Light Armor sets


Name Effect
Moondancer Moondancer 2 items: Adds 1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Spell Damage
5 items: When you activate a synergy, you gain a shadow blessing that increases your Spell Damage by 474 or a lunar blessing that increases your Magicka Recovery by 474 for 20 seconds. You can only have one blessing active at a time.
Mother's Sorrow Mother's Sorrow 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 833 Spell Critical
5 items: Adds 1937 Spell Critical
Necropotence Necropotence 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: While you have a pet active, your Maximum Magicka is increased by 3132.
Netch's Touch Netch's Touch 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 400 Spell Damage to your Shock Damage abilities.
Noble Duelist's Silks Noble Duelist's Silks 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: When you deal damage with a Light or Heavy Attack in melee range, you cause your Light and Heavy Attacks to deal an additional 1811 damage for 5 seconds. This effect can occur once every 5 seconds.
Overwhelming Surge Overwhelming Surge 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: When you deal damage with a Class ability, you surround yourself with a torrent that deals 1114 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds.
Perfect Kyne's Wind Perfect Kyne's Wind 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: Adds 129 Magicka Recovery, Casting an ability or drinking a potion that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 399 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
Perfect Mantle of Siroria Perfect Mantle of Siroria 2 items: Adds 129 Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Magicka
5 items: Adds 1096 Maximum Magicka, Dealing direct damage with a single target attack creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 52. 10 stacks max.
Perfect Roaring Opportunist Perfect Roaring Opportunist 2 items: Adds 1487 Spell Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Spell Damage
5 items: Adds 1096 Maximum Magicka, After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Minimum duration: 5 seconds. Maximum duration 12 seconds.
Perfect Vestment of Olorime Perfect Vestment of Olorime 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Magicka Recovery
5 items: Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members standing in the circle gain Major Courage for 20 seconds, increasing your Weapon Damage and Spell Damage by 258. This effect can occur once every 10 seconds.
Perfected Executioner’s Blade Perfected Executioner’s Blade 1 item: Adds 666 Weapon Critical
2 items: Hidden Blade deals 200% more damage to targets under 25% Health when you are standing behind them.
Perfected Eye of Nahviintaas Perfected Eye of Nahviintaas 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Magicka
5 items: Adds 1096 Maximum Magicka, When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.
Perfected False God's Devotion Perfected False God's Devotion 2 items: Adds 833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 833 Spell Critical
5 items: Adds 129 Spell Damage, Reduces the cost of your Magicka Abilities by 8%. When an enemy you recently damaged dies, you restore 2150 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Phoenix Phoenix 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Spell Damage
5 items: When you take damage while below 25% Health, gain a damage shield that absorbs 25000 damage for 10 seconds and deals 8000 Flame Damage to nearby enemies. This effect can occur once every 1 minute.
Prayer Shawl Prayer Shawl 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 129 Magicka Recovery
5 items: When you overheal yourself or an ally, you grant them a damage shield that absorbs 4997 damage for 6 seconds. This effect can occur once every 2 seconds.
Prisoner's Rags Prisoner's Rags 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost of Sprint by 50%. While Sprinting, restore 943 Magicka every 1 second.
Queen's Elegance Queen's Elegance 2 items: Adds 129 Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you use a Light Attack you reduce the Health, Magicka, or Stamina cost of your next active ability by 10%. When you use a fully charged Heavy Attack you increase the damage of your next direct damage attack by 2610 against the first enemy you hit. These bonuses only last for 2 seconds and are consumed upon use.
Roaring Opportunist Roaring Opportunist 2 items: Adds 1487 Spell Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Spell Damage
5 items: After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Minimum duration: 5 seconds. Maximum duration 12 seconds.
Robes of Alteration Mastery Robes of Alteration Mastery 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 833 Spell Critical
5 items: Reduces the cost of all of your abilities by 6%.
Robes of Destruction Mastery Robes of Destruction Mastery 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 129 Spell Damage
5 items: While you have a Destruction Staff equipped, your Maximum Magicka is increased by 2840.
Robes of the Hist Robes of the Hist 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: After being hit by a disabling effect, immobilization, or snare, you heal for 2000 Health every 1 second for 5 seconds. The effect can apply once every second, but cannot stack.
Robes of the Withered Hand Robes of the Withered Hand 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1206 Maximum Health
5 items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you heal for 1637 Health and gain 1637 Magicka. This effect can occur once every 3 seconds.
Robes of Transmutation Robes of Transmutation 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 833 Spell Critical
5 items: When you heal yourself or an ally with a healing over time ability, grant them 1400 Critical Resistance for 5 seconds.
