltaic and Xivilai Fulminator
Other sets you that might interest you
Titanborn Strength LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 110 Weapon and Spell Damage and 1240 Offensive Penetration. While in combat, this bonus doubles when you are under 75% Health and quadruples when you are under 50% Health.
Systres' Scowl LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) When you Bash an enemy, place Systres' Scowl on them for 15 seconds. When hit by a Light Attack, a target with Systres' Scowl takes 1973 Frost Damage, up to once every second.
Kargaeda LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
(2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 150 Shock damage and 150 Physical damage every second, while group members reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.