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Ascending Tide sets


Name Effect
Glacial Guardian Glacial Guardian 2 items: Adds 1487 Armor
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Health Recovery
5 items: When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 256 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
Gryphon's Reprisal Gryphon's Reprisal 2 items: Adds 657 Critical Chance
3 items: Adds 1487 Offensive Penetration
4 items: Adds 657 Critical Chance
5 items: When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 4758 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
Kargaeda Kargaeda 1 item: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
2 items: On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 150 Shock damage and 150 Physical damage every second, while group members reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Maligalig's Maelstrom Maligalig's Maelstrom 2 items: Adds 1096 Maximum Magicka
3 items: Adds 4% Healing Done
4 items: Adds 129 Weapon and Spell Damage
5 items: When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
Nazaray Nazaray 1 item: Adds 1206 Maximum Health
2 items: When you use an Ultimate ability, the closest 6 enemies within 12 meters have all Major Debuffs and Minor Debuffs applied to them extended by 1 second per 20 Ultimate spent. This effect can occur once every 30 seconds per target.
Spriggan's Vigor Spriggan's Vigor 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal Critical Damage, restore 100 Stamina and gain a stack of Wild Growth for 5 seconds, increasing your Max Stamina by 222. This effect can stack up to 10 times and can occur once every 0.5 seconds.
Storm-Cursed's Revenge Storm-Cursed's Revenge 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1487 Offensive Penetration
5 items: When you deal Shock Damage, you have a 15% chance to deal 433 Shock Damage to the enemy and up to two other enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.
Turning Tide Turning Tide 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal 2223 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health.

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