Overland sets


Name Effect
Akaviri Dragonguard Akaviri Dragonguard 2 Items: Adds 129 Magicka Recovery
3 Items: Adds 4% Healing Taken
4 Items: Adds 1206 Maximum Health
5 Items: Reduces the cost of your Ultimate abilities by 15%.
Armor of the Trainee Armor of the Trainee 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1096 Maximum Stamina
5 Items: Increases your Maximum Health, Magicka, and Stamina by 1250.
Armor of the Veiled Heritance Armor of the Veiled Heritance 2 Items: Adds 129 Weapon Damage
3 Items: Adds 2975 Physical Resistance
4 Items: Adds 833 Weapon Critical
5 Items: When you interrupt an enemy, you gain 400 Weapon Damage for 15 seconds.
Bahraha's Curse Bahraha's Curse 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1096 Maximum Stamina, Reduces your damage taken from environmental traps by 40%.
5 Items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within by 70%, damages them for 860 Magic Damage every 1 second, and heals you for 100% of the damage done.
Beekeeper's Gear Beekeeper's Gear 2 Items: Adds 1206 Maximum Health
3 Items: Adds 129 Health Recovery
4 Items: Adds 129 Health Recovery
5 Items: Adds 400 Health Recovery
Bloodthorn's Touch Bloodthorn's Touch 2 Items: Adds 129 Spell Damage
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Magicka Recovery
5 Items: When you deal direct damage, you restore 660 Magicka and Stamina. This effect can occur once every 5 seconds.
Briarheart Briarheart 2 Items: Adds 833 Weapon Critical
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 833 Weapon Critical
5 Items: When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active your Critical Strikes heal you for 609 Health. This effect can occur once every 15 seconds.
Bright-Throat's Boast Bright-Throat's Boast 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Magicka Recovery
5 Items: While you have a drink buff active, your Maximum Magicka is increased by 2000 and Magicka Recovery by 150.
Call of the Undertaker Call of the Undertaker 2 Items: Adds 4% Healing Taken
3 Items: Adds 1206 Maximum Health
4 Items: Adds 4% Healing Done
5 Items: Adds 1206 Maximum Health, When you deal damage with a Light Attack, you apply Minor Lifesteal to your enemy for 8 seconds, healing you and your allies for 600 Health every 1 second when damaging them. This effect can occur once every 8 seconds.
Champion of the Hist Champion of the Hist 2 Items: Adds 129 Weapon Damage
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 1096 Maximum Stamina
5 Items: Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Crafty Alfiq Crafty Alfiq 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1096 Maximum Magicka
5 Items: Adds 2560 Maximum Magicka
Darkstride Darkstride 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 129 Stamina Recovery
5 Items: Reduces the cost of Sprint and Sneak by 50%.
Dead-Water's Guile Dead-Water's Guile 2 Items: Adds 129 Weapon Damage
3 Items: Adds 1206 Maximum Health
4 Items: Adds 1096 Maximum Stamina
5 Items: When an enemy dies within 2 seconds of being damaged by you, you gain 5 Ultimate.
Defiler Defiler 2 Items: Adds 129 Weapon Damage
3 Items: Adds 833 Weapon Critical
4 Items: Adds 833 Weapon Critical
5 Items: When you deal Critical Damage, you have an 8% chance to summon a Hunger that spews poison to all enemies in front of it, dealing 6000 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds.
Dragonguard Elite Dragonguard Elite 2 Items: Adds 833 Weapon Critical
3 Items: Adds 129 Weapon Damage
4 Items: Adds 129 Stamina Recovery
5 Items: You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or sides, up to 5 stacks. Each stack of Dragonguard Tactics increases your Weapon Critical by 476. You can only gain one stack every 1 second.
