ArmorSet bonus
(1 item) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
(2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 150 Shock damage and 150 Physical damage every second, while group members reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 48 Poison Damage and apply the Poisoned status effect to the enemy. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
Vestment of Olorime LEVEL 50 - CP 160
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TypeTrial
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.