ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) While you have a permanent pet active, gain 1840 Health and 1980 Armor.
While you do not have a permanent pet active, increase your Damage Done and Healing Done by 15%. This value is reduced to 5% while affected by Battle Spirit.
Name: Beacon of Oblivion Type: Class Sets Location: Infinite Archive
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Other sets you that might interest you
Dark Convergence LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 821 Magic Damage to all enemies in the 10 meter area, and 1642 Magic Damage to enemies within 3 meters of the center, increasing by 50% for each target. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.
Eternal Hunt LEVEL 50 - CP 160
ESO-Hub.com
TypeCraftable
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) When you use Roll Dodge, you leave behind a rune that detonates when an enemy comes close, dealing 992 Poison damage and immobilizing them for 1.5 seconds. This effect scales off the higher of your Weapon or Spell Damage.
Bani's Torment LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) When you taunt a nearby enemy, you tether to them for 15 seconds, as long as you remain within 8 meters of them. While tethered, you apply Major Maim to your enemy, reducing their damage done by 10%, and you gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 15 seconds.