Sanctuary Sanctuary 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1096 Maximum Magicka
5 items: Increases your healing received by 10% for you and up to 11 group members within 10 meters of you.
Scathing Mage Scathing Mage 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 833 Spell Critical
5 items: When you deal direct damage, you have a 20% chance to increase your Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.
Shadow Dancer's Raiment Shadow Dancer's Raiment 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 129 Stamina Recovery, Ignore the Movement Speed penalty of Sneak.
Shroud of the Lich Shroud of the Lich 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast an ability that costs resources while under 33% Magicka, your Magicka Recovery is increased by 1032 for 20 seconds. This effect can occur once every 1 minute.
Silks of the Sun Silks of the Sun 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 400 Spell Damage to your Flame Damage abilities.
Sithis' Touch Sithis' Touch 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 833 Weapon Critical, Adds 833 Spell Critical
5 items: When you use the Blade of Woe, you gain Major Berserk for 20 seconds, increasing your damage done by 25%.
Skooma Smuggler Skooma Smuggler 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Spell Damage
5 items: When you drink a potion, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
Spell Power Cure Spell Power Cure 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon Damage and Spell Damage by 258.
Spell Strategist Spell Strategist 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 460 Spell Damage against your marked target. This effect can occur every 4 seconds.
Spider Cultist Cowl Spider Cultist Cowl 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 600 Spell Damage to your Destruction Staff abilities.
Spinner's Garments Spinner's Garments 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 3460 Spell Penetration
Stendarr's Embrace Stendarr's Embrace 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you heal yourself or an ally, you remove all negative effects from them. This effect can occur once every 30 seconds per target.
Syrabane's Grip Syrabane's Grip 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: When you block a Flame, Frost, Shock, or Magic Damage ability, you restore 805 Magicka. This effect can occur once every 1 second.
Syvarra's Scales Syvarra's Scales 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka, Reduces your damage taken from Guards by 20%.
5 items: When you deal damage, you cause a burst of lamia poison that deals 1000 Poison Damage in a 5 meter radius and an additional 10380 Poison Damage over 6 seconds to all enemies hit. This effect can occur once every 7 seconds.
Talfyg’s Treachery Talfyg’s Treachery 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Increases Spell Damage by 372. Increase damage taken from Flame and Fighter's Guild abilities by 10%.
The Arch-Mage The Arch-Mage 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: When you complete a fully-charged Heavy Attack, you gain an additional 506 Magicka Recovery for 10 seconds.
The Worm's Raiment The Worm's Raiment 2 items: Adds 129 Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: Grants 145 Magicka Recovery to you and up to 11 other group members within 28 meters of you.
Treasure Hunter Treasure Hunter 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 833 Spell Critical
5 items: Adds 171 Spell Damage, Gain Major Prophecy at all times, increasing your Spell Critical rating by 2191.
Trinimac's Valor Trinimac's Valor 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast a damage shield ability, you call down a fragment of Trinimac that heals you and your group members for 4872 Health and damages enemies for 4872 Magic Damage in a 5 meter radius after a 2 second delay. This effect can occur once every 5 seconds.
Twilight Remedy Twilight Remedy 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Spell Damage
5 items: When an ally activates your synergy, they heal themselves for 27984 Health over 15 seconds and gain Minor Force, increasing their Critical Damage by 10%.
Undaunted Unweaver Undaunted Unweaver 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 833 Spell Critical
5 items: When you use an ability that costs Stamina, you increase the damage of your Light and Heavy Attacks by 1685 for 10 seconds.
Vampire Lord Vampire Lord 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 833 Spell Critical
5 items: Increases the bonuses and penalties of your Vampire Stage, depending on how far you've progressed. Stage 1/2/3/4 1%/2%/4%/6% additional Flame Damage Taken. 1%/2%/4%/6% increased Regular Ability cost. 5%/10%/15%/20% reduced Vampire Ability cost.
Vestment of Olorime Vestment of Olorime 2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Magicka Recovery
5 items: Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon Damage and Spell Damage by 258 for 20 seconds. This effect can occur once every 10 seconds.
Vestments of the Warlock Vestments of the Warlock 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast an ability that costs resources while under 25% Magicka, you restore 11350 Magicka. This effect can occur once every 45 seconds.
Vicious Death Vicious Death 2 items: Adds 129 Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 833 Spell Critical
5 items: Adds 1487 Spell Penetration, When you kill a Player, they violently explode for 22940 Flame Damage to all other enemies in a 4 meter radius.
Voidcaller Voidcaller 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: When you take damage, your Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
War Maiden War Maiden 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 600 Spell Damage to your Magic Damage abilities.

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