Name | Effect | |
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Langour of Peryite |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 424 Critical Resistance 4 items: Adds 1487 Offensive Penetration 5 items: You deal 6% increased damage to blocking players. When you deal Light Attack damage to an enemy that is immune to crowd control, apply Langour for 10 seconds, reducing their Magicka Recovery and Stamina Recovery by 248. This effect can occur once every 10 seconds. |
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Light Speaker |
2 items: Adds 657 Critical Chance 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 600 Weapon and Spell Damage to your Restoration Staff abilities. |
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Light of Cyrodiil |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 1096 Maximum Magicka 4 items: Adds 1096 Maximum Magicka 5 items: While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka ability will cost no Magicka. |
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Mad Tinkerer |
2 items: Adds 657 Critical Chance 3 items: Adds 657 Critical Chance 4 items: Adds 129 Weapon and Spell Damage 5 items: When you deal damage, you summon a Verminous Fabricant that charges the nearest enemy, dealing 1504 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. |
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Magicka Furnace |
2 items: Adds 1487 Armor 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Weapon and Spell Damage 5 items: When you take damage while you are under 50% Magicka, you restore 7590 Magicka. This effect can occur once every 30 seconds. |
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Maligalig's Maelstrom |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 4% Healing Done 4 items: Adds 129 Weapon and Spell Damage 5 items: When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds. |
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Mantle of Siroria |
2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Standing in the ring grants you a stack of Siroria's Boon, increasing your Weapon and Spell Damage by 63 for 5 seconds, stacking up to 10 times. |
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Marauder's Haste |
2 items: Adds 129 Magicka Recovery 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Magicka Recovery 5 items: When you apply a damage shield to yourself or an ally, increase your Movement Speed by 20% for 9 seconds. |
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Master Architect |
2 items: Adds 1096 Maximum Magicka 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%. |
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Meritorious Service |
2 items: Adds 1206 Maximum Health 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Weapon and Spell Damage 5 items: When you cast a Support ability while in combat, you increase the Physical and Spell Resistance of yourself and up to 5 group members within 10 meters by 3540 for 20 seconds. |
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Moon Hunter |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 657 Critical Chance 5 items: When your alchemical poison fires, increase your Weapon and Spell Damage by 547 for 8 seconds. |
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Moondancer |
2 items: Adds 1096 Maximum Magicka 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 474 or a lunar blessing that increases your Magicka Recovery by 474 for 20 seconds. You can only have one blessing active at a time. |
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Mora's Whispers |
1 item: Gain up to 1528 Critical Chance and 10% increased Inspiration, Alliance Rank, Alliance skill, and 15% monster kill experience based off how many books of Shalidor's Library have been collected.
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Mother's Sorrow |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 657 Critical Chance 4 items: Adds 657 Critical Chance 5 items: Adds 1528 Critical Chance |
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Necropotence |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 1096 Maximum Magicka 4 items: Adds 1096 Maximum Magicka 5 items: While you have a pet active, your Max Magicka is increased by 3132. |
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Netch's Touch |
2 items: Adds 657 Critical Chance 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 400 Weapon and Spell Damage to your Shock Damage abilities. |
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Noble Duelist's Silks |
2 items: Adds 129 Stamina Recovery 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 129 Weapon and Spell Damage 5 items: When you deal damage with a Light or Heavy Attack in melee range, you increase the damage of your Light and Heavy Attacks against monsters by 2110 for 15 seconds. This effect can occur once every 12 seconds. |
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Overwhelming Surge |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 129 Weapon and Spell Damage 5 items: When you deal damage with a Class ability, you surround yourself with a torrent that deals 149 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage. |
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Perfected Bahsei's Mania |
2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 657 Critical Chance 5 items: Adds 129 Weapon and Spell Damage, Increases your damage done to non-player enemies by up to 12% based on your missing Magicka. |
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Perfected Eye of Nahviintaas |
2 items: Adds 129 Magicka Recovery 3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 1096 Maximum Magicka 5 items: Adds 1096 Maximum Magicka, When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target. |
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Perfected False God's Devotion |
2 items: Adds 657 Critical Chance 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 657 Critical Chance 5 items: Adds 129 Weapon and Spell Damage, Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second. |
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Perfected Kyne's Wind |
2 items: Adds 129 Magicka Recovery 3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 4% Healing Done 5 items: Adds 129 Magicka Recovery, Casting an ability, drinking a potion, or using a poison that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds. |
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Perfected Mantle of Siroria |
2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 1096 Maximum Magicka, Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Standing in the ring grants you a stack of Siroria's Boon, increasing your Weapon and Spell Damage by 63 for 5 seconds, stacking up to 10 times. |
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Perfected Pillager's Profit |
2 items: Adds 4% Healing Done 3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 1096 Maximum Magicka 5 items: Adds 129 Magicka Recovery, Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds. |
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Perfected Roaring Opportunist |
2 items: Adds 1487 Offensive Penetration 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 1096 Maximum Magicka, After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds. |
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Perfected Stone-Talker's Oath |
2 items: Adds 129 Magicka Recovery 3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Magicka Recovery 5 items: Adds 1096 Maximum Magicka, Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds. |
