ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 490 for 8 seconds. These effects can occur once every 12 seconds.
Name: Burning Spellweave Type: Dungeon Location: City of Ash I, City of Ash II
Obtainable items:
Jewels
Weapons
Light Armor
Unique items in this set
Scamplord's Signet LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: Ring Trait: Arcane Location: City of Ash I, Golor the Banekin Handler
Staff of the Grove LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: Two-Handed Healing Staff Trait: Infused Location: City of Ash I, Warden of the Shrine
Fire Maw's Fang LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: One-Handed Dagger Trait: Charged Location: City of Ash II, Horvantud the Fire Maw
Rukhan's Rugged Kilt LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: Light Legs Trait: Reinforced Location: City of Ash II, Rukhan
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) When you Bash an enemy, place Systres' Scowl on them for 15 seconds. When hit by a Light Attack, a target with Systres' Scowl takes 1973 Frost Damage, up to once every second.
Defiler LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 990 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(2 items) Adds 1190 Offensive Penetration, Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage.