ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1096 Maximum Magicka
(5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
Name: Sanctuary Type: Dungeon Location: The Banished Cells I, The Banished Cells II
Obtainable items:
Weapons
Jewels
Light Armor
Unique items in this set
Talisman of the Sisters LEVEL 50 - CP 160
Part of the Sanctuary set
Type: Neck Trait: Healthy Location: The Banished Cells II, Sister Vera and Sister Sihna
Staff of Conflagration LEVEL 50 - CP 160
Part of the Sanctuary set
Type: Two-Handed Inferno Staff Trait: Charged Location: The Banished Cells II, Maw of the Infernal
Staff of the Banished LEVEL 50 - CP 160
Part of the Sanctuary set
Type: Two-Handed Ice Staff Trait: Precise Location: The Banished Cells II, High Kinlord Rilis
Angata's Signet LEVEL 50 - CP 160
Part of the Sanctuary set
Type: Ring Trait: Arcane Location: The Banished Cells I, Angata the Clannfear Handler
High Kinlord's Revenge LEVEL 50 - CP 160
Part of the Sanctuary set
Type: Two-Handed Ice Staff Trait: Precise Location: The Banished Cells I, High Kinlord Rilis
Areldur's Ring LEVEL 50 - CP 160
Part of the Sanctuary set
Type: Ring Trait: Arcane Location: The Banished Cells II, Keeper Areldur
ArmorSet bonus
(2 items) Adds 3% Healing Taken, When you deal damage with Puncture, you heal for 2230 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
ArmorSet bonus
(1 item) Adds 1650 Offensive Penetration, Increase your damage done to monsters by 15%, gain Minor Force at all times, increasing your Critical Damage done by 10%, and reduce your Light and Heavy Attack damage by 99%.
Galerion's Revenge LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 424 Critical Resistance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 5 Marks of Revenge on an enemy they detonate for 1462 Magic Damage.
You can only apply a stack once every half second and the damage scales off the higher of your Weapon or Spell Damage.