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Class Sets sets


Name Effect
Aerie's Cry Aerie's Cry 2 items: Adds 1487 Offensive Penetration
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: Dealing damage with a Light Attack applies Eagle's Mark to your target for 12 seconds. This effect can occur every 3 seconds but cannot be applied to enemies who already have Eagle's Mark. You can have one Eagle's Mark active at a time. After 3 seconds an eagle attacks your target every 3 seconds dealing 856 Physical Damage each strike. Increase your damage done with Animal Companion abilities by 10% against enemies with Eagle's Mark.
Aetheric Lancer Aetheric Lancer 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: Dealing damage with Burning Light twice within 30 seconds summons a spear that implants itself in a 5 meter area for 5 seconds. This effect can occur once every 6 seconds. While standing in the area, dealing damage with an Aedric Spear ability launches the spear at your target, dealing 1684 Magic Damage and applying Sundered to your target. Throwing the spear increases your Weapon and Spell Damage by 300 for 6 seconds.
Basalt-Blooded Warrior Basalt-Blooded Warrior 2 items: Adds 129 Magicka Recovery
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon and Spell Damage
5 items: Casting an Earthen Heart ability grants you a Rock Stance for 10 seconds. While on your Primary Weapon you gain Molten Stance, granting you Major Heroism, generating 3 Ultimate every 1.5 seconds. While you are on your Secondary Weapon you gain Obsidian Stance, increasing your Healing Done and damage shields by 14%. Bar Swapping will swap your Stance automatically.
Beacon of Oblivion Beacon of Oblivion 2 items: Adds 1487 Armor
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1206 Maximum Health
5 items: While you have a pet active, gain 1840 Health and 1980 Armor. While you do not have a pet active, increase your damage done to monsters and Healing Done by 15%.
Corpseburster Corpseburster 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 657 Critical Chance
5 items: Consuming a corpse causes the corpse to explode, dealing 966 Magic Damage to enemies within 5 meters. This effect can occur once every 0.5 seconds. Increase the damage by 10% for each Grave Lord ability on your skill bar.
Gardener of Seasons Gardener of Seasons 2 items: Adds 4% Healing Done
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon and Spell Damage
5 items: Gain Herald of Spring, causing your Green Balance overheals to apply Minor Heroism for 3 seconds. Casting a Heal ability while Bracing consumes Herald of Spring and gives you Harbinger of Fall for 6 seconds, causing your Green Balance overheals to create an 8 meter area for 5 seconds, applying Major Cowardice to enemies and Minor Vitality to allies. You can create an area once every 5 seconds. When Harbinger of Fall ends, regain Herald of Spring.
Monolith of Storms Monolith of Storms 2 items: Adds 657 Critical Chance
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: Dealing damage with a Storm Calling ability's initial hit or every 5th tick creates a Monolith near the enemy for 10 seconds, up to one every 1 second. You may have up to 3 Monoliths at a time. Monoliths link to your other Monoliths within 28 meters of each other, each link dealing 680 Shock Damage, scaling off of the higher of your Weapon or Spell Damage, every 2 seconds to enemies between and near them. An enemy can only take damage from this set once every 2 seconds.
Nobility in Decay Nobility in Decay 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: Casting a Bone Tyrant ability while in combat grants you Beautiful Corpse and Death's Favor for 16 seconds. Death's Favor increases your healing received and reduces Damage Taken by up to 12% based on your missing Health. This can occur once every 20 seconds, and is reduced by 2 seconds for each slotted Bone Tyrant ability. Casting a corpse consumer ability consumes Beautiful Corpse, treating you as a corpse.
Pyrebrand Pyrebrand 2 items: Adds 1487 Offensive Penetration
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: Your Light Attacks deal 392 Flame Damage every 2 seconds over 6 seconds. Your fully-charged Heavy Attacks consume up to 3 of your damage over time effects to deal 862 Flame Damage in a 6 meter radius on the target, dealing up to 200% more damage to enemies below 33% Health. The damage scales off the higher of your Weapon or Spell damage and is increased by 20% for each damage over time effect on the target, up to 60%.
Reawakened Hierophant Reawakened Hierophant 2 items: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
3 items: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
4 items: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
5 items: Casting a non-Ultimate Curative Runeform ability grants an effect for 6 seconds to your affected allies based on how many Crux you had. At 1 Crux, allies gain a damage shield that absorbs 3618 damage. At 2 Crux, allies gain Minor Heroism, granting 1 Ultimate every 1.5 seconds. At 3 Crux, allies gain Major Protection, reducing damage taken by 10%.
Soulcleaver Soulcleaver 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: While in combat, strengthens your Siphoning abilities at the cost of Ultimate: Increases the damage and healing of Siphoning abilities by 18%. Reduces the cost of Siphoning abilities by 18%. Casting Siphoning abilities drains you of 1 Ultimate.
Spattering Disjunction Spattering Disjunction 2 items: Adds 657 Critical Chance
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: When you hit an enemy with a snare or immobilize ability, apply two random status effects to your target. This effect can occur once every 6 seconds. Dealing damage with a Herald of the Tome ability reduces this cooldown by 0.5 seconds, up to once every 1 second.
Umbral Edge Umbral Edge 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1096 Maximum Stamina
5 items: When you cast a Shadow ability, you gain Umbral Riposte for 3 seconds, up to once every 6 seconds. Umbral Riposte causes you to dodge the next attack made against you and automatically curses the attacking enemy, applying Major Vulnerability for 5 seconds, increasing their damage taken by 10%.
Wrathsun Wrathsun 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal damage with a Dawn's Wrath ability, you gain a stack of Sunlight for 10 seconds, once per attack. You can have 40 stacks max and gain 12 Magicka Recovery per stack. When at max stacks, your Dawn's Wrath abilities deal 25% bonus damage and a Wrathful Nova is cast on the enemy, but you cannot refresh Sunlight. When Sunlight expires at max stacks, you lose 50% of your current Magicka.

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