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Medium Armor sets


Name Effect
Aegis Caller Aegis Caller 2 items: Adds 129 Weapon Damage
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: When you deal critical damage with a Martial melee attack, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 502 Bleed Damage every 1 second. This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.
Archer's Mind Archer's Mind 2 items: Adds 1096 Maximum Stamina
3 items: Adds 657 Weapon Critical
4 items: Adds 657 Weapon Critical
5 items: Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
Armor of the Trainee Armor of the Trainee 1 item: Adds 1454 Maximum Health
2 items: Adds 1454 Maximum Magicka
3 items: Adds 1454 Maximum Stamina
Arms of Relequen Arms of Relequen 2 items: Adds 657 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 657 Weapon Critical
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.
Azureblight Reaper Azureblight Reaper 2 items: Adds 657 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, the Blight Seed explodes, dealing 1832 Disease Damage to the target and nearby enemies, scaling off the higher of your Weapon or Spell Damage. An enemy can only have one instance of Blight Seed at a time. An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds.
Bahraha's Curse Bahraha's Curse 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Stamina, Reduces your damage taken from environmental traps by 40%.
5 items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within 3.5 meters by 60%, damages them for 349 Magic Damage every 1 second, and heals you for 100% of the damage done. This effect can occur once every 5 seconds and the damage scales off your Maximum Health.
Barkskin Barkskin 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 1487 Armor
5 items: Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds.
Battlefield Acrobat Battlefield Acrobat 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the cost of all of your abilities by 6%.
Blood Moon Blood Moon 2 items: Adds 129 Weapon Damage
3 items: Adds 657 Weapon Critical
4 items: Adds 657 Weapon Critical
5 items: When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 55% and attack speed by 50%. This effect can occur every 15 seconds
Blooddrinker Blooddrinker 2 items: Adds 657 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 657 Weapon Critical
5 items: Increases your Bleed damaging attacks by 20%.
Bog Raider Bog Raider 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When an enemy you have recently damaged dies, gain 10 Ultimate and increase your Health Recovery by 1156 for 10 seconds. This effect can occur once every 10 seconds.
Bone Pirate's Tatters Bone Pirate's Tatters 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: While you have a drink buff active, your Maximum Stamina is increased by 2000 and Stamina Recovery by 133.
Briarheart Briarheart 2 items: Adds 657 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Weapon Critical
5 items: When you deal Critical Damage, you increase your Weapon Damage by 450 for 10 seconds. While this effect is active your Critical Strikes heal you for 100 Health. This effect can occur once every 15 seconds and the heal scales off the higher of your Maximum Magicka or Stamina.
Coward's Gear Coward's Gear 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Adds 250 Stamina Recovery, While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
Crusader Crusader 2 items: Adds 129 Weapon Damage and Spell Damage
3 items: Adds 129 Weapon Damage and Spell Damage
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and up to 11 group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
Dagon's Dominion Dagon's Dominion 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Adds 492 Weapon Damage to your area of effect abilities.
Darkstride Darkstride 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost of Sprint and Sneak by 50%.
Dead-Water's Guile Dead-Water's Guile 2 items: Adds 129 Weapon Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Weapon Damage, Whenever you kill an enemy, you gain 15 Ultimate.
Deadlands Assassin Deadlands Assassin 2 items: Adds 129 Weapon Damage
3 items: Adds 129 Weapon Damage
4 items: Adds 1096 Maximum Stamina
5 items: Adds 200 Weapon Damage, Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 857 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take an additional 1715 Bleed Damage over 13 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Deadly Strike Deadly Strike 2 items: Adds 129 Weapon Damage
3 items: Adds 657 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: Increase the damage your damage over time and channeled abilities do by 18%.
Defiler Defiler 2 items: Adds 129 Weapon Damage
3 items: Adds 657 Weapon Critical
4 items: Adds 657 Weapon Critical
5 items: When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 1040 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
Dragonguard Elite Dragonguard Elite 2 items: Adds 657 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or their sides, up to 10 stacks. Each stack of Dragonguard Tactics increases your Weapon Critical by 275. You can only gain one stack every 0.5 seconds.
Draugr Hulk Draugr Hulk 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Adds 2550 Maximum Stamina
Dro'Zakar's Claws Dro'Zakar's Claws 2 items: Adds 1487 Physical Penetration
3 items: Adds 657 Weapon Critical
4 items: Adds 129 Stamina Recovery
5 items: Adds 129 Weapon Damage, For every bleed effect you have on an enemy, increase your Weapon Damage by 103 against them.
Essence Thief Essence Thief 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Dealing damage with a Light or Heavy Attack draws essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 4356 Health, restores 4356 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds.
