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Perfected Mora Scribe's Thesis Set - Elder Scrolls Online


Perfected Mora Scribe's Thesis
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, Increase your Critical Chance by 128 for every Major Buff active on you, up to 1536 Critical Chance. Increase your Critical Damage done by 1% for every Minor Buff active on you, up to 12% Critical Damage done.

Name: Perfected Mora Scribe's Thesis
Type: Trial
Location: Lucent Citadel
Requires DLC: Gold Road

Obtainable items:
  • Jewels
  • Weapons
  • Light Armor


None Ring None Neck  Healing Staff  Lightning Staff  Bow  Sword  Axe  Mace  Shield  Axe  Sword  Dagger  Mace Light Chest Light Feet Light Hands Light Legs Light Shoulders Light Head Light Waist  Ice Staff  Inferno Staff

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Thunder Caller
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a fully-charged Heavy Attack calls a bolt of lightning at your target, dealing 467 Shock Damage and leaving a 4 meter lightning crater at their location for 7 seconds, dealing 467 Shock Damage per second to enemies inside. This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.
Perfected Cruel Flurry
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) Adds 103 Weapon and Spell Damage, When you deal damage with Flurry, your single target damage over time abilities used within 5 seconds gain 1690 Weapon and Spell Damage.
Archdruid Devyric
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 1487 Offensive Penetration
(2 items) When you deal damage with a Heavy Attack, after 1.2 seconds deal 650 Shock damage to up to 6 enemies within a 7 by 5 meter line on your target, applying Major Vulnerability to them for 7 seconds, increasing the damage enemies take by 10%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

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