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Perfected Harmony in Chaos Set - Elder Scrolls Online


Perfected Harmony in Chaos
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 200 Weapon and Spell Damage, Adds 129 Weapon and Spell Damage, While in combat, activating a synergy increases your Weapon and Spell Damage by 88 for 15 seconds, stacking up to 5 times.

Name: Perfected Harmony in Chaos
Type: Trial
Location: Ossein Cage
Requires DLC: Seasons of the Worm Cult Part 1

Obtainable items:
  • Jewels
  • Light Armor
  • Weapons


None Ring None Neck Light Head  Bow  Dagger  Shield  Healing Staff  Ice Staff  Lightning Staff  Axe  Inferno Staff  Sword  Mace  Mace  Sword  Axe Light Hands Light Shoulders Light Legs Light Waist Light Feet Light Chest

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Infernal Guardian
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 1096 Maximum Magicka
(2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 641 Flame damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Xanmeer Spellweaver
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase your damage done with Flame, Frost, and Shock Damage by 5%. Increase your damage done with Burning, Chilled, and Concussion by an additional 15%.
Ashen Grip
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Martial melee damage, you breathe fire to all enemies in front of you for 774 Flame damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

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