ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Destruction Staff abilities.
Name: Spider Cultist Cowl Type: Dungeon Location: Fungal Grotto I, Fungal Grotto II
Obtainable items:
Jewels
Weapons
Light Armor
Unique items in this set
Widow's Voidstaff LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Two-Handed Lightning Staff Trait: Sharpened Location: Fungal Grotto II, Vila Theran
Broodmother's Knot LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Ring Trait: Healthy Location: Fungal Grotto I, Broodbirther
War Chief's Firebrand LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Two-Handed Inferno Staff Trait: Charged Location: Fungal Grotto I, War Chief Ozozai
Band of the Breaker LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Ring Trait: Arcane Location: Fungal Grotto II, Reggr Dark-Dawn
Other sets you that might interest you
Engine Guardian LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 129 Health Recovery
(2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 550 Stamina or Magicka or 1955 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
Jolting Arms LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage.
This effect can occur once every 6 seconds.
ArmorSet bonus
(1 item) Adds 129 Weapon and Spell Damage
(2 items) Dealing damage with a fully-charged Heavy Attack throws an axe at the enemy, dealing 1573 Physical damage and reducing their Armor by 400 for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
The axe drops to the ground after traveling to your target for 5 seconds. Touching the axe reduces the cooldown of this set by 5 seconds.