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Infallible Mage Set - Elder Scrolls Online


Infallible Mage
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, Your Heavy Attacks deal an additional 900 damage to monsters. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.

Name: Infallible Mage
Type: Trial
Location: Aetherian Archive

Obtainable items:
  • Weapons
  • Jewels
  • Light Armor


 Shield  Mace  Dagger  Axe  Sword  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff None Ring None Neck Light Feet Light Head Light Chest Light Legs Light Hands Light Shoulders Light Waist

Other sets you that might interest you

Snake in the Stars
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Magicka Recovery, Applying a Major or Minor Debuff to an enemy applies Star Venom to them for 4 seconds. This effect can occur once every 12 seconds. Whenever an enemy with Star Venom is healed, they take 1170 Oblivion Damage, up to once every 0.1 seconds. An enemy can only be affected by one instance of Star Venom every 12 seconds.
Glorgoloch the Destroyer
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 1206 Maximum Health
(2 items) While in combat, each second you stand still grants you a stack of Flesh Fortress, up to 10 stacks. Each stack increases your Armor by 380 and your Critical Resistance by 38. Each second you move removes a stack of Flesh Fortress. Exiting combat removes all stacks of Flesh Fortress. Using charge and teleport abilities do not remove stacks of Flesh Fortress.
Coup De Grâce
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage to an Immobilized enemy applies Major Vulnerability to them for 3 seconds, increasing their damage taken by 10%. This effect can occur once every 1 second.

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