ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4997 damage for 6 seconds. This effect can occur once every 2 seconds.
Name: Prayer Shawl Type: Dungeon Location: Spindleclutch I, Spindleclutch II
Obtainable items:
Jewels
Weapons
Light Armor
Unique items in this set
Chain of the Coven LEVEL 50 - CP 160
Part of the Prayer Shawl set
Type: Neck Trait: Arcane Location: Spindleclutch II, Urvan Veleth
Fleshlinks LEVEL 50 - CP 160
Part of the Prayer Shawl set
Type: Neck Trait: Arcane Location: Spindleclutch II, Flesh Atronach Trio
Type: Neck Trait: Arcane Location: Spindleclutch I, Spindlekin
Widow's Band LEVEL 50 - CP 160
Part of the Prayer Shawl set
Type: Ring Trait: Arcane Location: Spindleclutch I, Cerise the Widow-Maker
Swarm Mother's Sprig LEVEL 50 - CP 160
Part of the Prayer Shawl set
Type: Two-Handed Healing Staff Trait: Training Location: Spindleclutch I, Swarm Mother
Other sets you that might interest you
Combat Physician LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4308 damage for 6 seconds. This effect can occur once every 6 seconds per target.
Vrol's Command LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Gain Minor Aegis, reducing damage taken from monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from monsters by 10%. This effect can occur once every 21 seconds.
The Ruckus LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 1206 Maximum Health
(2 items) Taking or dealing direct damage grants you a stack of Skirmish for 10 seconds. You can gain Skirmish every 1 second, up to 10 stacks. Lose 1 stack every 5 seconds when not taking or dealing damage. At max stacks, you no longer gain or lose stacks of Skirmish and you gain Major Protection, Major Expedition, and Major Force for 10 seconds. When max Skirmish ends, your Stamina, Magicka, and Health Recovery are reduced by 422 for 10 seconds.