Fiord's Legacy Fiord's Legacy 2 items: Adds 129 Weapon Damage
3 items: Adds 657 Weapon Critical
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.
Flanking Strategist Flanking Strategist 2 items: Adds 1096 Maximum Stamina
3 items: Adds 657 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: Adds 400 Weapon Damage to your damaging abilities when you attack an enemy from behind or their sides.
Frostbite Frostbite 2 items: Adds 129 Spell Damage
3 items: Adds 657 Spell Critical
4 items: Adds 129 Spell Damage
5 items: Increases your damage done with Frost abilities by 8%. Increases your damage done against Chilled enemies by 4%. Increases your damage done against enemies afflicted with Minor Brittle by 2%.
Grisly Gourmet Grisly Gourmet 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage and Spell Damage
4 items: Adds 1487 Offensive Penetration
5 items: Adds 526 Maximum Stamina, Dealing Light Attack damage grants you a stack of Baker's Delight for 5 seconds. When you gain 3 stacks, you create a Sweetroll next to your target for 5 seconds. If you or an ally touches the Sweetroll, both you and your ally gain one of the following effects: -Restore 1593 Health, Magicka and Stamina -Gain Empower for 10 seconds -Gain Major Force for 10 seconds This effect can occur once every 2 seconds.
Gryphon's Ferocity Gryphon's Ferocity 2 items: Adds 657 Weapon Critical
3 items: Adds 657 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
Harpooner's Wading Kilt Harpooner's Wading Kilt 1 item: Dealing direct damage grants you a stack of Hunter's Focus for 1 minute, up to 10 stacks max. You can only gain 1 stack of Hunter's Focus per second. Each stack of Hunter's Focus increases your Critical Chance by 125 and your Critical Damage by 1%. Taking direct damage removes 5 stacks of Hunter's Focus, up to once per second. Removing Harpooner's Wading Kilt removes all stacks of Hunter's Focus.
Hawk's Eye Hawk's Eye 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Reduces the cost and increases the damage of your Bow abilities by 6%.
Heem-Jas' Retribution Heem-Jas' Retribution 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Weapon Critical
5 items: Adds 129 Weapon Damage, When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
Hide of the Werewolf Hide of the Werewolf 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When you take damage, you generate 6 Ultimate. This effect can occur once every 5 seconds.
Hircine's Veneer Hircine's Veneer 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Grants 145 Stamina Recovery to you and up to 11 other group members within 28 meters of you.
Hunt Leader Hunt Leader 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When your pets attack an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.
Imperial Physique Imperial Physique 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Impregnable Armor Impregnable Armor 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Adds 1650 Critical Resistance
Jailbreaker Jailbreaker 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Adds 142 Stamina Recovery, Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
Kinras's Wrath Kinras's Wrath 2 items: Adds 129 Weapon Damage
3 items: Adds 657 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: Dealing damage with a Light or Heavy Attack grants you a stack of Burning Heart for 5 seconds, up to 5 stacks. While you have 5 stacks, you generate an aura of wrath, granting you Major Berserk, increasing your damage done by 10%. While you have an aura of wrath, allies within 12 meters of you gain Minor Berserk, increasing their damage done by 5%.
Kraglen’s Howl Kraglen’s Howl 2 items: Adds 657 Weapon Critical
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
Kyne's Kiss Kyne's Kiss 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 657 Weapon Critical
5 items: When you deal direct damage while 12 meters or further from your target, you heal for 1314 Health and restore 1314 Stamina. This effect can occur once every 5 seconds.
Leki's Focus Leki's Focus 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Reduces your damage done with area of effect attacks by 5%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 20%.
Leviathan Leviathan 2 items: Adds 1096 Maximum Stamina
3 items: Adds 657 Weapon Critical
4 items: Adds 657 Weapon Critical
5 items: Adds 1528 Weapon Critical
Marksman's Crest Marksman's Crest 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: Reduces the cost of your Stamina Abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
Night Mother's Embrace Night Mother's Embrace 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 171 Weapon Damage, Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%.
Night Terror Night Terror 2 items: Adds 1096 Maximum Stamina
3 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 27%.
4 items: Adds 1206 Maximum Health
5 items: When you take melee damage, you deal 300 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
Oblivion's Edge Oblivion's Edge 2 items: Adds 657 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 258 Weapon Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 6202 Health. The heal can occur once every 10 seconds and scales off the higher of your Maximum Magicka or Stamina.
Para Bellum Para Bellum 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Every 10 seconds you gain a damage shield that absorbs 7010 damage.
Perfect Arms of Relequen Perfect Arms of Relequen 2 items: Adds 657 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 657 Weapon Critical
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.

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