ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds.
Name: Barkskin Type: Dungeon Location: Elden Hollow I, Elden Hollow II
Obtainable items:
Medium Armor
Jewels
Weapons
Unique items in this set
Bogdan's Claw LEVEL 50 - CP 160
Part of the Barkskin set
Type: One-Handed Axe Trait: Sharpened Location: Elden Hollow II, Bogdan the Nightflame
Tribal Hair-Knot LEVEL 50 - CP 160
Part of the Barkskin set
Type: Ring Trait: Arcane Location: Elden Hollow I, Nenesh gro-Mal
Type: Two-Handed Mace Trait: Infused Location: Elden Hollow II, Murklight
Other sets you that might interest you
The Shadow Queen's Cowl LEVEL 50 - CP 160
ESO-Hub.com
TypeMythic
ArmorSet bonus
(1 item) While crouched, you can see Witnesses and Guards through walls.
Successfully pickpocketing a Witness or Guard applies Distracted to them for 10 seconds, stunning them and decreasing their Stealth detection radius by 30 meters for the duration.
Transformative Hope LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 4% Healing Done
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.
Winterborn LEVEL 50 - CP 160
ESO-Hub.com
TypeArena
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Frost Damage, you summon an ice pillar that deals 1072 Frost damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.