Draugr's Heritage Draugr's Heritage 2 Items: Adds 4% Healing Taken
3 Items: Adds 1206 Maximum Health
4 Items: Adds 1206 Maximum Health
5 Items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 7000 Health. This effect can occur once every 20 seconds.
Dreamer's Mantle Dreamer's Mantle 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1206 Maximum Health
4 Items: Adds 1096 Maximum Magicka
5 Items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 7000 Health. This effect can occur once every 20 seconds.
Fiord's Legacy Fiord's Legacy 2 Items: Adds 129 Weapon Damage
3 Items: Adds 833 Weapon Critical
4 Items: Adds 129 Stamina Recovery
5 Items: Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.
Flanking Strategist Flanking Strategist 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 833 Weapon Critical
4 Items: Adds 129 Weapon Damage
5 Items: Adds 400 Weapon Damage to your damaging abilities when you attack an enemy from behind or their sides.
Grace of Gloom Grace of Gloom 2 Items: Adds 1206 Maximum Health
3 Items: Adds 4% Healing Taken
4 Items: Adds 1206 Maximum Health
5 Items: When you take damage, you become a living shadow, causing your Light and Heavy Attacks to heal you for 2000 and gaining Major Evasion for 5 seconds, reducing damage from area attacks by 25%. This effect can occur every 15 seconds.
Green Pact Green Pact 2 Items: Adds 1206 Maximum Health
3 Items: Adds 129 Health Recovery
4 Items: Adds 1206 Maximum Health
5 Items: While you have a food buff active, your Maximum Health is increased by 2500 and Health Recovery by 250.
Gryphon's Ferocity Gryphon's Ferocity 2 Items: Adds 833 Weapon Critical
3 Items: Adds 833 Weapon Critical
4 Items: Adds 129 Weapon Damage
5 Items: After dealing direct damage, you gain Minor Force and Minor Expedition for 3 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 10%.
Hatchling's Shell Hatchling's Shell 2 Items: Adds 2975 Physical Resistance
3 Items: Adds 2975 Spell Resistance
4 Items: Adds 1206 Maximum Health
5 Items: Gain a damage shield equal to 20% of your Maximum Health for 15 seconds every 15 seconds.
Hide of Morihaus Hide of Morihaus 2 Items: Adds 1206 Maximum Health
3 Items: Adds 2975 Physical Resistance
4 Items: Adds 1096 Maximum Stamina
5 Items: When you Roll Dodge through an enemy, you deal 1840 Physical Damage and knock them down for 3 seconds.
Hide of the Werewolf Hide of the Werewolf 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 129 Weapon Damage
5 Items: When you take damage, you generate 5 Ultimate. This effect can occur once every 5 seconds.
Livewire Livewire 2 Items: Adds 4% Healing Taken
3 Items: Adds 1206 Maximum Health
4 Items: Adds 4% Healing Taken
5 Items: When you take damage, you have a 25% chance to overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 1000 Health for each enemy hit. This effect can occur once every 8 seconds.
Mad Tinkerer Mad Tinkerer 2 Items: Adds 833 Spell Critical
3 Items: Adds 833 Spell Critical
4 Items: Adds 129 Spell Damage
5 Items: When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 9999 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 10 seconds.
Marauder’s Haste Marauder’s Haste 2 Items: Adds 129 Magicka Recovery
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Magicka Recovery
5 Items: When you cast a damage shield ability, increase your Movement Speed by 20% for 9 seconds.
Mark of the Pariah Mark of the Pariah 2 Items: Adds 1206 Maximum Health
3 Items: Adds 2975 Physical Resistance
4 Items: Adds 2975 Spell Resistance
5 Items: Increases your Physical Resistance and Spell Resistance by up to 11094 based on your missing Health.
Meridia's Blessed Armor Meridia's Blessed Armor 2 Items: Adds 2975 Physical Resistance
3 Items: Adds 129 Stamina Recovery
4 Items: Adds 2975 Spell Resistance
5 Items: When you block an attack, you have a 33% chance to blind the attacker, causing them to miss all of their attacks for 5 seconds. This effect can occur once every 10 seconds.
Mother's Sorrow Mother's Sorrow 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 833 Spell Critical
4 Items: Adds 833 Spell Critical
5 Items: Adds 1924 Spell Critical
Necropotence Necropotence 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1096 Maximum Magicka
5 Items: While you have a pet active, your Maximum Magicka is increased by 3150.
Night Mother's Embrace Night Mother's Embrace 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Weapon Damage
4 Items: Adds 129 Stamina Recovery
5 Items: Adds 129 Weapon Damage, Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%.
Night Terror Night Terror 2 Items: Adds 1096 Maximum Stamina
3 Items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 27%.
4 Items: Adds 1206 Maximum Health
5 Items: When you take melee damage, you deal 2000 Poison Damage to the attacker. This effect can occur once every 1 second.
