ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 490 for 8 seconds. These effects can occur once every 12 seconds.
Name: Burning Spellweave Type: Dungeon Location: City of Ash I, City of Ash II
Obtainable items:
Jewels
Weapons
Light Armor
Unique items in this set
Scamplord's Signet LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: Ring Trait: Arcane Location: City of Ash I, Golor the Banekin Handler
Staff of the Grove LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: Two-Handed Healing Staff Trait: Infused Location: City of Ash I, Warden of the Shrine
Fire Maw's Fang LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: One-Handed Dagger Trait: Charged Location: City of Ash II, Horvantud the Fire Maw
Rukhan's Rugged Kilt LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: Light Legs Trait: Reinforced Location: City of Ash II, Rukhan
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or their sides, up to 10 stacks. Each stack of Dragonguard Tactics increases your Critical Chance by 275. You can only gain one stack every 0.5 seconds.
Baron Zaudrus LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
(2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
Perfected Slivers of the Null Arca LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, Dealing Critical Damage gives you a stack of Sliver for 10 seconds, up to once every 0.5 seconds.
Upon gaining your third stack, they merge into a crystal that launches at the last enemy you damaged, dealing 1952 Physical Damage. This effect scales off the higher of your Weapon or Spell Damage, and you cannot gain Sliver for 4 seconds after the crystal is launched.