ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you cast an ability that costs resources while under 33% Magicka while in combat, your Magicka Recovery is increased by 1106 for 20 seconds. This effect can occur once every 1 minute.
Name: Shroud of the Lich Type: Dungeon Location: Crypt of Hearts I, Crypt of Hearts II
Obtainable items:
Jewels
Weapons
Light Armor
Unique items in this set
Mage Master's Signet LEVEL 50 - CP 160
Part of the Shroud of the Lich set
Type: Ring Trait: Arcane Location: Crypt of Hearts I, The Mage Master
Archmaster's Ritestaff LEVEL 50 - CP 160
Part of the Shroud of the Lich set
Type: Two-Handed Ice Staff Trait: Precise Location: Crypt of Hearts I, Archmaster Siniel
Zaven's Doomstaff LEVEL 50 - CP 160
Part of the Shroud of the Lich set
Type: Two-Handed Inferno Staff Trait: Sharpened Location: Crypt of Hearts I, Ilambris-Athor and Ilambris-Zaven
Dylora's Staff LEVEL 50 - CP 160
Part of the Shroud of the Lich set
Type: Two-Handed Healing Staff Trait: Charged
Nerien'eth's Forsaken Staff LEVEL 50 - CP 160
Part of the Shroud of the Lich set
Type: Two-Handed Lightning Staff Trait: Sharpened Location: Crypt of Hearts II, Nerien'eth
Mezeluth's Ring LEVEL 50 - CP 160
Part of the Shroud of the Lich set
Type: Ring Trait: Arcane Location: Crypt of Hearts II, Mezeluth
Necromancer's Lich-Heart LEVEL 50 - CP 160
Part of the Shroud of the Lich set
Type: Neck Trait: Arcane Location: Crypt of Hearts II, quest reward for Edge of Darkness
ArmorSet bonus
(2 items) Adds 526 Critical Chance, When your Regeneration critically strikes, you restore 558 Magicka. This effect cannot occur from simultaneous critical strikes.
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) Whenever you deal Flame, Shock, or Frost Damage, you gain 492 Weapon and Spell Damage for Flame, Shock, or Frost Damage for 4 seconds. Each effect is picked randomly and an effect that is already active cannot refresh.
ArmorSet bonus
(1 item) Increase your damage done with status effects by 1% for every 1 Ultimate you have, up to 170%. This effect is divided by 1 plus 1 if the target is a player, plus 1 if Feral Guardian is active.
While you have 170 or more Ultimate, your Light and Heavy Attacks apply a random status effect, up to once every 4 seconds.
Applies Minor Timidity to you, consuming 1 Ultimate every 1.5 seconds in combat.