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Light Armor sets


Name Effect
Queen's Elegance Queen's Elegance 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you use a Light Attack you reduce the Health, Magicka, or Stamina cost of your next active ability cast within 2 seconds by 10%. When you use a fully charged Heavy Attack you gain Empower for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Each of these effects can occur once every second.
Rallying Cry Rallying Cry 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Magicka
4 items: Adds 657 Critical Chance
5 items: While Battle Spirit is active, critically healing yourself or an ally causes you and up to 11 other group members within 12 meters to gain 300 Weapon and Spell Damage, and 1650 Critical Resistance for 20 seconds. Each group member affected reduces the Weapon and Spell Damage by 15 and Critical Resistance by 83. This effect can occur once every 15 seconds.
Reawakened Hierophant Reawakened Hierophant 2 items: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
3 items: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
4 items: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
5 items: Casting a non-Ultimate Curative Runeform ability grants an effect for 6 seconds to your affected allies based on how many Crux you had. At 1 Crux, allies gain a damage shield that absorbs 3618 damage. At 2 Crux, allies gain Minor Heroism, granting 1 Ultimate every 1.5 seconds. At 3 Crux, allies gain Major Protection, reducing damage taken by 10%.
Ritemaster's Bond Ritemaster's Bond 2 items: Adds 129 Magicka Recovery
3 items: Adds 4% Healing Done
4 items: Adds 1096 Maximum Magicka
5 items: Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 981 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
Roaring Opportunist Roaring Opportunist 2 items: Adds 1487 Offensive Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon and Spell Damage
5 items: After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.
Robes of Alteration Mastery Robes of Alteration Mastery 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 657 Critical Chance
5 items: Reduces the cost of all of your abilities by 6%.
Robes of Destruction Mastery Robes of Destruction Mastery 2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: While you have a Destruction Staff equipped, your Max Magicka is increased by 2840.
Robes of Transmutation Robes of Transmutation 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 657 Critical Chance
5 items: When you heal yourself or an ally with a healing over time ability, grant them 1400 Critical Resistance for 5 seconds.
Robes of the Hist Robes of the Hist 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: After being hit by a disabling effect, immobilization, or snare, you heal for 2000 Health every 1 second for 5 seconds. The effect can apply once every second, but cannot stack.
Robes of the Withered Hand Robes of the Withered Hand 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1206 Maximum Health
5 items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you heal for 1637 Health and gain 1637 Magicka. This effect can occur once every 3 seconds.
Runecarver's Blaze Runecarver's Blaze 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1487 Offensive Penetration
5 items: Your damage over time effects deal an additional 209 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
Sanctuary Sanctuary 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1096 Maximum Magicka
5 items: Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
Scathing Mage Scathing Mage 2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical Chance
4 items: Adds 657 Critical Chance
5 items: When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.
Scorion's Feast Scorion's Feast 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal damage with a fully-charged Heavy Attack, you gain an Imbued Aura for 10 seconds, granting you and up to 3 other group members 307 Magicka and Stamina Recovery. This effect can occur once every 20 seconds. If you deal damage with a fully-charged Heavy Attack with an Imbued Aura active, consume it and gain an Overflow Aura for 10 seconds, granting you and up to 3 other group members 307 Weapon and Spell Damage.
Shadow Dancer's Raiment Shadow Dancer's Raiment 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: After leaving Sneak or invisibility, you dodge all incoming attacks within the next 1 second. This effect can occur once every 8 seconds.
Shroud of the Lich Shroud of the Lich 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast an ability that costs resources while under 33% Magicka while in combat, your Magicka Recovery is increased by 1106 for 20 seconds. This effect can occur once every 1 minute.
Silks of the Sun Silks of the Sun 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 400 Weapon and Spell Damage to your Flame Damage abilities.
Sithis' Touch Sithis' Touch 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: When you kill an enemy you gain 5% movement speed for 30 seconds and become invisible for 3 seconds. The movement speed stacks up to 20 times.
Skooma Smuggler Skooma Smuggler 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon and Spell Damage
5 items: When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
Snake in the Stars Snake in the Stars 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 129 Magicka Recovery, Applying a Major or Minor Debuff to an enemy applies Star Venom to them for 4 seconds. This effect can occur once every 12 seconds. Whenever an enemy with Star Venom is healed, they take 1170 Oblivion Damage, up to once every 0.1 seconds. An enemy can only be affected by one instance of Star Venom every 12 seconds.
Soulcleaver Soulcleaver 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: While in combat, strengthens your Siphoning abilities at the cost of Ultimate: Increases the damage and healing of Siphoning abilities by 18%. Reduces the cost of Siphoning abilities by 18%. Casting Siphoning abilities drains you of 1 Ultimate.
Spaulder of Ruin Spaulder of Ruin 1 item: Activating crouch activates and deactivates a 12 meter Aura of Pride. Up to 6 group members in the aura gain 260 Weapon and Spell Damage. Reduce your Health, Magicka, and Stamina Recovery by 70 for every target benefiting from your Aura of Pride.
Spell Power Cure Spell Power Cure 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon and Spell Damage by 430.
Spell Strategist Spell Strategist 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 460 Weapon and Spell Damage against your marked target. This effect can occur every 4 seconds.
Spider Cultist Cowl Spider Cultist Cowl 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 600 Weapon and Spell Damage to your Destruction Staff abilities.
