ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3300 and deal 315 Flame damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
Name: Embershield Type: Dungeon Location: City of Ash I, City of Ash II
Obtainable items:
Jewels
Weapons
Heavy Armor
Unique items in this set
Aegis of Ash LEVEL 50 - CP 160
Part of the Embershield set
Type: Off Hand Shield Trait: Reinforced Location: City of Ash I, Warden of the Shrine
Betrayer's Axe LEVEL 50 - CP 160
Part of the Embershield set
Type: One-Handed Axe Trait: Infused Location: City of Ash I, Razor Master Erthas
Rothariel's Necklace LEVEL 50 - CP 160
Part of the Embershield set
Type: Neck Trait: Healthy Location: City of Ash I, Rothariel Flameheart
Charged Loop LEVEL 50 - CP 160
Part of the Embershield set
Type: Ring Trait: Ornate Location: City of Ash II, Xivilai Boltaic and Xivilai Fulminator
Other sets you that might interest you
Eagle Eye LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1652 Critical Chance to your ranged direct damage abilities.
Inventor's Guard LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Done
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
Defensive Position LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead.