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Destructive Mage Set - Elder Scrolls Online


Destructive Mage
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a fully-charged Heavy Attack, you mark the enemy with unstable energies for 10 seconds. If your mark was already active before applying, it instead detonates, dealing 1071 Magic Damage all enemies within 8 meters. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.

Name: Destructive Mage
Type: Trial
Location: Hel Ra Citadel

Obtainable items:
  • Weapons
  • Jewels
  • Light Armor


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff None Ring None Neck Light Feet Light Head Light Chest Light Legs Light Hands Light Shoulders Light Waist

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Stendarr's Embrace
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) When you heal yourself or an ally, you remove all negative effects from them. This effect can occur once every 30 seconds per target.
Sea-Serpent's Coil
LEVEL 50 - CP 160
ESO-Hub.com
Type Mythic
ArmorSet bonus
(1 item) While at full Health, you gain 40% damage reduction. After taking damage while at full Health in combat, you gain Serpent's Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Weapon and Spell Damage by 430. The damage resistance does not apply while Serpent's Rebuke is active.
Ring of the Pale Order
LEVEL 50 - CP 160
ESO-Hub.com
Type Mythic
ArmorSet bonus
(1 item) Restore 20% of the damage you deal as Health. This value is decreased by 4% per ally you are grouped with. You cannot be healed by anyone but yourself, your pets, or your Companions.

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