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Adamant Lurker Set - Elder Scrolls Online


Adamant Lurker
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Health Recovery
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Health Recovery
(5 items) Gain 1505 Health Recovery while you are standing still.

Name: Adamant Lurker
Type: Overland
Location: Telvanni Peninsula
Requires DLC: Necrom

Obtainable items:
  • Heavy Armor
  • Jewels
  • Weapons

Drop information

This is an overland set. Overland sets drop according to the following rules:
  • Delve bosses drop waist and feet
  • World bosses drop head, chest, legs and weapons
  • Public dungeon bosses drop shoulders, hands and weapons (In zones without public dungeons these drop for other mentioned sources)
  • Dark Anchors and chests drop rings and necklaces (In zones without Dark Anchors these drop in trials and arenas)

Heavy Shoulders None Ring None Neck  Mace  Axe  Lightning Staff  Sword  Ice Staff  Axe  Mace  Bow  Shield  Dagger  Sword  Healing Staff  Inferno Staff Heavy Hands Heavy Head Heavy Feet Heavy Legs Heavy Waist Heavy Chest

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Deadlands Demolisher
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Your Bash attacks deal 935 more damage. When you Bash, you also deal 0 Physical Damage in a cone in front of you, interrupting any enemies hit. This effect can occur once every 2 seconds and counts as Bash damage.
Disciplined Slash
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt.
Affliction
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal damage, you deal 330 Disease damage to the target. The enemy is then afflicted with the Diseased status effect, applying Minor Defile to the target, reducing their Healing Received and damage shield strength by 6% for 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

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