Overland sets


Name Effect
Akaviri Dragonguard Akaviri Dragonguard 2 items: Adds 129 Magicka Recovery
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: Adds 158 Health Recovery, Reduces the cost of your Ultimate abilities by 15%.
Armor of the Trainee Armor of the Trainee 1 item: Adds 1454 Maximum Health
2 items: Adds 1454 Maximum Magicka
3 items: Adds 1454 Maximum Stamina
Armor of the Veiled Heritance Armor of the Veiled Heritance 2 items: Adds 129 Weapon Damage
3 items: Adds 1487 Armor
4 items: Adds 833 Weapon Critical
5 items: When you interrupt an enemy, you gain 516 Weapon Damage for 15 seconds. Your bash attacks permanently deal 516 more damage.
Bahraha's Curse Bahraha's Curse 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Stamina, Reduces your damage taken from environmental traps by 40%.
5 items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within 3.5 meters by 60%, damages them for 960 Magic Damage every 1 second, and heals you for 100% of the damage done. This effect can occur once every 5 seconds.
Beekeeper's Gear Beekeeper's Gear 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Adds 900 Health Recovery
Bloodthorn's Touch Bloodthorn's Touch 2 items: Adds 129 Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you deal direct damage, you restore 958 Magicka and Stamina. This effect can occur once every 5 seconds.
Briarheart Briarheart 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: When you deal Critical Damage, you increase your Weapon Damage by 450 for 10 seconds. While this effect is active your Critical Strikes heal you for 349 Health. This effect can occur once every 15 seconds.
Bright-Throat's Boast Bright-Throat's Boast 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: While you have a drink buff active, your Maximum Magicka is increased by 2000 and Magicka Recovery by 167.
Call of the Undertaker Call of the Undertaker 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Done
5 items: Adds 1206 Maximum Health, When you deal damage, you apply Minor Lifesteal to your enemy for 8 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
Champion of the Hist Champion of the Hist 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Adds 1206 Maximum Health, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Crafty Alfiq Crafty Alfiq 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: Adds 2550 Maximum Magicka
Darkstride Darkstride 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost of Sprint and Sneak by 50%.
Dead-Water's Guile Dead-Water's Guile 2 items: Adds 129 Weapon Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Weapon Damage, When an enemy dies within 2 seconds of being damaged by you, you gain 15 Ultimate.
Defiler Defiler 2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 6840 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds.
Dragonguard Elite Dragonguard Elite 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or their sides, up to 5 stacks. Each stack of Dragonguard Tactics increases your Weapon Critical by 476. You can only gain one stack every 1 second.
Draugr's Heritage Draugr's Heritage 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 8750 Health. This effect can occur once every 7 seconds.
Dreamer's Mantle Dreamer's Mantle 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 1058 Magicka. This effect can occur once every 7 seconds.
Eternal Vigor Eternal Vigor 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Health Recovery
5 items: Adds 1407 Maximum Health, Adds 337 Stamina and Magicka Recovery while your Health is above 50%. Adds 1011 Health Recovery while your Health is 50% or less.
Explosive Rebuke Explosive Rebuke 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: When you successfully block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 13150 Flame Damage to all enemies within 8 meters. This effect can occur once every 8 seconds.
Fiord's Legacy Fiord's Legacy 2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.
Flanking Strategist Flanking Strategist 2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: Adds 400 Weapon Damage to your damaging abilities when you attack an enemy from behind or their sides.
Grace of Gloom Grace of Gloom 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1097 every second and gaining Major Evasion, reducing damage from area attacks by 25%. This effect can occur every 25 seconds.
Green Pact Green Pact 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 1206 Maximum Health
5 items: While you have a food buff active, your Maximum Health is increased by 2500 and Health Recovery by 356.
Gryphon's Ferocity Gryphon's Ferocity 2 items: Adds 833 Weapon Critical
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 10%.
Hatchling's Shell Hatchling's Shell 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Gain a damage shield equal to 20% of your Maximum Health for 15 seconds every 15 seconds.
Hex Siphon Hex Siphon 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 833 Spell Critical
5 items: Adds 171 Spell Damage & Whenever you bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Spell Damage by 88 for 8 second, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 1000 Magicka.
Hide of Morihaus Hide of Morihaus 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Stamina Recovery, When you Roll Dodge through an enemy, you deal 3338 Physical Damage and knock them down for 3 seconds.
