Pvp sets


Name Effect
Affliction Affliction 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you deal damage, you have a 50% chance to deal an additional 1830 Disease Damage and apply Minor Defile to the target, reducing their healing received and Health Recovery by 15% for 4 seconds. This effect can occur once every 4 seconds seconds.
Alessian Order Alessian Order 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Increase your Health Recovery by 1% of your sum total Physical Resistance and Spell Resistance. Current Bonus Health Recovery: 0.
Almalexia's Mercy Almalexia's Mercy 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you take damage, you have a 20% chance to heal you and your allies within 7 meters of you for 2429 Health. This effect can occur once every 3 seconds.
Bastion of the Heartland Bastion of the Heartland 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Reduces your damage taken from Players by 5%.
5 items: Reduces your damage taken from Siege Weapons and Player area of effect abilities by 20%.
Battalion Defender Battalion Defender 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 4% Healing Done
5 items: After successfully blocking, heal yourself or a group member within 15 meters of you for 2000 Health. This effect can occur every 1 second.
Battlefield Acrobat Battlefield Acrobat 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the cost of all of your abilities by 6%.
Beckoning Steel Beckoning Steel 2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. You can only be affected by one instance of Beckoning Steel.
Black Rose Black Rose 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Increases your Weapon Damage and Spell Damage by 154. Increases the Magicka and Stamina restored from the Constitution passive ability by 35%.
Blessing of the Potentates Blessing of the Potentates 2 items: Reduces your damage taken from Players by 5%.
3 items: Reduces the cost of your Ultimate abilities by 15%.
Buffer of the Swift Buffer of the Swift 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: Reduce damage taken from Players by 10%.
Coward's Gear Coward's Gear 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30%.
Crest of Cyrodiil Crest of Cyrodiil 2 items: Adds 129 Stamina Recovery
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: After successfully blocking, heal for 8000 Health. This effect can occur every 5 seconds.
Curse Eater Curse Eater 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Magicka Recovery
5 items: When you heal yourself or an ally with a direct heal ability, remove up to 3 negative effects from them. If a negative effect was removed this way, your target restores 600 Magicka. This effect can occur every 8 seconds.
Deadly Strike Deadly Strike 2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: Increase the damage your Physical, Bleed, Poison, and Disease Damage over time and channeled abilities do by 20%.
Desert Rose Desert Rose 2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: When you take damage, you have a 15% chance to restore 2408 Magicka. This effect can occur once every 4 seconds.
Eagle Eye Eagle Eye 2 items: Adds 833 Weapon Critical
3 items: Adds 1829 Weapon Critical to your ranged direct damage abilities.
Elf Bane Elf Bane 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: Increases the duration of your Flame Damage abilities by 2 seconds.
Fasalla's Guile Fasalla's Guile 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: You apply Minor Defile to any enemy that comes within 5 meters of you for 2 seconds, reducing their healing received and Health Recovery by 15%.
Galerion's Revenge Galerion's Revenge 2 items: Adds 833 Spell Critical
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Spell Damage
5 items: When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they detonate for 4730 Magic Damage.
Grace of the Ancients Grace of the Ancients 2 items: Adds 1096 Maximum Magicka
3 items: Adds 2406 Maximum Magicka
Hawk's Eye Hawk's Eye 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Reduces the cost and increases the damage of your Bow abilities by 5%.
Imperial Physique Imperial Physique 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon Damage, Adds 129 Spell Damage
5 items: While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Impregnable Armor Impregnable Armor 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Adds 2000 Critical Resistance
Indomitable Fury Indomitable Fury 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Stamina Recovery
5 items: After Breaking Free, you gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
Knight Slayer Knight Slayer 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 1206 Maximum Health
5 items: Your fully-charged Heavy Attacks deal an additional 8% of their Maximum Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage.
Kyne's Kiss Kyne's Kiss 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 833 Weapon Critical
5 items: When you deal direct damage while 12 meters or further from your target, you have a 15% chance to heal for 1000 Health and restore 1000 Stamina.
