Medium Armor sets


Name Effect
Scavenging Demise Scavenging Demise 2 Items: Adds 129 Weapon Damage
3 Items: Adds 833 Weapon Critical
4 Items: Adds 833 Weapon Critical
5 Items: When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw which attacks your enemy after 2 seconds. The Scavenging Maw deals 7000 Poison Damage and inflicts Minor Vulnerability for 15 seconds, increasing their Damage Taken by 8%. This effect can occur every 10 seconds.
Senche's Bite Senche's Bite 2 Items: Adds 129 Stamina Recovery
3 Items: Adds 833 Weapon Critical
4 Items: Adds 1096 Maximum Stamina
5 Items: When you use Roll Dodge, increase your Critical Damage by 12% for 8 seconds.
Sentry Sentry 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Weapon Damage
4 Items: Adds 833 Weapon Critical
5 Items: Adds 129 Weapon Damage, When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.
Shadow of the Red Mountain Shadow of the Red Mountain 2 Items: Adds 129 Weapon Damage
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 833 Weapon Critical
5 Items: When you deal damage with a Weapon ability, you have a 10% chance to spawn a volcano that erupts after 1 second, launching liquid hot magma at the closest enemy dealing 8400 Flame Damage. This effect can occur once every 2 seconds.
Shadow Walker Shadow Walker 2 Items: Adds 129 Weapon Damage
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 129 Stamina Recovery
5 Items: While you are Sneaking or invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.
Sheer Venom Sheer Venom 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Weapon Damage
4 Items: Adds 129 Weapon Damage
5 Items: When you deal damage with an Execute ability you infect the enemy, dealing 8428 Poison Damage over 6 seconds. This effect can occur once every 6 seconds.
Shield Breaker Shield Breaker 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Stamina Recovery
4 Items: Adds 129 Weapon Damage
5 Items: Increases your damage done by 6%. This effect is doubled when attacking targets with a damage shield active.
Shield of the Valiant Shield of the Valiant 2 Items: Adds 1206 Maximum Health
3 Items: Adds 4% Healing Taken
4 Items: Reduces your damage taken from Players by 5%.
5 Items: Reduces the cost of Break Free by 40%.
Sithis' Touch Sithis' Touch 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1206 Maximum Health
4 Items: Adds 833 Weapon Critical, Adds 833 Spell Critical
5 Items: When you use the Blade of Woe, you gain Major Berserk for 20 seconds, increasing your damage done by 25%.
Soldier of Anguish Soldier of Anguish 2 Items: Adds 129 Weapon Damage
3 Items: Adds 833 Weapon Critical
4 Items: Adds 129 Weapon Damage
5 Items: Your melee Light Attacks have a 25% chance to place a ring on the ground that explodes after 1.3 seconds, applying 4800 Heal Absorption to all enemies hit for 4 seconds, negating the next 4800 points of Healing Done. This effect can occur once every 6 seconds.
Spelunker Spelunker 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Stamina Recovery
4 Items: Adds 129 Weapon Damage
5 Items: Adds 400 Weapon Damage and Spell Damage to your Undaunted abilities. When an ally uses one of your Undaunted ability synergies you restore 1500 Stamina.
Spriggan's Thorns Spriggan's Thorns 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 129 Weapon Damage
5 Items: Adds 3450 Physical Penetration
Storm Master Storm Master 2 Items: Adds 833 Weapon Critical
3 Items: Adds 833 Weapon Critical
4 Items: Adds 129 Weapon Damage
5 Items: When you deal Critical Damage with a fully-charged Heavy Attack, your Light Attacks deal an additional 1333 Shock Damage for 20 seconds.
Strength of the Automaton Strength of the Automaton 2 Items: Adds 833 Weapon Critical
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 129 Weapon Damage
5 Items: Adds 400 Weapon Damage to your Physical Damage abilities.
Stygian Stygian 2 Items: Adds 129 Spell Damage
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 1096 Maximum Magicka
5 Items: While you are Sneaking or invisible, your damage done with Magicka Abilities is increased by 20%.
Sunderflame Sunderflame 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Weapon Damage
4 Items: Adds 833 Weapon Critical
5 Items: When you deal damage with a fully-charged Heavy Attack, you deal an additional 4000 Flame Damage and apply Minor Breach and Minor Fracture to the enemy, reducing their Physical Resistance and Spell Resistance by 1320 for 8 seconds.
Swamp Raider Swamp Raider 2 Items: Adds 833 Weapon Critical
3 Items: Adds 129 Weapon Damage
4 Items: Adds 1096 Maximum Stamina
5 Items: Adds 400 Weapon Damage to your Poison and Disease Damage abilities.
Sword Dancer Sword Dancer 2 Items: Adds 833 Weapon Critical
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 129 Weapon Damage
5 Items: Adds 450 Weapon Damage to your Dual Wield abilities.
Sword-Singer Sword-Singer 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Weapon Damage
4 Items: Adds 833 Weapon Critical
5 Items: Adds 450 Weapon Damage to your Two Handed abilities.
Syvarra's Scales Syvarra's Scales 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 1096 Maximum Magicka, Reduces your damage taken from Guards by 20%.