Hide of the Werewolf Hide of the Werewolf 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When you take damage, you generate 6 Ultimate. This effect can occur once every 5 seconds.
Livewire Livewire 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage, you overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 1000 Health for each enemy hit. This effect can occur once every 6 seconds.
Mad Tinkerer Mad Tinkerer 2 items: Adds 833 Spell Critical
3 items: Adds 833 Spell Critical
4 items: Adds 129 Spell Damage
5 items: When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 10390 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 8 seconds.
Marauder's Haste Marauder's Haste 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast a damage shield ability, increase your Movement Speed by 20% for 9 seconds.
Mark of the Pariah Mark of the Pariah 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: Increases your Physical Resistance and Spell Resistance by up to 10206 based on your missing Health. Current value: 2373
Meridia's Blessed Armor Meridia's Blessed Armor 2 items: Adds 1487 Armor
3 items: Adds 129 Stamina Recovery
4 items: Adds 1487 Armor
5 items: When you block an attack, you gain Meridia's Blessed Armor for 5 seconds, causing you to dodge all incoming attacks. This effect can occur once every 25 seconds.
Mother's Sorrow Mother's Sorrow 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 833 Spell Critical
5 items: Adds 1937 Spell Critical
Necropotence Necropotence 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: While you have a pet active, your Maximum Magicka is increased by 3132.
Night Mother's Embrace Night Mother's Embrace 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 171 Weapon Damage, Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%.
Night Terror Night Terror 2 items: Adds 1096 Maximum Stamina
3 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 27%.
4 items: Adds 1206 Maximum Health
5 items: When you take melee damage, you deal 2000 Poison Damage to the attacker. This effect can occur once every 1 second.
Order of Diagna Order of Diagna 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Gain Minor Vitality at all times, increasing your healing received by 8%.
Pestilent Host Pestilent Host 2 items: Adds 1487 Physical Penetration
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Adds 1487 Physical Penetration & Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 31200 Physical Damage over 10 seconds.
Plague Doctor Plague Doctor 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Adds 2804 Maximum Health
Prisoner's Rags Prisoner's Rags 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost of Sprint by 50%. While Sprinting, restore 943 Magicka every 1 second.
Queen's Elegance Queen's Elegance 2 items: Adds 129 Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you use a Light Attack you reduce the Health, Magicka, or Stamina cost of your next active ability by 10%. When you use a fully charged Heavy Attack you increase the damage of your next direct damage attack by 2610 against the first enemy you hit. These bonuses only last for 2 seconds and are consumed upon use.
Radiant Bastion Radiant Bastion 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon Damage
4 items: Adds 1206 Maximum Health
5 items: Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
Ranger's Gait Ranger's Gait 2 items: Adds 129 Stamina Recovery
3 items: Adds 833 Weapon Critical
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Stamina Recovery, Reduce the effectiveness of snares applied to you by 50%.
Robes of the Hist Robes of the Hist 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: After being hit by a disabling effect, immobilization, or snare, you heal for 2000 Health every 1 second for 5 seconds. The effect can apply once every second, but cannot stack.
Robes of the Withered Hand Robes of the Withered Hand 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1206 Maximum Health
5 items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you heal for 1637 Health and gain 1637 Magicka. This effect can occur once every 3 seconds.
Salvation Salvation 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon Damage is increased by 150.
Senchal Defender Senchal Defender 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: Dealing direct damage with a non-Heavy Attack grants you one persistent stack of Senchal's Duty, up to 10 stacks. After completing a fully-charged Heavy Attack, restore 757 Stamina and Magicka for each stack of Senchal's Duty and consume them. You can only gain one stack of Senchal's Duty every 1 second.
Senche's Bite Senche's Bite 2 items: Adds 129 Stamina Recovery
3 items: Adds 833 Weapon Critical
4 items: Adds 1096 Maximum Stamina
5 items: When you use Roll Dodge, increase your Critical Damage by 15% for 8 seconds.
Seventh Legion Brute Seventh Legion Brute 2 items: Adds 129 Weapon Damage
3 items: Adds 129 Health Recovery
4 items: Adds 833 Weapon Critical
5 items: When you cast an ability that increases your Physical or Spell Resistance, you gain 341 Weapon Damage and 341 Health Recovery for 15 seconds. This effect can occur every 15 seconds.

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