ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals 895 Flame 895 Frost 895 Shock, or 895 Disease damage and applies the respective status effect. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 424 Critical Resistance
(4 items) Adds 424 Critical Resistance
(5 items) Reduces your damage done with area of effect attacks by 5%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 20%.
ArmorSet bonus
(2 items) Adds 526 Critical Chance, Scatter Shot applies a damage over time effect that deals 65% of your initial attack as Poison Damage every 2 seconds for 4 seconds. The duration increases if you are farther away from your target to a maximum of 12 seconds.