ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 490 for 8 seconds. These effects can occur once every 12 seconds.
Name: Burning Spellweave Type: Dungeon Location: City of Ash I, City of Ash II
Obtainable items:
Jewels
Weapons
Light Armor
Unique items in this set
Scamplord's Signet LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: Ring Trait: Arcane Location: City of Ash I, Golor the Banekin Handler
Staff of the Grove LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: Two-Handed Healing Staff Trait: Infused Location: City of Ash I, Warden of the Shrine
Fire Maw's Fang LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: One-Handed Dagger Trait: Charged Location: City of Ash II, Horvantud the Fire Maw
Rukhan's Rugged Kilt LEVEL 50 - CP 160
Part of the Burning Spellweave set
Type: Light Legs Trait: Reinforced Location: City of Ash II, Rukhan
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage.
This effect can occur once every 6 seconds.
Warrior's Fury LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, your Weapon and Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
Encratis's Behemoth LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 1096 Maximum Magicka
(2 items) Dealing Flame Damage to an enemy grants you Behemoth's Aura for 12 seconds that reaches up to 12 meters. You and up to 11 group members in the aura reduce Flame Damage taken by 5%. Enemies in the aura increase their Flame Damage taken by 5%. This effect can occur once every 15 seconds.