Order of Diagna Order of Diagna 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1206 Maximum Health
4 Items: Adds 4% Healing Taken
5 Items: Gain Minor Vitality at all times, increasing your healing received by 8%.
Plague Doctor Plague Doctor 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1206 Maximum Health
4 Items: Adds 4% Healing Taken
5 Items: Adds 3000 Maximum Health
Prisoner's Rags Prisoner's Rags 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Stamina Recovery
4 Items: Adds 129 Stamina Recovery
5 Items: Reduces the cost of Sprint by 50%. While Sprinting, restore 1000 Magicka every 1 second.
Queen's Elegance Queen's Elegance 2 Items: Adds 129 Spell Damage
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1096 Maximum Magicka
5 Items: Increases your Light and Heavy Attack damage by 20%.
Ranger's Gait Ranger's Gait 2 Items: Adds 129 Stamina Recovery
3 Items: Adds 833 Weapon Critical
4 Items: Adds 1096 Maximum Stamina
5 Items: Adds 129 Stamina Recovery, Reduce the effectiveness of snares applied to you by 50%.
Robes of the Hist Robes of the Hist 2 Items: Adds 1206 Maximum Health
3 Items: Adds 129 Spell Damage
4 Items: Adds 1096 Maximum Magicka
5 Items: While you are affected by a disabling effect, immobilization, or snare, you heal for 2000 Health every 1 second.
Robes of the Withered Hand Robes of the Withered Hand 2 Items: Adds 129 Magicka Recovery
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1206 Maximum Health
5 Items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you heal for 1450 Health and gain 1450 Magicka. This effect can occur once every 3 seconds.
Salvation Salvation 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Stamina Recovery
4 Items: Adds 1096 Maximum Stamina
5 Items: Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon Damage is increased by 150.
Senchal Defender Senchal Defender 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 1206 Maximum Health
4 Items: Adds 1096 Maximum Magicka
5 Items: Dealing direct damage with a non-Heavy Attack grants you one persistent stack of Senchal’s Duty, up to 10 stacks. After dealing damage with a fully-charged Heavy Attack, restore 535 Stamina and Magicka for each stack of Senchal’s Duty and consume them. You can only gain one stack of Senchal’s Duty every 1 second.
Senche's Bite Senche's Bite 2 Items: Adds 129 Stamina Recovery
3 Items: Adds 833 Weapon Critical
4 Items: Adds 1096 Maximum Stamina
5 Items: When you use Roll Dodge, increase your Critical Damage by 12% for 8 seconds.
Seventh Legion Brute Seventh Legion Brute 2 Items: Adds 129 Weapon Damage
3 Items: Adds 129 Health Recovery
4 Items: Adds 833 Weapon Critical
5 Items: When you cast an ability that increases your Physical or Spell Resistance, you gain 350 Weapon Damage and 350 Health Recovery for 10 seconds. This effect can occur every 10 seconds.
Shadow Dancer's Raiment Shadow Dancer's Raiment 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Spell Damage
5 Items: Adds 129 Stamina Recovery, Ignore the Movement Speed penalty of Sneak.
Shadow of the Red Mountain Shadow of the Red Mountain 2 Items: Adds 129 Weapon Damage
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 833 Weapon Critical
5 Items: When you deal damage with a Weapon ability, you have a 10% chance to spawn a volcano that erupts after 1 second, launching liquid hot magma at the closest enemy dealing 8400 Flame Damage. This effect can occur once every 2 seconds.
Shalk Exoskeleton Shalk Exoskeleton 2 Items: Adds 1206 Maximum Health
3 Items: Adds 129 Spell Damage
4 Items: Adds 833 Spell Critical
5 Items: Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Silks of the Sun Silks of the Sun 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Spell Damage
5 Items: Adds 400 Spell Damage to your Flame Damage abilities.
Sithis' Touch Sithis' Touch 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1206 Maximum Health
4 Items: Adds 833 Weapon Critical, Adds 833 Spell Critical
5 Items: When you use the Blade of Woe, you gain Major Berserk for 20 seconds, increasing your damage done by 25%.

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