ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds.
Name: Barkskin Type: Dungeon Location: Elden Hollow I, Elden Hollow II
Obtainable items:
Medium Armor
Jewels
Weapons
Unique items in this set
Bogdan's Claw LEVEL 50 - CP 160
Part of the Barkskin set
Type: One-Handed Axe Trait: Sharpened Location: Elden Hollow II, Bogdan the Nightflame
Tribal Hair-Knot LEVEL 50 - CP 160
Part of the Barkskin set
Type: Ring Trait: Arcane Location: Elden Hollow I, Nenesh gro-Mal
Type: Two-Handed Mace Trait: Infused Location: Elden Hollow II, Murklight
Other sets you that might interest you
Overwhelming Surge LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 150 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
Soldier of Anguish LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Your melee Light Attacks place a ring on the ground that explodes after 1.3 seconds, applying 4830 Heal Absorption to all enemies hit for 4 seconds, negating the next 4830 points of healing done. This effect can occur once every 6 seconds.
Monolith of Storms LEVEL 50 - CP 160
ESO-Hub.com
TypeClass Sets
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a Storm Calling ability's initial hit or every 5th tick creates a Monolith near the enemy for 10 seconds, up to one every 1 second, up to 3 total. Your Monoliths within 28 meters of one another link together, dealing 743 Shock Damage, scaling off of the higher of your Weapon or Spell Damage, every 2 seconds to enemies near the links, up to once every 2 seconds per enemy.
Each Monolith active grants you 100 Weapon and Spell Damage.