Name | Effect | |
---|---|---|
Caluurion's Legacy |
2 items: Adds 657 Critical Chance 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 657 Critical Chance 5 items: When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals 894 Flame 894 Frost 894 Shock, or 894 Disease damage and applies the respective status effect. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage. |
|
Curse of Doylemish |
2 items: Adds 1206 Maximum Health 3 items: Adds 1206 Maximum Health 4 items: Adds 129 Weapon and Spell Damage 5 items: When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 1811 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage. |
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Jorvuld's Guidance |
2 items: Adds 129 Magicka Recovery 3 items: Adds 129 Magicka Recovery 4 items: Adds 4% Healing Done 5 items: While in combat, increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%. |
|
Plague Slinger |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 1206 Maximum Health 4 items: Adds 129 Weapon and Spell Damage 5 items: When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 737 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. |
|
Thurvokun |
1 item: Adds 1206 Maximum Health 2 items: When you take damage from a nearby enemy, you summon a growing pool of desecrated bile for 8 seconds. Enemies in the bile take 195 Disease damage every 1 second and are afflicted with Minor Maim and the Diseased status for 4 seconds, reducing their damage done by 5% and healing received and Health Recovery by 6%. This effect can occur every 16 seconds and the damage scales off your Max Health. |
|
Trappings of Invigoration |
2 items: Adds 129 Stamina Recovery 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Stamina Recovery 5 items: When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds. |
|
Ulfnor's Favor |
2 items: Adds 1206 Maximum Health 3 items: Adds 129 Magicka Recovery, Adds 129 Stamina Recovery 4 items: Adds 4% Healing Taken 5 items: Increases the Magicka or Stamina your Heavy Attacks restore by 30%. |
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Zaan |
1 item: Adds 657 Critical Chance 2 items: When you deal Critical Damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 145 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage. |