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Magicka Furnace Set - Elder Scrolls Online


Magicka Furnace
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage while you are under 50% Magicka, you restore 7590 Magicka. This effect can occur once every 30 seconds.

Name: Magicka Furnace
Type: Dungeon
Location: Direfrost Keep

Obtainable items:
  • Jewels
  • Weapons
  • Light Armor


None Ring None Neck  Mace  Dagger  Axe  Sword  Shield  Mace  Sword  Axe  Lightning Staff  Inferno Staff  Healing Staff  Bow  Ice Staff Light Feet Light Head Light Chest Light Legs Light Hands Light Shoulders Light Waist

Unique items in this set


 Apprentice's Chain
LEVEL 50 - CP 160
Part of the Magicka Furnace set
Type: Neck
Trait: Arcane
Location: Direfrost Keep, Drodda's Apprentice

 Witchdrinker
LEVEL 50 - CP 160
Part of the Magicka Furnace set
Type: Two-Handed Axe
Trait: Powered
Location: Direfrost Keep, Keeper of the Flame

 Snowy Signet
LEVEL 50 - CP 160
Part of the Magicka Furnace set
Type: Ring
Trait: Robust
Location: Direfrost Keep, Drodda's Apprentice

Other sets you that might interest you

Crafty Alfiq
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) Adds 2550 Maximum Magicka
Vandorallen's Resonance
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a fully-charged Heavy Attack places an electric charge on yourself and below your enemy. After 1 second, both charges explode in a 4 meter blast, each dealing 914 Shock Damage to enemies hit. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Cinders of Anthelmir
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1 Offensive Penetration
(3 items) Adds 1 Weapon and Spell Damage
(4 items) Adds 1 Weapon and Spell Damage
(5 items) On dealing damage, summon a Cindermoth that chases your target without mercy for 8 seconds. If your target dies before the moth reaches them, it seeks a new target within 8 meters. The first enemy that nears the Cindermoth causes it to stop and burst after 1 second, dealing 1283 Flame damage and Burning enemies within 8 meters. This can occur once every 8 seconds and scales off your Weapon or Spell Damage.

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