ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals 895 Flame 895 Frost 895 Shock, or 895 Disease damage and applies the respective status effect. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 1206 Maximum Health
(5 items) While you have a food buff active, your Max Health is increased by 2500 and Health Recovery by 356.
ArmorSet bonus
(2 items) Adds 103 Weapon and Spell Damage, Increases your damage done with Snipe based on how close you are to your target.
Max Damage: 33% at 3 meters.
Minimum Damage: 5% at 18.5 meters.
Quick Serpent LEVEL 50 - CP 160
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TypeTrial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) Reduces the costs of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.