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Spell Power Cure Set - Elder Scrolls Online


Spell Power Cure
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon and Spell Damage by 430.

Name: Spell Power Cure
Type: Dungeon
Location: White-Gold Tower
Requires DLC: Imperial City

Obtainable items:
  • Weapons
  • Jewels
  • Light Armor


 Mace  Dagger  Axe  Sword  Shield  Mace  Sword  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff None Ring Light Feet Light Head Light Chest Light Legs None Neck Light Hands Light Shoulders Light Waist

Unique items in this set


 The Unbroken
LEVEL 50 - CP 160
Part of the Spell Power Cure set
Type: Two-Handed Inferno Staff
Trait: Sharpened
Location: White-Gold Tower, The Planar Inhibitor

 Molag Kena Touch
LEVEL 50 - CP 160
Part of the Spell Power Cure set
Type: Two-Handed Lightning Staff
Trait: Powered
Location: White-Gold Tower, Molag Kena


Builds

Other sets you that might interest you

Camonna Tong
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you kill a monster and gain Experience Points, gain 1 Weapon and Spell Damage for every 50 Experience Points the monster is worth for 30 seconds. This bonus can stack up to a maximum of 540 Weapon and Spell Damage. This item set is not affected by Experience Point boosting effects.
Soulshine
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Activating an ability with a cast or channel time grants you 369 Weapon and Spell Damage for 5 seconds.
Perfected False God's Devotion
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.

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