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Basalt-Blooded Warrior Set - Elder Scrolls Online


Basalt-Blooded Warrior
LEVEL 50 - CP 160
ESO-Hub.com
Type Class Sets
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Casting an Earthen Heart ability grants you a Rock Stance for 10 seconds. While on your Primary Weapon you gain Molten Stance, granting you Major Heroism, generating 3 Ultimate every 1.5 seconds. While you are on your Secondary Weapon you gain Obsidian Stance, increasing your Healing Done and damage shields by 14%. Bar Swapping will swap your Stance automatically.

Name: Basalt-Blooded Warrior
Type: Class Sets
Location: Infinite Archive

Obtainable items:
  • Jewels
  • Weapons
  • Light Armor
  • Medium Armor
  • Heavy Armor


None Ring None Neck  Inferno Staff  Ice Staff  Axe  Mace  Sword  Lightning Staff  Healing Staff  Bow  Sword  Dagger  Axe  Mace  Shield Light Feet Medium Feet Heavy Feet Light Shoulders Medium Shoulders Heavy Shoulders Light Waist Medium Waist Heavy Waist Light Head Medium Head Heavy Head Light Chest Medium Chest Heavy Chest Light Legs Medium Legs Heavy Legs Light Hands Medium Hands Heavy Hands

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Warrior's Fury
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, your Weapon and Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
Dagon's Dominion
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 492 Weapon and Spell Damage to your area of effect abilities.
Magma Incarnate
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
(2 items) When you heal yourself or a group member with a single target heal ability, grant the lowest Health group member within 28 meters Minor Courage and Minor Resolve, increasing their Weapon and Spell Damage by 215 and Armor by 2974 for 10 seconds. Daedric Energy will then bounce to a nearby group member within 8 meters, up to 3 times, applying Minor Courage and Minor Resolve for 10 seconds. This effect can occur once every 15 seconds.

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