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Ritemaster's Bond Set - Elder Scrolls Online


Ritemaster's Bond
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 982 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.

Name: Ritemaster's Bond
Type: Dungeon
Location: Bal Sunnar
Requires DLC: Scribes of Fate

Obtainable items:
  • Jewels
  • Light Armor
  • Weapons


None Ring None Neck Light Feet Light Chest Light Waist Light Hands Light Legs Light Shoulders Light Head  Ice Staff  Mace  Healing Staff  Bow  Sword  Inferno Staff  Lightning Staff  Axe  Sword  Dagger  Mace  Axe  Shield

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Caluurion's Legacy
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ESO-Hub.com
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ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals 895 Flame 895 Frost 895 Shock, or 895 Disease damage and applies the respective status effect. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
Sluthrug's Hunger
LEVEL 50 - CP 160
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ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Healing yourself or an ally makes the recipient Blood Hungry for 3 seconds. When you deal direct damage to an enemy, the enemy becomes Bloodied for 3 seconds. Bloodied enemies take 4% more damage from and deal 4% less damage to Blood Hungry targets.
Perfected Arms of Relequen
LEVEL 50 - CP 160
ESO-Hub.com
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ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Adds 129 Weapon and Spell Damage, Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds, reduced to 1 second against players. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every 0.5 seconds, up to 10 times, and scales off the higher of your Weapon or Spell Damage.

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