ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Destruction Staff abilities.
Name: Spider Cultist Cowl Type: Dungeon Location: Fungal Grotto I, Fungal Grotto II
Obtainable items:
Jewels
Weapons
Light Armor
Unique items in this set
Widow's Voidstaff LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Two-Handed Lightning Staff Trait: Sharpened Location: Fungal Grotto II, Vila Theran
Broodmother's Knot LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Ring Trait: Healthy Location: Fungal Grotto I, Broodbirther
War Chief's Firebrand LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Two-Handed Inferno Staff Trait: Charged Location: Fungal Grotto I, War Chief Ozozai
Band of the Breaker LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Ring Trait: Arcane Location: Fungal Grotto II, Reggr Dark-Dawn
Other sets you that might interest you
Sergeant's Mail LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 645 per stack. This effect can occur once every second and stacks up to 4 times.
Point-Blank Snipe LEVEL 50 - CP 160
ESO-Hub.com
TypeArena
ArmorSet bonus
(2 items) Increases your damage done with Snipe based on how close you are to your target.
Max Damage: 33% at 3 meters.
Minimum Damage: 5% at 18.5 meters.
Unleashed Terror LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.