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Magicka Furnace Set - Elder Scrolls Online


Magicka Furnace
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage while you are under 50% Magicka, you restore 7590 Magicka. This effect can occur once every 30 seconds.

Name: Magicka Furnace
Type: Dungeon
Location: Direfrost Keep

Obtainable items:
  • Jewels
  • Weapons
  • Light Armor


None Ring None Neck  Mace  Dagger  Axe  Sword  Shield  Mace  Sword  Axe  Lightning Staff  Inferno Staff  Healing Staff  Bow  Ice Staff Light Feet Light Head Light Chest Light Legs Light Hands Light Shoulders Light Waist

Unique items in this set


 Apprentice's Chain
LEVEL 50 - CP 160
Part of the Magicka Furnace set
Type: Neck
Trait: Arcane
Location: Direfrost Keep, Drodda's Apprentice

 Witchdrinker
LEVEL 50 - CP 160
Part of the Magicka Furnace set
Type: Two-Handed Axe
Trait: Powered
Location: Direfrost Keep, Keeper of the Flame

 Snowy Signet
LEVEL 50 - CP 160
Part of the Magicka Furnace set
Type: Ring
Trait: Robust
Location: Direfrost Keep, Drodda's Apprentice

Other sets you that might interest you

Slimecraw
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) Adds 113 Critical Chance, Gain Minor Berserk at all times, increasing your damage done by 5%.
Perfected Destructive Impact
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) Adds 103 Weapon and Spell Damage, Reduces the cost of Destructive Touch by 10% and increases your Weapon and Spell Damage by 600 for 4 seconds after activating it.
Perfected Slivers of the Null Arca
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, Dealing Critical Damage gives you a stack of Sliver for 10 seconds, up to once every 0.5 seconds. Upon gaining your third stack, they merge into a crystal that launches at the last enemy you damaged, dealing 1952 Physical Damage. This effect scales off the higher of your Weapon or Spell Damage, and you cannot gain Sliver for 4 seconds after the crystal is launched.

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