Light Armor sets


Name Effect
Almalexia's Mercy Almalexia's Mercy 2 Items: Adds 1206 Maximum Health
3 Items: Adds 2975 Spell Resistance
4 Items: Adds 2975 Spell Resistance
5 Items: When you take damage, you have a 20% chance to heal you and your allies within 7 meters of you for 2429 Health. This effect can occur once every 3 seconds.
Amber Plasm Amber Plasm 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 833 Spell Critical
4 Items: Adds 129 Spell Damage
5 Items: Adds 250 Magicka Recovery, Adds 250 Stamina Recovery
Armor of the Trainee Armor of the Trainee 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1096 Maximum Stamina
5 Items: Increases your Maximum Health, Magicka, and Stamina by 1250.
Auroran's Thunder Auroran's Thunder 2 Items: Adds 1206 Maximum Health
3 Items: Adds 129 Spell Damage
4 Items: Adds 1487 Spell Penetration
5 Items: When you damage a nearby enemy with a single target ability, you summon a cone of lightning from your chest for 3 seconds, dealing 1285 Shock Damage every 0.5 seconds to enemies in the cone. This effect can occur every 6 seconds.
Bahraha's Curse Bahraha's Curse 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1096 Maximum Stamina, Reduces your damage taken from environmental traps by 40%.
5 Items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within by 70%, damages them for 860 Magic Damage every 1 second, and heals you for 100% of the damage done.
Bloodthorn's Touch Bloodthorn's Touch 2 Items: Adds 129 Spell Damage
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Magicka Recovery
5 Items: When you deal direct damage, you restore 660 Magicka and Stamina. This effect can occur once every 5 seconds.
Bright-Throat's Boast Bright-Throat's Boast 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Magicka Recovery
5 Items: While you have a drink buff active, your Maximum Magicka is increased by 2000 and Magicka Recovery by 150.
Buffer of the Swift Buffer of the Swift 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 2975 Physical Resistance
4 Items: Adds 2975 Spell Resistance
5 Items: Reduce damage taken from Players by 10%.
Burning Spellweave Burning Spellweave 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 129 Spell Damage
4 Items: Adds 833 Spell Critical
5 Items: When you deal damage with a Flame Damage ability, you have a 15% chance to apply the Burning status effect to the enemy and increase your Spell Damage by 525 for 8 seconds. This effect can occur once every 12 seconds.
Caluurion's Legacy Caluurion's Legacy 2 Items: Adds 833 Spell Critical
3 Items: Adds 129 Spell Damage
4 Items: Adds 833 Spell Critical
5 Items: When you deal Critical Damage with a single target Magicka Ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 12900 damage and applies a status effect. This effect can occur once every 10 seconds.
Combat Physician Combat Physician 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 833 Spell Critical
4 Items: Adds 833 Spell Critical
5 Items: When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 8195 damage for 6 seconds. This effect can occur once every 6 seconds.
Crafty Alfiq Crafty Alfiq 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1096 Maximum Magicka
5 Items: Adds 2560 Maximum Magicka
Curse Eater Curse Eater 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 129 Magicka Recovery
4 Items: Adds 129 Magicka Recovery
5 Items: When you heal yourself or an ally with a direct heal ability, remove up to 3 negative effects from them. If a negative effect was removed this way, your target restores 600 Magicka. This effect can occur every 8 seconds.
Desert Rose Desert Rose 2 Items: Adds 2975 Spell Resistance
3 Items: Adds 1206 Maximum Health
4 Items: Adds 1096 Maximum Magicka
5 Items: When you take damage, you have a 15% chance to restore 2408 Magicka. This effect can occur once every 4 seconds.
Destructive Mage Destructive Mage 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 833 Spell Critical
4 Items: Adds 129 Spell Damage
5 Items: When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When another player hits the same enemy with a fully-charged Heavy Attack they detonate the bomb, dealing 7500 Magic Damage all enemies within 8 meters. This effect can occur once every 10 seconds.
