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Spattering Disjunction Set - Elder Scrolls Online


Spattering Disjunction
LEVEL 50 - CP 160
ESO-Hub.com
Type Class Sets
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with an Arcanist ability applies two random status effects to your target. This effect can occur once every 7 seconds. Dealing damage with a Herald of the Tome ability reduces this cooldown by 0.5 seconds, up to once every 1 second.

Name: Spattering Disjunction
Type: Class Sets
Location: Infinite Archive

Obtainable items:
  • Jewels
  • Weapons
  • Light Armor
  • Medium Armor
  • Heavy Armor


None Ring None Neck  Inferno Staff  Ice Staff  Axe  Mace  Sword  Lightning Staff  Healing Staff  Bow  Sword  Dagger  Mace  Shield Light Feet Medium Feet Heavy Feet Light Shoulders Medium Shoulders Heavy Shoulders Light Waist Medium Waist Heavy Waist Light Head Medium Head Heavy Head Light Chest Medium Chest Heavy Chest Light Legs Medium Legs Heavy Legs Light Hands Medium Hands Heavy Hands  Axe

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Beacon of Oblivion
LEVEL 50 - CP 160
ESO-Hub.com
Type Class Sets
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) While you have a permanent pet active, gain 1840 Health and 1980 Armor. While you do not have a permanent pet active, increase your Damage Done and Healing Done by 15%. This value is reduced to 5% while affected by Battle Spirit.
Call of the Undertaker
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Done
(5 items) Adds 1206 Maximum Health, When you deal damage, you apply Minor Lifesteal to your enemy for 8 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
Essence Thief
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a Light or Heavy Attack draws essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 4356 Health, restores 4356 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds.

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