5 Items: When you deal damage, you have a 5% chance to cause a burst of lamia poison that deals 967 Poison Damage in a 5 meter radius and an additional 5802 Poison Damage over 6 seconds to all enemies hit. This effect can occur once every 6.5 seconds.
The Morag Tong The Morag Tong 2 Items: Adds 129 Weapon Damage
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 129 Weapon Damage
5 Items: When you deal direct damage, you cause the enemy to take 10% more damage from all Poison Damage abilities for 5 seconds.
Tooth of Lokkestiiz Tooth of Lokkestiiz 2 Items: Adds 129 Weapon Damage
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Weapon Damage
5 Items: When you activate a synergy, gain Major Slayer for 15 seconds, increasing your damage done to Dungeon and Trial monsters by 15%.
Toothrow Toothrow 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 833 Weapon Critical
4 Items: Adds 833 Weapon Critical
5 Items: Adds 100 Weapon Damage, Gain Major Savagery at all times, increasing your Weapon Critical rating by 2191.
Trappings of Invigoration Trappings of Invigoration 2 Items: Adds 129 Stamina Recovery
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 129 Stamina Recovery
5 Items: When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds.
Twice-Fanged Serpent Twice-Fanged Serpent 2 Items: Adds 129 Weapon Damage
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 833 Weapon Critical
5 Items: When you deal damage, your Physical Penetration is increased by 860 for 3 seconds, stacking up to 5 times.
Twin Sisters Twin Sisters 2 Items: Adds 129 Stamina Recovery
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 833 Weapon Critical
5 Items: When you block an attack, you have a 20% chance to cause all enemies within 5 meters of you to bleed for 14400 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.
Tzogvin's Warband Tzogvin's Warband 2 Items: Adds 833 Weapon Critical
3 Items: Adds 833 Weapon Critical
4 Items: Adds 1487 Physical Penetration
5 Items: When you deal Critical Damage, you gain a stack of Precision, increasing your Weapon Critical by 129 for 10 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%.
Undaunted Infiltrator Undaunted Infiltrator 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 833 Weapon Critical
5 Items: When you use an ability that costs Magicka, your Light Attacks deal an additional 774 damage and Heavy Attacks deal an additional 1161 damage for 10 seconds.
Unfathomable Darkness Unfathomable Darkness 2 Items: Adds 833 Weapon Critical
3 Items: Adds 1487 Physical Penetration
4 Items: Adds 129 Weapon Damage
5 Items: When you deal damage, you have a 10% chance to call a murder of crows around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 4000 Physical Damage. This effect can occur once every 15 seconds.
Vesture of Darloc Brae Vesture of Darloc Brae 2 Items: Adds 129 Magicka Recovery
3 Items: Adds 129 Stamina Recovery
4 Items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10%.
5 Items: While crouching and not blocking, you restore 670 Magicka and Stamina and heal for 670 Health every second.
Vicecanon of Venom Vicecanon of Venom 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Weapon Damage
4 Items: Adds 129 Stamina Recovery
5 Items: When you deal Critical Damage to an enemy from Sneak, you inject a leeching poison that deals 13760 Poison Damage over 15 seconds to them and heals you for 100% of the damage done.
Vicious Serpent Vicious Serpent 2 Items: Adds 833 Weapon Critical
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 833 Weapon Critical
5 Items: Adds 129 Weapon Damage, Reduces the cost of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
Viper's Sting Viper's Sting 2 Items: Adds 833 Weapon Critical
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 833 Weapon Critical
5 Items: When you deal damage with a melee attack, you deal an additional 6400 Poison Damage over 4 seconds. This effect can occur once every 4 seconds.
War Machine War Machine 2 Items: Adds 1096 Maximum Stamina
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Weapon Damage
5 Items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15%.
Ward of Cyrodiil Ward of Cyrodiil 2 Items: Adds 129 Weapon Damage
3 Items: Adds 129 Stamina Recovery
4 Items: Adds 129 Stamina Recovery
5 Items: When you deal melee damage, you apply Major Defile to the enemy for 3 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 5 seconds.
Way of Air Way of Air 2 Items: Adds 129 Stamina Recovery
3 Items: Adds 129 Stamina Recovery
4 Items: Increases the radius you can detect Sneaking enemies by 2 meters.
5 Items: When you use Roll Dodge, your Weapon Damage and Spell Damage is increased by 344 for 6 seconds.
Widowmaker Widowmaker 2 Items: Adds 833 Weapon Critical
3 Items: Adds 833 Weapon Critical
4 Items: Adds 1096 Maximum Stamina
5 Items: When your alchemical poison fires, you drop a poisonous spore in front of you that bursts after 1 second, dealing 7740 Poison Damage to all enemies within 5 meters.
Wilderqueen's Arch Wilderqueen's Arch 2 Items: Adds 833 Weapon Critical
3 Items: Adds 129 Stamina Recovery
4 Items: Adds 1096 Maximum Stamina
5 Items: Your Bow abilities reduce the Movement Speed of any enemy they hit by 30% for 3 seconds.
Witchman Armor Witchman Armor 2 Items: Adds 129 Stamina Recovery
3 Items: Adds 129 Weapon Damage
4 Items: Adds 1206 Maximum Health
5 Items: When you use an Ultimate ability, you heal for 28 Health and restore 28 Stamina per point of the Ultimate's cost.

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