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Perfected Vestment of Olorime |
2 items: Adds 129 Magicka Recovery 3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Magicka Recovery 5 items: Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds. |
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Perfected Whorl of the Depths |
2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 657 Critical Chance, When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon or Spell Damage. |
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Phoenix |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 129 Magicka Recovery 4 items: Adds 129 Weapon and Spell Damage 5 items: When you take damage while below 25% Health, gain a damage shield that absorbs 25000 damage for 10 seconds and deals 1006 Flame damage to nearby enemies. This effect can occur once every 1 minute and the damage scales off the higher of your Weapon or Spell Damage. |
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Pillager's Profit |
2 items: Adds 4% Healing Done 3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 1096 Maximum Magicka 5 items: Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds. |
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Prayer Shawl |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 129 Magicka Recovery 5 items: When you overheal yourself or an ally, you grant them a damage shield that absorbs 4997 damage for 6 seconds. This effect can occur once every 2 seconds. |
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Prisoner's Rags |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 129 Stamina Recovery 4 items: Adds 129 Stamina Recovery 5 items: Reduces the cost of Sprint by 50%. While Sprinting, restore 1035 Magicka every 1 second. |
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Prophet's |
1 item: Adds 1206 Maximum Health |
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Queen's Elegance |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 1096 Maximum Magicka 4 items: Adds 1096 Maximum Magicka 5 items: When you use a Light Attack you reduce the Health, Magicka, or Stamina cost of your next active ability cast within 2 seconds by 10%. When you use a fully charged Heavy Attack you gain Empower for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 80%. Each of these effects can occur once every second. |
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Rallying Cry |
2 items: Adds 657 Critical Chance 3 items: Adds 1096 Maximum Magicka 4 items: Adds 657 Critical Chance 5 items: While Battle Spirit is active, critically healing yourself or an ally causes you and up to 11 other group members within 12 meters to gain 300 Weapon and Spell Damage, and 1650 Critical Resistance for 20 seconds. Each group member affected reduces the Weapon and Spell Damage by 15 and Critical Resistance by 83. This effect can occur once every 15 seconds. |
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Ritemaster's Bond |
2 items: Adds 129 Magicka Recovery 3 items: Adds 4% Healing Done 4 items: Adds 1096 Maximum Magicka 5 items: Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 981 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds. |
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Roaring Opportunist |
2 items: Adds 1487 Offensive Penetration 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds. |
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Robes of Alteration Mastery |
2 items: Adds 129 Magicka Recovery 3 items: Adds 129 Magicka Recovery 4 items: Adds 657 Critical Chance 5 items: Reduces the cost of all of your abilities by 6%. |
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Robes of Destruction Mastery |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 657 Critical Chance 4 items: Adds 129 Weapon and Spell Damage 5 items: While you have a Destruction Staff equipped, your Max Magicka is increased by 2840. |
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Robes of Transmutation |
2 items: Adds 129 Magicka Recovery 3 items: Adds 129 Magicka Recovery 4 items: Adds 657 Critical Chance 5 items: When you heal yourself or an ally with a healing over time ability, grant them 1400 Critical Resistance for 5 seconds. |
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Robes of the Hist |
2 items: Adds 1206 Maximum Health 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 1096 Maximum Magicka 5 items: After being hit by a disabling effect, immobilization, or snare, you heal for 2000 Health every 1 second for 5 seconds. The effect can apply once every second, but cannot stack. |
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Robes of the Withered Hand |
2 items: Adds 129 Magicka Recovery 3 items: Adds 1096 Maximum Magicka 4 items: Adds 1206 Maximum Health 5 items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you heal for 1637 Health and gain 1637 Magicka. This effect can occur once every 3 seconds. |
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Runecarver's Blaze |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 1487 Offensive Penetration 5 items: Your damage over time effects deal an additional 209 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage. |
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Sanctuary |
2 items: Adds 1206 Maximum Health 3 items: Adds 4% Healing Taken 4 items: Adds 1096 Maximum Magicka 5 items: Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death. |
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Scathing Mage |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 657 Critical Chance 4 items: Adds 657 Critical Chance 5 items: When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds. |
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Scorion's Feast |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 129 Magicka Recovery 4 items: Adds 129 Weapon and Spell Damage 5 items: When you deal damage with a fully-charged Heavy Attack, you gain an Imbued Aura for 10 seconds, granting you and up to 3 other group members 307 Magicka and Stamina Recovery. This effect can occur once every 20 seconds. If you deal damage with a fully-charged Heavy Attack with an Imbued Aura active, consume it and gain an Overflow Aura for 10 seconds, granting you and up to 3 other group members 307 Weapon and Spell Damage. |
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Shadow Dancer's Raiment |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Weapon and Spell Damage 5 items: After leaving Sneak or invisibility, you dodge all incoming attacks within the next 1 second. This effect can occur once every 8 seconds. |
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Shroud of the Lich |
2 items: Adds 129 Magicka Recovery 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Magicka Recovery 5 items: When you cast an ability that costs resources while under 33% Magicka while in combat, your Magicka Recovery is increased by 1106 for 20 seconds. This effect can occur once every 1 minute. |
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Silks of the Sun |
2 items: Adds 657 Critical Chance 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 400 Weapon and Spell Damage to your Flame Damage abilities. |
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Sithis' Touch |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Weapon and Spell Damage 5 items: When you kill an enemy you gain 5% movement speed for 30 seconds and become invisible for 3 seconds. The movement speed stacks up to 20 times. |