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Soulcleaver Set - Elder Scrolls Online


Soulcleaver
LEVEL 50 - CP 160
ESO-Hub.com
Type Class Sets
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, strengthens your Siphoning abilities at the cost of Ultimate: Increases the damage and healing of Siphoning abilities by 21%. Reduces the cost of Siphoning abilities by 21%. Casting Siphoning abilities drains you of 1 Ultimate.

Name: Soulcleaver
Type: Class Sets
Location: Infinite Archive

Obtainable items:
  • Jewels
  • Weapons
  • Light Armor
  • Medium Armor
  • Heavy Armor


None Ring None Neck  Inferno Staff  Ice Staff  Axe  Mace  Sword  Lightning Staff  Healing Staff  Bow  Sword  Dagger  Axe  Mace  Shield Light Feet Medium Feet Heavy Feet Light Shoulders Medium Shoulders Heavy Shoulders Light Waist Medium Waist Heavy Waist Light Head Medium Head Heavy Head Light Chest Medium Chest Heavy Chest Light Legs Medium Legs Heavy Legs Light Hands Medium Hands Heavy Hands

Other sets you that might interest you

Swamp Raider
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Poison and Disease Damage abilities.
Gryphon's Reprisal
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 4758 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
Lady Thorn
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 1206 Maximum Health
(2 items) Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds. You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing 2879 Disease damage to nearby enemies and applying Major Maim for 8 seconds, decreasing their damage done by 10%. Enemies can only receive Major Maim from Sanguine Burst once every 20 seconds. The damage scales off the synergy activator's Max Health.

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