Draugr's Rest Draugr's Rest 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 129 Magicka Recovery
4 Items: Adds 4% Healing Done
5 Items: When you deal damage with a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your allies within 5 meters for 11000 Health over 10 seconds. This effect can occur once every 10 seconds.
Dreamer's Mantle Dreamer's Mantle 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1206 Maximum Health
4 Items: Adds 1096 Maximum Magicka
5 Items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 7000 Health. This effect can occur once every 20 seconds.
Elemental Succession Elemental Succession 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 129 Spell Damage
4 Items: Adds 1096 Maximum Magicka
5 Items: Whenever you deal Flame, Shock, or Frost Damage, you gain 550 Spell Damage for that element for 4 seconds. This effect can occur every 4 seconds per element. You can have multiple different elemental buffs active simultaneously.
Eye of Nahviintaas Eye of Nahviintaas 2 Items: Adds 129 Magicka Recovery
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 1096 Maximum Magicka
5 Items: When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.
False God's Devotion False God's Devotion 2 Items: Adds 833 Spell Critical
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 833 Spell Critical
5 Items: Adds 129 Spell Damage, Reduces the cost of your Magicka Abilities by 8%. When you kill an enemy, you restore 2150 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
Flame Blossom Flame Blossom 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 129 Spell Damage
4 Items: Adds 1487 Spell Penetration
5 Items: When you deal damage, you have a 10% chance to summon a line of flame that moves forward after 1 second, dealing 8000 Flame Damage to any enemy in its path. This effect can occur once every 10 seconds.
Galerion's Revenge Galerion's Revenge 2 Items: Adds 833 Spell Critical
3 Items: Adds 129 Magicka Recovery
4 Items: Adds 129 Spell Damage
5 Items: When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they detonate for 4730 Magic Damage.
Gossamer Gossamer 2 Items: Adds 129 Magicka Recovery
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1096 Maximum Magicka
5 Items: When you heal yourself or an ally, you grant them Major Evasion for 2 seconds, reducing damage from area attacks by 25%.
Hanu's Compassion Hanu's Compassion 2 Items: Adds 129 Magicka Recovery
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Magicka Recovery
5 Items: Adds 1096 Maximum Magicka, When you resurrect another player while in combat, both you and the player gain Major Heroism for 15 seconds, granting you 3 Ultimate every 1.5 seconds.
Healer's Habit Healer's Habit 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 129 Magicka Recovery
4 Items: Adds 129 Spell Damage
5 Items: Gain Minor Mending at all times, increasing your Healing Done by 8%.
Healing Mage Healing Mage 2 Items: Adds 129 Magicka Recovery
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 4% Healing Done
5 Items: When you use an area of effect heal ability, you reduce the Weapon Damage of all enemies within 10 meters of you by 430 for 3 seconds.
Hollowfang Thirst Hollowfang Thirst 2 Items: Adds 833 Spell Critical
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 833 Spell Critical
5 Items: Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 3000 Magicka and applying Minor Vitality to you and your allies within 6 meters of the ball for 9 seconds, increasing their healing received by 8%. This effect can occur once every 9 seconds.
Icy Conjuror Icy Conjuror 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 129 Spell Damage
4 Items: Adds 1487 Spell Penetration
5 Items: Applying a minor debuff to your enemy summons a non-reflectable Ice Wraith that will charge into your enemy, dealing 18920 Frost Damage over 8 seconds. This effect can occur every 12 seconds.
Imperial Physique Imperial Physique 2 Items: Adds 129 Stamina Recovery
3 Items: Adds 129 Magicka Recovery
4 Items: Adds 129 Weapon Damage, Adds 129 Spell Damage
5 Items: While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Impregnable Armor Impregnable Armor 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 1096 Maximum Magicka
5 Items: Adds 2000 Critical Resistance
Indomitable Fury Indomitable Fury 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Stamina Recovery
5 Items: After Breaking Free, you gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
Infallible Mage Infallible Mage 2 Items: Adds 833 Spell Critical
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Spell Damage
5 Items: Adds 833 Spell Critical, Your fully-charged Heavy Attacks deal an additional 903 damage. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.
