ArmorSet bonus
(1 item) While in combat, roll dodging creates a random effect. This effect can occur once every 3 seconds. Effects:
-Create a cheese wheel under an enemy within 15 meters that deals 1249 Magic damage to enemies in 3 meters after 1 second.
-Deal 1000 Physical damage to enemies facing you after 1.5 seconds.
-Deal 1394 Magic damage to the nearest enemy.
-Gain Major Expedition for 4.5 seconds.
-Restore 1172 Stamina.
-Reduce the cost of your next non-Ultimate ability by 14%.
-Gain 7 Ultimate.
Name: Mad God's Dancing Shoes Type: Mythic Location: Solstice Requires DLC: Seasons of the Worm Cult Part 1
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 4% Healing Done
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
ArmorSet bonus
(1 item) Reduce the damage of your Light Attacks by 50%. Dealing damage with a Light Attack restores 431 Magicka or Stamina, depending on your equipped weapon type. Gain additional resources when damaging an Off Balanced enemy and less resources when damaging a blocking enemy.
Increase the damage of your Heavy Attacks by 50%. Heavy Attacks no longer restore resources.
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) On dealing area direct damage, place a Sword above an enemy, up to once every 1 second. You cannot place a Sword on an enemy who already has one from you. After 6 seconds, the Sword falls, dealing 514 Physical Damage. This damage scales off the higher of your Weapon or Spell Damage.
Each Sword active increases your damage done by 2%.