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Perfected Mora Scribe's Thesis Set - Elder Scrolls Online


Perfected Mora Scribe's Thesis
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, Increase your Critical Chance by 128 for every Major Buff active on you, up to 1536 Critical Chance. Increase your Critical Damage done by 1% for every Minor Buff active on you, up to 12% Critical Damage done.

Name: Perfected Mora Scribe's Thesis
Type: Trial
Location: Lucent Citadel
Requires DLC: Gold Road

Obtainable items:
  • Jewels
  • Weapons
  • Light Armor


None Ring None Neck  Healing Staff  Lightning Staff  Bow  Sword  Axe  Mace  Shield  Axe  Sword  Dagger  Mace Light Chest Light Feet Light Hands Light Legs Light Shoulders Light Head Light Waist  Ice Staff  Inferno Staff

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Maligalig's Maelstrom
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 4% Healing Done
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
Marksman's Crest
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost of your Stamina abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
Phoenix
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage while below 25% Health, gain a damage shield that absorbs 25000 damage for 10 seconds and deals 1006 Flame damage to nearby enemies. This effect can occur once every 1 minute and the damage scales off the higher of your Weapon or Spell Damage.

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