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Elemental Catalyst Set - Elder Scrolls Online


Elemental Catalyst
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Maximum Magicka
(5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.

Name: Elemental Catalyst
Type: Dungeon
Location: Stone Garden
Requires DLC: Stonethorn

Obtainable items:
  • Jewels
  • Weapons
  • Light Armor


None Ring None Neck  Ice Staff  Sword  Axe  Healing Staff  Lightning Staff  Inferno Staff  Mace  Bow  Axe  Sword  Mace  Dagger  Shield Light Hands Light Shoulders Light Waist Light Head Light Legs Light Chest Light Feet

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Haven of Ursus
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage while you are under 50% Health, summon Ursus's spirit for 6 seconds at a random group member. You or a group member can activate a synergy on Ursus to grant a shield that protects up to 6 group members within a 28 meter radius from 13967 damage for 6 seconds. This effect can occur once every 10 seconds.
Jailbreaker
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 142 Stamina Recovery, Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
Wrath of Elements
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 331 Flame Damage 331 Shock Damage, or 331 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.

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