ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage.
ArmorSet bonus
(2 items) While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 30 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 1084 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.
Armor of the Trainee LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(1 item) Adds 1454 Maximum Health
(2 items) Adds 1454 Maximum Magicka
(3 items) Adds 1454 Maximum Stamina
Earthgore LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina.