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Spinner's Garments Set - Elder Scrolls Online


Spinner's Garments
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 3460 Offensive Penetration

Name: Spinner's Garments
Type: Overland
Location: Malabal Tor

Obtainable items:
  • Weapons
  • Jewels
  • Light Armor

Drop information

This is an overland set. Overland sets drop according to the following rules:
  • Delve bosses drop waist and feet
  • World bosses drop head, chest, legs and weapons
  • Public dungeon bosses drop shoulders, hands and weapons (In zones without public dungeons these drop for other mentioned sources)
  • Dark Anchors and chests drop rings and necklaces (In zones without Dark Anchors these drop in trials and arenas)

 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff None Ring None Neck Light Feet Light Head Light Chest Light Legs Light Hands Light Shoulders Light Waist

Unique items in this set


 Vest of Long Sight
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Trait: Invigorating
Location: Malabal Tor, Quest reward for One Fell Swoop

 Sapmagic Ring
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Type: Ring
Trait: Arcane
Location: Malabal Tor, Quest reward for The Prisoner of Jathsogur

 Totem of Y'ffre
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Trait: Arcane
Location: Malabal Tor, Quest reward for Back to Rest

 Rootsong Amulet
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Type: Neck
Trait: Arcane
Location: Malabal Tor, Quest reward for The Dark Night of the Soul

 Acrobat's Boots
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Type: Light Feet
Trait: Well-fitted
Location: Malabal Tor, Quest reward for Raise the Curtain

 Spinner's Sapstung Helmet
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Type: Light Head
Trait: Infused
Location: Malabal Tor, Unique drop from Blackvine Strangler

 Spinner's Sea Tamer's Torc
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Type: Neck
Trait: Arcane
Location: Malabal Tor, Unique drop from Tallatta the Lustrous

 Spinner's Fractured Femur
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Type: Two-Handed Lightning Staff
Trait: Infused
Location: Malabal Tor, Unique drop from Bone Grappler and Marrow Feeders

 Spinner's Skullbreaker
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Type: Two-Handed Mace
Trait: Powered
Location: Malabal Tor, Unique drop from Skullbreaker

 Rotmeth Sandals
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Type: Light Feet
Trait: Reinforced
Location: Malabal Tor, Quest reward for Something Rotten

 The Spinner's Weave
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Type: Light Head
Trait: Divines
Location: Malabal Tor, Quest reward for A Tale Forever Told

 The Birthsign Amulet
LEVEL 50 - CP 160
Part of the Spinner's Garments set
Type: Neck
Trait: Arcane
Location: Malabal Tor, Quest reward for The Soul Trap


Builds

Other sets you that might interest you

Disciplined Slash
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt.
Kjalnar's Nightmare
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 129 Weapon and Spell Damage
(2 items) Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds. At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage.
Scourge Harvester
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 1206 Maximum Health
(2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 311 Magic damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.

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