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Mantle of Siroria Set - Elder Scrolls Online


Mantle of Siroria
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 200 Weapon and Spell Damage, Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Every second spent standing in the ring increases your Weapon and Spell Damage by 44 for 5 seconds, stacking up to 10 times.

Name: Mantle of Siroria
Type: Trial
Location: Cloudrest
Requires DLC: Summerset

Obtainable items:
  • Weapons
  • Jewels
  • Light Armor


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff None Ring None Neck Light Feet Light Head Light Chest Light Legs Light Hands Light Shoulders Light Waist

Builds

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Sellistrix
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 1096 Maximum Stamina
(2 items) When you deal damage you create an earthquake under the enemy that erupts after 1.5 seconds, dealing 975 Physical damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Iceheart
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 5000 damage for 6 seconds. While the damage shield holds, you deal 260 Frost damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Grace of Gloom
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 927 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.

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