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Maligalig's Maelstrom Set - Elder Scrolls Online


Maligalig's Maelstrom
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 4% Healing Done
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.

Name: Maligalig's Maelstrom
Type: Dungeon
Location: Coral Aerie
Requires DLC: Ascending Tide

Obtainable items:
  • Light Armor
  • Jewels
  • Weapons


Light Feet Light Waist Light Chest Light Hands Light Shoulders None Neck None Ring Light Head Light Legs  Axe  Ice Staff  Mace  Healing Staff  Bow  Lightning Staff  Sword  Inferno Staff  Shield  Axe  Dagger  Mace  Sword

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Durok's Bane
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
Belharza's Band
LEVEL 50 - CP 160
ESO-Hub.com
Type Mythic
ArmorSet bonus
(1 item) Increase the damage of your Light Attacks by 900. When you deal damage with consecutive melee Light Attacks, gain a stack of Belharza's Temper for 10 seconds, up to 5 stacks max. At 5 stacks, consume Belharza's Temper and after 1 second, deal 1472 Physical Damage to enemies in a line and stun them for 3 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Perfected Sul-Xan's Torment
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 657 Critical Chance, When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds.

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