Spinner's Garments Spinner's Garments 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 3460 Offensive Penetration
Stendarr's Embrace Stendarr's Embrace 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you heal yourself or an ally, you remove all negative effects from them. This effect can occur once every 30 seconds per target.
Stone's Accord Stone's Accord 2 items: Adds 1096 Maximum Magicka
3 items: Adds 4% Healing Done
4 items: Adds 1096 Maximum Magicka
5 items: On heal with an area effect, apply Minor Berserk and Minor Resolve to healed allies for 4 seconds. If a healed ally already has Minor Berserk or Minor Resolve from Stone's Accord, restore 550 Magicka. The restore can occur once every 5 seconds.
Stone-Talker's Oath Stone-Talker's Oath 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Magicka Recovery
5 items: Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
Storm-Cursed's Revenge Storm-Cursed's Revenge 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1487 Offensive Penetration
5 items: When you deal Shock Damage, you have a 15% chance to deal 433 Shock Damage to the enemy and up to two other enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.
Stormweaver's Cavort Stormweaver's Cavort 1 item: Adds 300 Magicka Recovery, Sprint, Roll Dodge, Bash, Break Free, Sneak, and Block now consume Magicka instead of Stamina. You reduce your Magicka Recovery to 0 while Blocking, Sneaking, or Sprinting. You no longer reduce your Stamina Recovery to 0 while Blocking, Sneaking or Sprinting.
Symmetry of the Weald Symmetry of the Weald 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 657 Critical Chance
5 items: Adds 200% Status Effect Chance while your Health is above 50%. Adds 10% Healing Done while your Health is 50% or less.
Syrabane's Grip Syrabane's Grip 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: When you Block Flame, Frost, Shock, or Magic Damage, you restore 805 Magicka. This effect can occur once every 1 second.
Syvarra's Scales Syvarra's Scales 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka, Reduces your damage taken from Guards by 20%.
5 items: When you deal damage, you cause a burst of lamia poison that deals 149 Poison damage in a 5 meter radius and an additional 1494 Poison damage over 6 seconds to all enemies hit. This effect can occur once every 7 seconds and scales off the higher of your Weapon or Spell Damage.
Talfyg's Treachery Talfyg's Treachery 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: Increases your Weapon and Spell Damage by 372. Increases your damage taken from Flame and Fighter's Guild abilities by 5%.
The Arch-Mage The Arch-Mage 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: When you complete a fully-charged Heavy Attack, you gain an additional 506 Magicka Recovery for 10 seconds.
The Shadow Queen's Cowl The Shadow Queen's Cowl 1 item: While Crouched, you can see Witnesses and Guards through walls. Successfully pickpocketing a Witness or Guard applies Distracted to them for 10 seconds, stunning your target. Decreases your detection radius in Stealth by 30 meters against Distracted targets.
The Worm's Raiment The Worm's Raiment 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: Grants 145 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
Thews of the Harbinger Thews of the Harbinger 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you Block, you deal 717 Physical Damage to the attacker. This effect scales off your Max Health.
Thrassian Stranglers Thrassian Stranglers 1 item: Killing an enemy grants you a stack of Sload's Call for 1 hour, up to a maximum of 50 stacks. Each stack increases your Weapon and Spell Damage by 23, reduces your Maximum Health by 120, and reduces effectiveness of your damage shields by 1%. Sload's Call is lost if you remove Thrassian Stranglers, go invisible, or crouch.
Thunder Caller Thunder Caller 2 items: Adds 1487 Offensive Penetration
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: Dealing damage with a fully-charged Heavy Attack calls a bolt of lightning at your target, dealing 467 Shock Damage and leaving a 4 meter lightning crater at their location for 7 seconds, dealing 467 Shock Damage per second to enemies inside. This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.
Transformative Hope Transformative Hope 2 items: Adds 4% Healing Done
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Magicka Recovery
5 items: While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.
Treasure Hunter Treasure Hunter 2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical Chance
4 items: Adds 657 Critical Chance
5 items: Adds 171 Weapon and Spell Damage, Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
Trinimac's Valor Trinimac's Valor 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast a damage shield, you call down a fragment of Trinimac that heals you and group members for 1396 Health and damages enemies for 1396 Magic damage in a 5 meter radius after a 2 second delay. This effect can occur once every 5 seconds and scales with the higher of your Max Magicka or Stamina.
True-Sworn Fury True-Sworn Fury 2 items: Adds 657 Critical Chance
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: Adds 708 Critical Chance and increases your Critical Damage by 4%. While in combat, this bonus doubles when you are under 75% Health and quadruples when you are under 50% Health.
Twilight Remedy Twilight Remedy 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon and Spell Damage
5 items: When an ally activates a synergy you have created within 10 seconds, they heal themselves for 7704 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
Undaunted Bastion Undaunted Bastion 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 14127 damage for 6 seconds. This effect can occur once every 10 seconds.
Undaunted Unweaver Undaunted Unweaver 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 657 Critical Chance
5 items: When you use an ability that costs Stamina while in combat, you increase the damage of your Light and Heavy Attacks against monsters by 1645 for 10 seconds.
Unleashed Ritualist Unleashed Ritualist 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 16% damage from your summoned pets.
Vampire Lord Vampire Lord 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 657 Critical Chance
5 items: Increases the bonuses and penalties of your Vampire Stage, depending on how far you've progressed. Stage 1/2/3/4 1%/2%/4%/6% additional Flame Damage Taken. 1%/2%/4%/6% increased Regular Ability cost. 5%/10%/15%/20% reduced Vampire Ability cost.

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