Medium Armor sets


Name Effect
Aegis Caller Aegis Caller 2 items: Adds 129 Weapon Damage
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: When you deal critical melee damage, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 3730 Bleed Damage every 1 second. This effect can occur once every 12 seconds.
Archer's Mind Archer's Mind 2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: Increases your Critical Damage and Healing by 6%. Increases your Critical Damage and Healing by an additional 12% when you are Sneaking or Invisible.
Armor of the Trainee Armor of the Trainee 1 item: Adds 1454 Maximum Health
2 items: Adds 1454 Maximum Magicka
3 items: Adds 1454 Maximum Stamina
Arms of Relequen Arms of Relequen 2 items: Adds 833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 833 Weapon Critical
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 300 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times.
Azureblight Reaper Azureblight Reaper 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, the Blight Seeds explode, dealing 11100 Disease Damage to the target and nearby enemies. An enemy can only have one instance of Blight Seeds applied at a time. An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds.
Bahraha's Curse Bahraha's Curse 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Stamina, Reduces your damage taken from environmental traps by 40%.
5 items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within 3.5 meters by 60%, damages them for 960 Magic Damage every 1 second, and heals you for 100% of the damage done. This effect can occur once every 5 seconds.
Barkskin Barkskin 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 1487 Armor
5 items: Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds.
Battlefield Acrobat Battlefield Acrobat 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the cost of all of your abilities by 6%.
Blood Moon Blood Moon 2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 55% and attack speed by 50%. This effect can occur every 15 seconds
Blooddrinker Blooddrinker 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: Increases your Bleed damaging attacks by 33%.
Bone Pirate's Tatters Bone Pirate's Tatters 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: While you have a drink buff active, your Maximum Stamina is increased by 2000 and Stamina Recovery by 167.
Briarheart Briarheart 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: When you deal Critical Damage, you increase your Weapon Damage by 450 for 10 seconds. While this effect is active your Critical Strikes heal you for 349 Health. This effect can occur once every 15 seconds.
Coward's Gear Coward's Gear 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30%.
Crusader Crusader 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Increases the duration of the dodge chance bonus of Roll Dodge by 0.3 seconds.
Darkstride Darkstride 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost of Sprint and Sneak by 50%.
Dead-Water's Guile Dead-Water's Guile 2 items: Adds 129 Weapon Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Weapon Damage, When an enemy dies within 2 seconds of being damaged by you, you gain 15 Ultimate.
Deadly Strike Deadly Strike 2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: Increase the damage your Physical, Bleed, Poison, and Disease Damage over time and channeled abilities do by 20%.
Defiler Defiler 2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 6840 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds.
Dragonguard Elite Dragonguard Elite 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or their sides, up to 5 stacks. Each stack of Dragonguard Tactics increases your Weapon Critical by 476. You can only gain one stack every 1 second.
Draugr Hulk Draugr Hulk 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Adds 2550 Maximum Stamina
Dro'Zakar's Claws Dro'Zakar's Claws 2 items: Adds 1487 Physical Penetration
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Stamina Recovery
5 items: For every bleed effect you have on an enemy, increase your Weapon Damage by 133 against them.
Essence Thief Essence Thief 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Dealing damage with a Light or Heavy Attack draws essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 4356 Health, restores 4356 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds.
Fiord's Legacy Fiord's Legacy 2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.
Flanking Strategist Flanking Strategist 2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: Adds 400 Weapon Damage to your damaging abilities when you attack an enemy from behind or their sides.
Gryphon's Ferocity Gryphon's Ferocity 2 items: Adds 833 Weapon Critical
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 10%.
Hawk's Eye Hawk's Eye 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Reduces the cost and increases the damage of your Bow abilities by 6%.
Heem-Jas' Retribution Heem-Jas' Retribution 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 5 seconds, increasing your damage done by 25%.
Hide of the Werewolf Hide of the Werewolf 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When you take damage, you generate 6 Ultimate. This effect can occur once every 5 seconds.
Hircine's Veneer Hircine's Veneer 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Grants 145 Stamina Recovery to you and up to 11 other group members within 28 meters of you.
Hunt Leader Hunt Leader 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When your pets attack an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.
Imperial Physique Imperial Physique 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Impregnable Armor Impregnable Armor 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Adds 1650 Critical Resistance
Jailbreaker Jailbreaker 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Adds 142 Stamina Recovery, Gain Minor Expedition at all times, increasing your Movement Speed by 10%.
Kraglen’s Howl Kraglen’s Howl 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
Kyne's Kiss Kyne's Kiss 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 833 Weapon Critical
5 items: When you deal direct damage while 12 meters or further from your target, you heal for 1314 Health and restore 1314 Stamina. This effect can occur once every 5 seconds.
Leki's Focus Leki's Focus 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Reduces your damage done with area of effect attacks by 15%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 25%.
Leviathan Leviathan 2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: Adds 1937 Weapon Critical
Marksman's Crest Marksman's Crest 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: Reduces the cost of your Stamina Abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
Night Mother's Embrace Night Mother's Embrace 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 171 Weapon Damage, Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%.
Night Terror Night Terror 2 items: Adds 1096 Maximum Stamina
3 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 27%.
4 items: Adds 1206 Maximum Health
5 items: When you take melee damage, you deal 2000 Poison Damage to the attacker. This effect can occur once every 1 second.
Oblivion's Edge Oblivion's Edge 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 258 Weapon Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 20621 Health. The heal can occur once every 10 seconds.
Para Bellum Para Bellum 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Every 10 seconds you gain a damage shield that absorbs 7010 damage.
Perfect Arms of Relequen Perfect Arms of Relequen 2 items: Adds 833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 833 Weapon Critical
5 items: Adds 1096 Maximum Stamina, Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 300 Physical Damage every 1 second. This effect can stack once every half second, up to 10 times.
Perfect Yandir's Might Perfect Yandir's Might 2 items: Adds 129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon Damage
5 items: Adds 1487 Physical Penetration, Dealing Critical Damage grants you a stack of Giant's Endurance, up to one every half second. Each stack of Giant's Endurance adds 74 Weapon Damage, and stacks up to 5 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 10 seconds, increasing your Weapon Damage by 111 per stack removed. You cannot have Giant's Endurance and Might active at the same time.
Perfected Tooth of Lokkestiiz Perfected Tooth of Lokkestiiz 2 items: Adds 129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon Damage
5 items: Adds 833 Weapon Critical, When you activate a synergy, gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trial monsters by 15%.
Pillar of Nirn Pillar of Nirn 2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 4718 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 23590 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.
Plague Slinger Plague Slinger 2 items: Adds 129 Weapon Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage
5 items: When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 5095 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds.
Poisonous Serpent Poisonous Serpent 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 1096 Maximum Stamina
5 items: When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3945 Poison Damage. This effect can occur once every 2 seconds.
Powerful Assault Powerful Assault 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When you cast an Assault ability, you and up to 5 group members within 10 meters gain 307 Weapon Damage and Spell Damage for 10 seconds.
Quick Serpent Quick Serpent 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the costs of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

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