Leki's Focus Leki's Focus 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Reduces your damage taken from area of effect abilities by 25%, but the damage and healing of your own area of effect abilities is also reduced by 25%.
Light of Cyrodiil Light of Cyrodiil 2 items: Adds 129 Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka.
Marksman's Crest Marksman's Crest 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: Reduces the cost of your Stamina Abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
Meritorious Service Meritorious Service 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: When you cast a Support ability, you increase the Physical Resistance and Spell Resistance of yourself and up to 3 allies within 10 meters by 3010 for 2 minutes.
Phoenix Phoenix 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Spell Damage
5 items: When you drop below 25% Health, gain a damage shield that absorbs 25000 damage for 6 seconds and deals 8000 Flame Damage to nearby enemies. This effect can occur once every 1 minute.
Powerful Assault Powerful Assault 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When you cast an Assault ability, you and up to 3 allies within 15 meters gain 164 Weapon Damage and Spell Damage for 15 seconds.
Ravager Ravager 2 items: Adds 833 Weapon Critical
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage
5 items: Each time you attempt to reduce the target's Physical or Spell Resistance, you gain a stack of Ravager for 5 seconds, increasing your Weapon Damage by 125. You can gain a stack every 1 second. At 4 stacks, the duration doubles but cannot be refreshed.
Reactive Armor Reactive Armor 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1206 Maximum Health
5 items: While you are affected by a disabling effect, your damage taken is reduced by 35%.
Robes of Alteration Mastery Robes of Alteration Mastery 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 833 Spell Critical
5 items: Reduces the cost of all of your abilities by 6%.
Robes of Transmutation Robes of Transmutation 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 833 Spell Critical
5 items: When you heal yourself or an ally with a healing over time ability, grant them 1304 Critical Resistance for 20 seconds.
Sentry Sentry 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: Adds 129 Weapon Damage, When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.
Shadow Walker Shadow Walker 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: While you are Sneaking or invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.
Shield Breaker Shield Breaker 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: Increases your damage done by 6%. This effect is doubled when attacking targets with a damage shield active.
Shield of the Valiant Shield of the Valiant 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Reduces your damage taken from Players by 5%.
5 items: Reduces the cost of Break Free by 40%.
Soldier of Anguish Soldier of Anguish 2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: Your melee Light Attacks have a 25% chance to place a ring on the ground that explodes after 1.3 seconds, applying 4800 Heal Absorption to all enemies hit for 4 seconds, negating the next 4800 points of Healing Done. This effect can occur once every 6 seconds.
Spell Strategist Spell Strategist 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 500 Spell Damage against your marked target. This effect can occur every 4 seconds.
Steadfast Hero Steadfast Hero 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you cleanse a negative effect from yourself or an ally, gain Major Protection for 5 seconds, reducing your damage taken by 30%. This effect can occur once every 20 seconds.
The Arch-Mage The Arch-Mage 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: When you deal damage with a fully-charged Heavy Attack, you restore 834 Magicka.
The Juggernaut The Juggernaut 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you take damage while under 30% Health, heal for 18060 Health. This effect can occur once every 1 minute.
The Morag Tong The Morag Tong 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When you deal direct damage, you cause the enemy to take 10% more damage from all Poison Damage abilities for 5 seconds.
Thews of the Harbinger Thews of the Harbinger 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you block a direct damage attack, you deal damage to your attacker equal to 4% of your current Health. Current value: 349 Physical Damage
Vanguard's Challenge Vanguard's Challenge 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you taunt an enemy Player, they deal 50% less damage to all other Players but 100% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
Vengeance Leech Vengeance Leech 2 items: Adds 1206 Maximum Health
3 items: When you kill an enemy, you heal for 2165 Health and restore 2165 Magicka and Stamina.
Vicecanon of Venom Vicecanon of Venom 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: When you deal Critical Damage to an enemy from Sneak, you inject a leeching poison that deals 13760 Poison Damage over 15 seconds to them and heals you for 100% of the damage done.

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