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Apocryphal Inspiration Set - Elder Scrolls Online


Apocryphal Inspiration
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.

Name: Apocryphal Inspiration
Type: Dungeon
Location: Scrivener's Hall
Requires DLC: Scribes of Fate

Obtainable items:
  • Jewels
  • Weapons
  • Medium Armor


None Ring None Neck  Ice Staff  Mace  Healing Staff  Bow  Sword  Inferno Staff  Lightning Staff  Axe  Sword  Dagger  Mace  Axe  Shield Medium Feet Medium Chest Medium Waist Medium Hands Medium Legs Medium Shoulders Medium Head

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Savage Werewolf
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Your Light Attacks made within melee range rend flesh, causing your enemy to bleed for 291 Bleed Damage instantly and additionally every 2 seconds for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage. If you are in Werewolf Transformation, you also gain 6% damage done.
Monolith of Storms
LEVEL 50 - CP 160
ESO-Hub.com
Type Class Sets
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a Storm Calling ability's initial hit or every 5th tick creates a Monolith near the enemy for 10 seconds, up to one every 1 second, up to 3 total. Your Monoliths within 28 meters of one another link together, dealing 743 Shock Damage, scaling off of the higher of your Weapon or Spell Damage, every 2 seconds to enemies near the links, up to once every 2 seconds per enemy. Each Monolith active grants you 100 Weapon and Spell Damage.
Moon Hunter
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When your alchemical poison fires, increase your Weapon and Spell Damage by 547 for 8 seconds.

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