ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a fully-charged Heavy Attack, you mark the enemy with unstable energies for 10 seconds. If your mark was already active before applying, it instead detonates, dealing 1072 Magic Damage all enemies within 8 meters. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
Name: Destructive Mage Type: Trial Location: Hel Ra Citadel
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Adds 129 Weapon and Spell Damage, On dealing area direct damage, place a Sword above an enemy, up to once every 1 second. You cannot place a Sword on an enemy who already has one from you. After 6 seconds, the Sword falls, dealing 773 Physical Damage. This damage scales off the higher of your Weapon or Spell Damage.
Applying a Sword increases your damage done by 2% for 6 seconds, stacking up to 6 times.
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take Physical Damage, you deal 714 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
The Worm's Raiment LEVEL 50 - CP 160
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TypeDungeon
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) Grants 145 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.