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Dead-Water's Guile Set - Elder Scrolls Online


Dead-Water's Guile
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 129 Weapon and Spell Damage, Whenever you kill an enemy, you gain 15 Ultimate.

Name: Dead-Water's Guile
Type: Overland
Location: Blackrose Prison, Murkmire
Requires DLC: Murkmire

Obtainable items:
  • Weapons
  • Medium Armor
  • Jewels

Drop information

This is an overland set. Overland sets drop according to the following rules:
  • Delve bosses drop waist and feet
  • World bosses drop head, chest, legs and weapons
  • Public dungeon bosses drop shoulders, hands and weapons (In zones without public dungeons these drop for other mentioned sources)
  • Dark Anchors and chests drop rings and necklaces (In zones without Dark Anchors these drop in trials and arenas)

 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff Medium Feet Medium Head None Ring Medium Chest Medium Legs None Neck Medium Hands Medium Shoulders Medium Waist

Unique items in this set


 Maul of the Fallen Comrade
LEVEL 50 - CP 160
Part of the Dead-Water's Guile set
Type: Two-Handed Mace
Trait: Infused

Other sets you that might interest you

Perfected Saxhleel Champion
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 1096 Maximum Stamina, When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
Jerall Mountains Warchief
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(1 item) Adds 129 Weapon and Spell Damage
(2 items) Dealing damage applies a stack of Malady to your enemy, reducing healing received by 1% for 5 seconds, up to 35 stacks. You can apply a stack once every 0.5 seconds. Applying Malady gives you a stack of Contagion, reducing healing received by 1% for 5 seconds, up to 15 stacks. You can only gain a stack once every 1 second.
Curse of Doylemish
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 1811 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

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