Inventor's Guard Inventor's Guard 2 Items: Adds 129 Magicka Recovery
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 4% Healing Done
5 Items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.
Jorvuld's Guidance Jorvuld's Guidance 2 Items: Adds 129 Magicka Recovery
3 Items: Adds 129 Magicka Recovery
4 Items: Adds 4% Healing Done
5 Items: Increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%.
Knight Slayer Knight Slayer 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 129 Spell Damage
4 Items: Adds 1206 Maximum Health
5 Items: Your fully-charged Heavy Attacks deal an additional 8% of their Maximum Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage.
Lamia's Song Lamia's Song 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 129 Magicka Recovery
4 Items: Adds 1096 Maximum Magicka
5 Items: When you use an Ultimate ability, you heal you and your allies within 20 meters of you for 30 Health per point of the Ultimate's cost.
Light of Cyrodiil Light of Cyrodiil 2 Items: Adds 129 Spell Damage
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1096 Maximum Magicka
5 Items: While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka.
Light Speaker Light Speaker 2 Items: Adds 833 Spell Critical
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Spell Damage
5 Items: Adds 450 Spell Damage to your Restoration Staff abilities.
Mad Tinkerer Mad Tinkerer 2 Items: Adds 833 Spell Critical
3 Items: Adds 833 Spell Critical
4 Items: Adds 129 Spell Damage
5 Items: When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 9999 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 10 seconds.
Magicka Furnace Magicka Furnace 2 Items: Adds 2975 Physical Resistance
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Spell Damage
5 Items: When you take damage from a melee attack while you are under 80% Magicka, restore 8000 Magicka. This effect can occur once every 30 seconds.
Mantle of Siroria Mantle of Siroria 2 Items: Adds 129 Spell Damage
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 1096 Maximum Magicka
5 Items: Dealing direct damage with a single target ability creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 30. 20 stacks max.
Marauder’s Haste Marauder’s Haste 2 Items: Adds 129 Magicka Recovery
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Magicka Recovery
5 Items: When you cast a damage shield ability, increase your Movement Speed by 20% for 9 seconds.
Master Architect Master Architect 2 Items: Adds 1096 Maximum Magicka
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Spell Damage
5 Items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15%.
Meritorious Service Meritorious Service 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Spell Damage
5 Items: When you cast a Support ability, you increase the Physical Resistance and Spell Resistance of yourself and up to 3 allies within 10 meters by 3010 for 2 minutes.
Moon Hunter Moon Hunter 2 Items: Adds 129 Spell Damage
3 Items: Adds 129 Spell Damage
4 Items: Adds 833 Spell Critical
5 Items: When your alchemical poison fires, increase your Spell Damage by 600 for 6 seconds.
Moondancer Moondancer 2 Items: Adds 1096 Maximum Magicka
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Spell Damage
5 Items: When you activate a synergy, you gain a shadow blessing that increases your Spell Damage by 448 or a lunar blessing that increases your Magicka Recovery by 448 for 30 seconds. You can only have one blessing active at a time.
Mother's Sorrow Mother's Sorrow 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 833 Spell Critical
4 Items: Adds 833 Spell Critical
5 Items: Adds 1924 Spell Critical
Necropotence Necropotence 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 1096 Maximum Magicka
5 Items: While you have a pet active, your Maximum Magicka is increased by 3150.
Netch's Touch Netch's Touch 2 Items: Adds 833 Spell Critical
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Spell Damage
5 Items: Adds 400 Spell Damage to your Shock Damage abilities.
Noble Duelist's Silks Noble Duelist's Silks 2 Items: Adds 129 Stamina Recovery
3 Items: Adds 129 Spell Damage
4 Items: Adds 129 Spell Damage
5 Items: When you dodge an attack, your Light and Heavy Attacks deal an additional 1225 damage for 8 seconds.

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