ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Destruction Staff abilities.
Name: Spider Cultist Cowl Type: Dungeon Location: Fungal Grotto I, Fungal Grotto II
Obtainable items:
Jewels
Weapons
Light Armor
Unique items in this set
Widow's Voidstaff LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Two-Handed Lightning Staff Trait: Sharpened Location: Fungal Grotto II, Vila Theran
Broodmother's Knot LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Ring Trait: Healthy Location: Fungal Grotto I, Broodbirther
War Chief's Firebrand LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Two-Handed Inferno Staff Trait: Charged Location: Fungal Grotto I, War Chief Ozozai
Band of the Breaker LEVEL 50 - CP 160
Part of the Spider Cultist Cowl set
Type: Ring Trait: Arcane Location: Fungal Grotto II, Reggr Dark-Dawn
Other sets you that might interest you
Burning Spellweave LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 490 for 8 seconds. These effects can occur once every 12 seconds.
Fiord's Legacy LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.
Slivers of the Null Arca LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Dealing Critical Damage gives you a stack of Sliver for 10 seconds, up to once every 0.5 seconds.
Upon gaining your third stack, they merge into a crystal that launches at the last enemy you damaged, dealing 1953 Physical Damage. This effect scales off the higher of your Weapon or Spell Damage, and you cannot gain Sliver for 4 seconds after the crystal is launched.