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Magicka Furnace Set - Elder Scrolls Online


Magicka Furnace
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage while you are under 50% Magicka, you restore 7590 Magicka. This effect can occur once every 30 seconds.

Name: Magicka Furnace
Type: Dungeon
Location: Direfrost Keep

Obtainable items:
  • Jewels
  • Weapons
  • Light Armor


None Ring None Neck  Mace  Dagger  Axe  Sword  Shield  Mace  Sword  Axe  Lightning Staff  Inferno Staff  Healing Staff  Bow  Ice Staff Light Feet Light Head Light Chest Light Legs Light Hands Light Shoulders Light Waist

Unique items in this set


 Apprentice's Chain
LEVEL 50 - CP 160
Part of the Magicka Furnace set
Type: Neck
Trait: Arcane
Location: Direfrost Keep, Drodda's Apprentice

 Witchdrinker
LEVEL 50 - CP 160
Part of the Magicka Furnace set
Type: Two-Handed Axe
Trait: Powered
Location: Direfrost Keep, Keeper of the Flame

 Snowy Signet
LEVEL 50 - CP 160
Part of the Magicka Furnace set
Type: Ring
Trait: Robust
Location: Direfrost Keep, Drodda's Apprentice

Other sets you that might interest you

Hircine's Veneer
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Grants 145 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
Harmony in Chaos
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 200 Weapon and Spell Damage, While in combat, activating a synergy increases your Weapon and Spell Damage by 88 for 15 seconds, stacking up to 5 times.
Noxious Boulder
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 1487 Offensive Penetration
(5 items) Dealing damage with a fully-charged Heavy Attack creates a 3 meter poison boulder. After 1.2 seconds the boulder rolls forward until it hits an enemy, dealing 1049 Poison Damage in a 6 meter area and creating a 6 meter pool of poison for 5 seconds, dealing 730 Poison Damage and applying the Poisoned status effect each second. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.

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